lumen-engine-gpu 0.2.1

GPU rendering infrastructure for the Lumen engine.
Documentation
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub struct TextureId(pub u32);

#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub struct BufferId(pub u32);

#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub struct SamplerId(pub u32);

#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub struct ProgramId(pub u32);

#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub struct PassId(pub u32);

#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub struct NodeKey(pub u64);