use crate::records::call_info::CallInfo;
use crate::records::g_cheader::GCheader;
use crate::records::gc_object::GcObject;
use crate::records::global_state::global_State;
use crate::records::lua_table::LuaTable;
use crate::records::t_string::TString;
use crate::records::up_val::UpVal;
use crate::type_aliases::stk_id::StkId;
#[allow(non_camel_case_types)]
#[repr(C)]
#[derive(Debug)]
pub struct lua_State {
pub hdr: GCheader,
pub status: u8,
pub activememcat: u8,
pub isactive: bool,
pub singlestep: bool,
pub top: StkId,
pub base: StkId,
pub global: *mut global_State,
pub ci: *mut CallInfo,
pub stack_last: StkId,
pub stack: StkId,
pub end_ci: *mut CallInfo,
pub base_ci: *mut CallInfo,
pub stacksize: core::ffi::c_int,
pub size_ci: core::ffi::c_int,
pub nCcalls: u16,
pub baseCcalls: u16,
pub cachedslot: core::ffi::c_int,
pub gt: *mut LuaTable,
pub openupval: *mut UpVal,
pub gclist: *mut GcObject,
pub namecall: *mut TString,
pub userdata: *mut core::ffi::c_void,
}
#[allow(non_camel_case_types)]
pub type LuaState = lua_State;