#include "Luau/BytecodeWire.h"
#include "Luau/Common.h"
namespace Luau
{
uint64_t readVarInt64(const char* data, size_t& offset)
{
uint64_t result = 0;
unsigned int shift = 0;
uint8_t byte;
do
{
byte = read<uint8_t>(data, offset);
result |= static_cast<uint64_t>(byte & 127) << shift;
shift += 7;
} while (byte & 128);
return result;
}
unsigned int readVarInt(const char* data, size_t& offset)
{
return static_cast<unsigned int>(readVarInt64(data, offset));
}
}