use lv_tui::prelude::*;
use lv_tui::widgets::{Column, Input, Label};
struct Root { body: Column, debug: bool }
impl Root {
fn new(body: Column) -> Self { Self { body, debug: false } }
}
impl Component for Root {
fn render(&self, cx: &mut RenderCx) {
if self.debug {
cx.set_style(Style::default().fg(Color::Yellow).bold());
cx.line("[DEBUG ON - press d to toggle]");
}
self.body.render(cx);
}
fn layout(&mut self, r: Rect, cx: &mut LayoutCx) { self.body.layout(r, cx); }
fn focusable(&self) -> bool { false }
fn event(&mut self, e: &Event, cx: &mut EventCx) {
if cx.phase() == EventPhase::Capture {
if e.is_key(Key::Char('q')) { cx.quit(); }
if e.is_key(Key::Char('d')) {
EventCx::toggle_debug();
self.debug = !self.debug;
cx.invalidate_paint();
}
}
self.body.event(e, cx);
}
fn for_each_child(&self, f: &mut dyn FnMut(&Node)) { self.body.for_each_child(f); }
fn for_each_child_mut(&mut self, f: &mut dyn FnMut(&mut Node)) { self.body.for_each_child_mut(f); }
}
fn main() -> lv_tui::Result<()> {
let body = Column::new().padding(1).gap(1)
.child(Label::new("=== Debug View Demo ==="))
.child(Label::new("Name:"))
.child(Input::new().placeholder("enter name"))
.child(Label::new("press d to toggle debug, q to quit"));
lv_tui::app::App::new(Root::new(body)).run()
}