#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, Default)]
#[repr(C)]
pub struct NodeSlotState {
pub pointer: u32,
pub knownToNotBeNil: bool,
}
#[allow(non_upper_case_globals)]
impl NodeSlotState {
pub const pointer: u32 = 0;
pub const knownToNotBeNil: bool = false;
}