lumen-server 0.2.2

Embeddable render service primitives and local HTTP server for Lumen.
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
use std::{env, fs, sync::mpsc};

use anyhow::Context;
use lumen_engine::{composition::Composition, gpu::GpuCompositionRenderer, media::MediaStore};
use lumen_ffmpeg::VideoCodec;

use super::{
    ProjectBundle, RenderError, RenderOptions, RenderProgress,
    encoder::{
        ENCODER_FRAME_QUEUE_CAPACITY, EncoderFrame, LumenFfmpegEncoder, has_audio,
        write_composited_audio,
    },
    media::{LocalMediaStore, media_root},
};

#[cfg(all(target_os = "linux", feature = "cuda", feature = "vulkan"))]
mod linux_cuda;
#[cfg(not(all(target_os = "linux", feature = "cuda", feature = "vulkan")))]
mod unsupported_cuda;

#[cfg(all(target_os = "linux", feature = "cuda", feature = "vulkan"))]
use linux_cuda::render_project_mp4_cuda;
#[cfg(not(all(target_os = "linux", feature = "cuda", feature = "vulkan")))]
use unsupported_cuda::render_project_mp4_cuda;

pub(super) const MEDIA_PREFETCH_LOOKAHEAD_FRAMES: u32 = 30;

pub fn render_project_mp4(
    bundle: &ProjectBundle,
    options: &RenderOptions,
    on_progress: &mut dyn FnMut(RenderProgress),
) -> Result<Vec<u8>, RenderError> {
    let composition = &bundle.composition;
    let width = composition.render_settings.width;
    let height = composition.render_settings.height;
    let fps = composition.timeline.fps;
    let total_frames = composition.timeline.duration_frames;

    if fps <= 0.0 {
        return Err(RenderError {
            code: "invalid_project_payload",
            message: format!("invalid timeline fps: {fps}"),
            retryable: false,
        });
    }

    if total_frames == 0 {
        return Err(RenderError {
            code: "invalid_project_payload",
            message: "composition duration_frames must be greater than zero".to_string(),
            retryable: false,
        });
    }

    let media_root = media_root(options.media_root.as_deref()).map_err(|err| RenderError {
        code: "media_root_error",
        message: err.to_string(),
        retryable: false,
    })?;
    let media_store = LocalMediaStore::new(media_root);
    let mut renderer = create_gpu_renderer().map_err(|err| RenderError {
        code: "render_failed",
        message: format!("failed to create GPU renderer: {err:#}"),
        retryable: true,
    })?;
    let adapter = renderer.gpu_renderer().adapter_info();
    tracing::info!(
        adapter = %adapter.name,
        backend = ?adapter.backend,
        device_type = ?adapter.device_type,
        vendor = adapter.vendor,
        device = adapter.device,
        driver = %adapter.driver,
        driver_info = %adapter.driver_info,
        "rendering with GPU adapter"
    );
    renderer
        .compile_with_media(
            composition,
            &media_store,
            lumen_gpu::wgpu::TextureFormat::Rgba8Unorm,
        )
        .map_err(|err| RenderError {
            code: "render_failed",
            message: format!("failed to compile composition: {err}"),
            retryable: false,
        })?;

    let encoder =
        choose_video_encoder(options.video_encoder.as_deref()).map_err(|err| RenderError {
            code: "invalid_render_profile",
            message: err.to_string(),
            retryable: false,
        })?;
    tracing::info!(
        encoder = encoder.name,
        codec = ?encoder.codec,
        cuda_fast_path = cfg!(all(target_os = "linux", feature = "cuda", feature = "vulkan"))
            && encoder.cuda_fast_path,
            "selected video encoder"
    );
    if encoder.cuda_fast_path {
        return render_project_mp4_cuda(
            composition,
            &media_store,
            width,
            height,
            fps,
            total_frames,
            &encoder.name,
            encoder.codec,
            options.verbose_debug,
            on_progress,
        );
    }

    let tmp = tempfile::tempdir().map_err(|err| RenderError {
        code: "encode_failed",
        message: format!("failed to create temp dir: {err}"),
        retryable: true,
    })?;
    let output_path = tmp.path().join("output.mp4");
    let include_audio = has_audio(composition);
    let encoder = LumenFfmpegEncoder::create(
        &output_path,
        width,
        height,
        fps,
        &encoder.name,
        encoder.codec,
        include_audio,
    )
    .map_err(|err| RenderError {
        code: "encode_failed",
        message: err.to_string(),
        retryable: true,
    })?;
    let (pixel_recycle_tx, _pixel_recycle_rx) =
        mpsc::sync_channel::<Vec<u8>>(ENCODER_FRAME_QUEUE_CAPACITY + 2);

