pub struct LuaTable {
pub entries: HashMap<LuaValue, LuaValue>,
pub metamethods: HashMap<String, LuaValue>,
pub metatable: Option<LuaTableHandle>,
}Fields§
§entries: HashMap<LuaValue, LuaValue>§metamethods: HashMap<String, LuaValue>§metatable: Option<LuaTableHandle>Implementations§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for LuaTable
impl !RefUnwindSafe for LuaTable
impl !Send for LuaTable
impl !Sync for LuaTable
impl Unpin for LuaTable
impl !UnwindSafe for LuaTable
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more