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//! # Lutgen (Library)
//!
//! > For documentation on the cli or gui applications, see the [repository](https://github.com/ozwaldorf/lutgen-rs).
//!
//! ## Examples
//!
//! #### Generating a LUT
//!
//! ```rust
//! use lutgen::interpolation::{GaussianRemapper, GaussianSamplingRemapper};
//! use lutgen::GenerateLut;
//! use lutgen_palettes::Palette;
//!
//! // Get a premade palette
//! let palette = Palette::Carburetor.get();
//!
//! // Setup the fast Gaussian RBF algorithm
//! let (shape, nearest, lum_factor, preserve) = (128.0, 0, 1.0, false);
//! let remapper = GaussianRemapper::new(&palette, shape, nearest, lum_factor, preserve);
//!
//! // Generate and remap a HALD:8 for the provided palette
//! let hald_clut = remapper.par_generate_lut(8);
//!
//! // hald_clut.save("output.png").unwrap();
//!
//! // Setup another palette to interpolate from, with custom colors
//! let palette = vec![[255, 0, 0], [0, 255, 0], [0, 0, 255]];
//!
//! // Setup the slower Gaussian Sampling algorithm
//! let (mean, std_dev, iters, lum_factor, seed, preserve) = (0.0, 20.0, 512, 1.0, 420, true);
//! let remapper =
//! GaussianSamplingRemapper::new(&palette, mean, std_dev, iters, lum_factor, seed, preserve);
//!
//! // Generate and remap a HALD:4 for the provided palette
//! let hald_clut = remapper.par_generate_lut(4);
//!
//! // hald_clut.save("output.png").unwrap();
//! ```
//!
//! #### Applying a LUT
//!
//! ```rust
//! use image::buffer::ConvertBuffer;
//! use image::open;
//! use lutgen::identity::correct_image;
//! use lutgen::interpolation::GaussianRemapper;
//! use lutgen::GenerateLut;
//! use lutgen_palettes::Palette;
//!
//! // Generate a hald clut
//! let palette = Palette::GruvboxDark.get();
//! let remapper = GaussianRemapper::new(&palette, 96.0, 0, 1.0, false);
//! let hald_clut = remapper.par_generate_lut(8);
//!
//! // Save the LUT for later
//! hald_clut
//! .save("../../docs/assets/gruvbox-dark-hald-clut.png")
//! .unwrap();
//!
//! // Open an image to correct
//! let mut external_image = open("../../docs/assets/example-image.jpg")
//! .unwrap()
//! .to_rgba8();
//!
//! // Correct the image using the hald clut we generated
//! correct_image(&mut external_image, &hald_clut);
//!
//! // Save the edited image
//! let rgbimage: image::RgbImage = external_image.convert();
//! rgbimage.save("../../docs/assets/gruvbox-dark.jpg").unwrap()
//! ```
//!
//! #### Remapping an image directly
//!
//! > Note: While the remappers *can* be used directly on any image, it's much
//! > faster to remap a LUT and correct an image with that.
//!
//! ```rust
//! use image::buffer::ConvertBuffer;
//! use lutgen::interpolation::{GaussianRemapper, InterpolatedRemapper};
//! use lutgen::GenerateLut;
//!
//! // Setup the palette to interpolate from
//! let palette = vec![[255, 0, 0], [0, 255, 0], [0, 0, 255]];
//!
//! // Setup a remapper
//! let (shape, nearest, lum_factor, preserve) = (96.0, 0, 1.0, false);
//! let remapper = GaussianRemapper::new(&palette, shape, nearest, lum_factor, preserve);
//!
//! // Generate an image (generally an identity lut to use on other images)
//! let mut hald_clut = lutgen::identity::generate(8).convert();
//!
//! // Remap the image
//! remapper.par_remap_image(&mut hald_clut);
//!
//! // hald_clut.save("output.png").unwrap();
//! ```
use Not;
use AtomicBool;
use Arc;
use ConvertBuffer;
use InterpolatedRemapper;
/// Core image type (Rgba8)
pub use ;
/// Trait for types that can generate a Hald CLUT LUT image.
/// Blanket impl: any [`InterpolatedRemapper`] can generate a LUT by remapping an identity image.