pub struct RasterHandle {
pub texture: TextureId,
pub domain: TextureDomain,
pub metadata: RasterMetadata,
}Fields§
§texture: TextureId§domain: TextureDomain§metadata: RasterMetadataTrait Implementations§
Source§impl Clone for RasterHandle
impl Clone for RasterHandle
impl Copy for RasterHandle
Source§impl Debug for RasterHandle
impl Debug for RasterHandle
impl Eq for RasterHandle
Source§impl PartialEq for RasterHandle
impl PartialEq for RasterHandle
impl StructuralPartialEq for RasterHandle
Auto Trait Implementations§
impl Freeze for RasterHandle
impl RefUnwindSafe for RasterHandle
impl Send for RasterHandle
impl Sync for RasterHandle
impl Unpin for RasterHandle
impl UnsafeUnpin for RasterHandle
impl UnwindSafe for RasterHandle
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.