    for frame in 0..total_frames {
        prefetch_media_frames(composition, &media_store, frame);
        let (raster, _submission) = renderer
            .render_frame_submitted(composition, frame, &media_store)
            .map_err(|err| RenderError {
                code: "render_failed",
                message: format!("render failed at frame {frame}: {err}"),
                retryable: true,
            })?;
        let _ = renderer.precompile_frame_window(
            composition,
            frame.saturating_add(1),
            MEDIA_PREFETCH_LOOKAHEAD_FRAMES,
            &media_store,
        );
        renderer
            .gpu_renderer()
            .device
            .poll(lumen_gpu::wgpu::PollType::Poll)
            .map_err(|err| RenderError {
                code: "render_failed",
                message: format!("GPU poll failed at frame {frame}: {err}"),
                retryable: true,
            })?;
        let size = raster.domain.storage_size;
        if size.width != width || size.height != height {
            return Err(RenderError {
                code: "render_failed",
                message: format!(
                    "frame {frame} dimensions {}x{} do not match composition {}x{}",
                    size.width, size.height, width, height
                ),
                retryable: true,
            });
        }
        let pixels =
            read_texture_rgba8(renderer.gpu_renderer(), raster.texture, size).map_err(|err| {
                RenderError {
                    code: "render_failed",
                    message: format!("failed reading rendered pixels for frame {frame}: {err}"),
                    retryable: true,
                }
            })?;
        encoder
            .send(EncoderFrame {
                frame,
                pixels,
                recycle_tx: pixel_recycle_tx.clone(),
            })
            .map_err(|err| RenderError {
                code: "encode_failed",
                message: err.to_string(),
                retryable: true,
            })?;

        let completed = frame.saturating_add(1);
        let ratio = (completed as f32 / total_frames as f32).clamp(0.0, 1.0);
        on_progress(RenderProgress {
            stage: "rendering",
            frame: completed,
            total_frames,
            ratio,
        });
    }

    if include_audio {
        write_composited_audio(composition, &media_store, &encoder).map_err(|err| RenderError {
            code: "audio_render_failed",
            message: err.to_string(),
            retryable: true,
        })?;
    }

    encoder.finish().map_err(|err| RenderError {
        code: "encode_failed",
        message: err.to_string(),
        retryable: true,
    })?;

    fs::read(&output_path).map_err(|err| RenderError {
        code: "encode_failed",
        message: format!("failed to read encoded output: {err}"),
        retryable: true,
    })
}

pub(super) fn prefetch_media_frames(
    composition: &Composition,
    media_store: &LocalMediaStore,
    frame: u32,
) {
    let Ok(requirements) =
        lumen_engine::media::collect_frame_requirements(composition, media_store, frame)
    else {
        return;
    };
    for video in requirements.videos {
        let Some(resolver) = media_store.get_video_resolver(&video.stream_id) else {
            continue;
        };
        let mut frames = video.frames;
        for required_frame in frames.clone() {
            for offset in 1..=MEDIA_PREFETCH_LOOKAHEAD_FRAMES {
                frames.push(required_frame.saturating_add(offset));
            }
        }
        frames.sort_unstable();
        frames.dedup();
        for frame in &frames {
            let _ = resolver.enqueue_frame(*frame);
        }
        resolver.retain_frames(&frames);
    }
}

fn read_texture_rgba8(
    renderer: &lumen_gpu::Renderer,
    id: lumen_gpu::TextureId,
    size: lumen_gpu::Size,
) -> anyhow::Result<Vec<u8>> {
    let bytes_per_pixel = 4;
    let unpadded_bytes_per_row = size.width.saturating_mul(bytes_per_pixel);
    let padded_bytes_per_row = align_to(
        unpadded_bytes_per_row,
        lumen_gpu::wgpu::COPY_BYTES_PER_ROW_ALIGNMENT,
    );
    let output_size = u64::from(padded_bytes_per_row).saturating_mul(u64::from(size.height));
    let output = renderer
        .device
        .create_buffer(&lumen_gpu::wgpu::BufferDescriptor {
            label: Some("lumen-server readback"),
            size: output_size.max(1),
            usage: lumen_gpu::wgpu::BufferUsages::COPY_DST
                | lumen_gpu::wgpu::BufferUsages::MAP_READ,
            mapped_at_creation: false,
        });
    let mut encoder =
        renderer
            .device
            .create_command_encoder(&lumen_gpu::wgpu::CommandEncoderDescriptor {
                label: Some("lumen-server readback encoder"),
            });
    let texture = renderer
        .texture(id)
        .ok_or_else(|| anyhow::anyhow!("render output texture {id:?} is unavailable"))?;
    encoder.copy_texture_to_buffer(
        texture.as_image_copy(),
        lumen_gpu::wgpu::TexelCopyBufferInfo {
            buffer: &output,
            layout: lumen_gpu::wgpu::TexelCopyBufferLayout {
                offset: 0,
                bytes_per_row: Some(padded_bytes_per_row),
                rows_per_image: Some(size.height),
            },
        },
        lumen_gpu::wgpu::Extent3d {
            width: size.width,
            height: size.height,
            depth_or_array_layers: 1,
        },
    );
    renderer.queue.submit([encoder.finish()]);

