lune-std-net 0.3.5

Lune standard library - Net
Documentation
use std::{future::Future, net::SocketAddr, pin::Pin};

use async_tungstenite::{WebSocketStream, tungstenite::protocol::Role};
use hyper::{
    Request as HyperRequest, Response as HyperResponse, StatusCode, body::Incoming,
    service::Service as HyperService,
};

use mlua::prelude::*;
use mlua_luau_scheduler::{LuaSchedulerExt, LuaSpawnExt};

use crate::{
    body::ReadableBody,
    server::{
        config::ServeConfig,
        upgrade::{is_upgrade_request, make_upgrade_response},
    },
    shared::{hyper::HyperIo, request::Request, response::Response, websocket::Websocket},
};

#[derive(Debug, Clone)]
pub(super) struct Service {
    pub(super) lua: Lua,
    pub(super) address: SocketAddr, // NOTE: This must be the remote address of the connected client
    pub(super) config: ServeConfig,
}

impl HyperService<HyperRequest<Incoming>> for Service {
    type Response = HyperResponse<ReadableBody>;
    type Error = LuaError;
    type Future = Pin<Box<dyn Future<Output = Result<Self::Response, Self::Error>>>>;

    fn call(&self, req: HyperRequest<Incoming>) -> Self::Future {
        if is_upgrade_request(&req)
            && let Some(handler) = self.config.handle_web_socket.clone()
        {
            let lua = self.lua.clone();
            return Box::pin(async move {
                let response = match make_upgrade_response(&req) {
                    Ok(res) => res,
                    Err(err) => {
                        return Ok(HyperResponse::builder()
                            .status(StatusCode::BAD_REQUEST)
                            .body(ReadableBody::from(err.to_string()))
                            .unwrap());
                    }
                };

                lua.spawn_local({
                    let lua = lua.clone();
                    async move {
                        if let Err(_err) = handle_websocket(lua, handler, req).await {
                            // TODO: Propagate the error somehow?
                        }
                    }
                });

                Ok(response)
            });
        }

        let lua = self.lua.clone();
        let address = self.address;
        let handler = self.config.handle_request.clone();
        Box::pin(async move {
            match handle_request(lua, handler, req, address).await {
                Ok(response) => Ok(response),
                Err(_err) => {
                    // TODO: Propagate the error somehow?
                    Ok(HyperResponse::builder()
                        .status(StatusCode::INTERNAL_SERVER_ERROR)
                        .body(ReadableBody::from("Lune: Internal server error"))
                        .unwrap())
                }
            }
        })
    }
}

async fn handle_request(
    lua: Lua,
    handler: LuaFunction,
    request: HyperRequest<Incoming>,
    address: SocketAddr,
) -> LuaResult<HyperResponse<ReadableBody>> {
    let request = Request::from_incoming(request, true)
        .await?
        .with_address(address);

    let thread_id = lua.push_thread_back(handler, request)?;
    lua.track_thread(thread_id);
    lua.wait_for_thread(thread_id).await;

    let thread_res = lua
        .get_thread_result(thread_id)
        .expect("Missing handler thread result")?;

    let response = Response::from_lua_multi(thread_res, &lua)?;
    Ok(response.into_inner())
}

async fn handle_websocket(
    lua: Lua,
    handler: LuaFunction,
    request: HyperRequest<Incoming>,
) -> LuaResult<()> {
    let upgraded = hyper::upgrade::on(request).await.into_lua_err()?;

    let stream =
        WebSocketStream::from_raw_socket(HyperIo::from(upgraded), Role::Server, None).await;

    let websocket = Websocket::from(stream);
    lua.push_thread_back(handler, websocket)?;

    Ok(())
}