    let slice = output.slice(..);
    let (tx, rx) = mpsc::channel();
    slice.map_async(lumen_gpu::wgpu::MapMode::Read, move |result| {
        let _ = tx.send(result);
    });
    renderer
        .device
        .poll(lumen_gpu::wgpu::PollType::wait_indefinitely())
        .map_err(|error| anyhow::anyhow!("GPU readback poll failed: {error}"))?;
    rx.recv()
        .map_err(|_| anyhow::anyhow!("GPU readback channel closed"))?
        .map_err(|error| anyhow::anyhow!("GPU readback map failed: {error}"))?;

    let mapped = slice.get_mapped_range();
    let mut pixels = vec![
        0;
        (size.width as usize)
            .saturating_mul(size.height as usize)
            .saturating_mul(bytes_per_pixel as usize)
    ];
    for row in 0..size.height as usize {
        let src_start = row.saturating_mul(padded_bytes_per_row as usize);
        let src_end = src_start.saturating_add(unpadded_bytes_per_row as usize);
        let dst_start = row.saturating_mul(unpadded_bytes_per_row as usize);
        let dst_end = dst_start.saturating_add(unpadded_bytes_per_row as usize);
        pixels[dst_start..dst_end].copy_from_slice(&mapped[src_start..src_end]);
    }
    drop(mapped);
    output.unmap();
    Ok(pixels)
}

fn align_to(value: u32, alignment: u32) -> u32 {
    value.div_ceil(alignment) * alignment
}

pub(super) fn create_gpu_renderer() -> anyhow::Result<GpuCompositionRenderer> {
    let handle = tokio::runtime::Handle::try_current()
        .context("GPU renderer creation requires a Tokio runtime")?;
    handle
        .block_on(GpuCompositionRenderer::new())
        .context("failed to initialize wgpu renderer")
}

#[derive(Debug)]
struct VideoEncoderSelection {
    name: String,
    codec: VideoCodec,
    cuda_fast_path: bool,
}

fn choose_video_encoder(override_encoder: Option<&str>) -> anyhow::Result<VideoEncoderSelection> {
    if let Some(encoder) = override_encoder {
        let encoder = encoder.trim();
        if !encoder.is_empty() {
            return video_encoder_selection(encoder);
        }
    }

    if let Ok(encoder) = env::var("LUMEN_VIDEO_ENCODER") {
        let encoder = encoder.trim();
        if !encoder.is_empty() {
            return video_encoder_selection(encoder);
        }
    }

    let name = if cfg!(target_os = "macos") {
        "h264_videotoolbox"
    } else {
        "libx264"
    };
    video_encoder_selection(name)
}

fn video_encoder_selection(name: &str) -> anyhow::Result<VideoEncoderSelection> {
    let codec = match name {
        "h264" | "libx264" | "h264_videotoolbox" | "h264_vulkan" | "h264_nvenc" => VideoCodec::H264,
        "hevc" | "h265" | "libx265" | "hevc_videotoolbox" | "hevc_vulkan" | "hevc_nvenc" => {
            VideoCodec::Hevc
        }
        "av1" | "libaom-av1" | "av1_nvenc" => VideoCodec::Av1,
        _ => anyhow::bail!(
            "unsupported video encoder `{name}`; expected a known H.264, HEVC, or AV1 encoder"
        ),
    };
    Ok(VideoEncoderSelection {
        name: name.to_string(),
        codec,
        cuda_fast_path: matches!(name, "h264_nvenc" | "hevc_nvenc" | "av1_nvenc"),
    })
}

#[cfg(test)]
mod tests {
    use super::*;

    #[test]
    fn nvenc_encoders_select_cuda_capable_codecs() {
        let h264 = video_encoder_selection("h264_nvenc").unwrap();
        assert_eq!(h264.name, "h264_nvenc");
        assert_eq!(h264.codec, VideoCodec::H264);

        let hevc = video_encoder_selection("hevc_nvenc").unwrap();
        assert_eq!(hevc.name, "hevc_nvenc");
        assert_eq!(hevc.codec, VideoCodec::Hevc);

        let av1 = video_encoder_selection("av1_nvenc").unwrap();
        assert_eq!(av1.name, "av1_nvenc");
        assert_eq!(av1.codec, VideoCodec::Av1);
    }

    #[test]
    fn unknown_encoder_is_rejected_before_rendering() {
        let error = video_encoder_selection("definitely_not_an_encoder").unwrap_err();
        assert!(
            error
                .to_string()
                .contains("expected a known H.264, HEVC, or AV1 encoder")
        );
    }
}