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// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#include "CodeGenUtils.h"
#include "lvm.h"
#include "lbuiltins.h"
#include "lbytecode.h"
#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lgc.h"
#include "lmem.h"
#include "lnumutils.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ludata.h"
#include <string.h>
LUAU_FASTFLAGVARIABLE(LuauNativeCodeTargetCheck)
LUAU_FASTFLAG(LuauDirectFieldGet)
// All external function calls that can cause stack realloc or Lua calls have to be wrapped in VM_PROTECT
// This makes sure that we save the pc (in case the Lua call needs to generate a backtrace) before the call,
// and restores the stack pointer after in case stack gets reallocated
// Should only be used on the slow paths.
#define VM_PROTECT(x) \
{ \
L->ci->savedpc = pc; \
{ \
x; \
}; \
base = L->base; \
}
// Some external functions can cause an error, but never reallocate the stack; for these, VM_PROTECT_PC() is
// a cheaper version of VM_PROTECT that can be called before the external call.
#define VM_PROTECT_PC() L->ci->savedpc = pc
#define VM_REG(i) (LUAU_ASSERT(unsigned(i) < unsigned(L->top - base)), &base[i])
#define VM_KV(i) (LUAU_ASSERT(unsigned(i) < unsigned(cl->l.p->sizek)), &k[i])
#define VM_UV(i) (LUAU_ASSERT(unsigned(i) < unsigned(cl->nupvalues)), &cl->l.uprefs[i])
#define VM_PATCH_C(pc, slot) *const_cast<Instruction*>(pc) = ((uint8_t(slot) << 24) | (0x00ffffffu & *(pc)))
#define VM_PATCH_E(pc, slot) *const_cast<Instruction*>(pc) = ((uint32_t(slot) << 8) | (0x000000ffu & *(pc)))
#define VM_INTERRUPT() \
{ \
void (*interrupt)(lua_State*, int) = L->global->cb.interrupt; \
if (LUAU_UNLIKELY(!!interrupt)) \
{ /* the interrupt hook is called right before we advance pc */ \
VM_PROTECT(L->ci->savedpc++; interrupt(L, -1)); \
if (L->status != 0) \
{ \
L->ci->savedpc--; \
return NULL; \
} \
} \
}
namespace Luau
{
namespace CodeGen
{
bool forgLoopTableIter(lua_State* L, LuaTable* h, int index, TValue* ra)
{
int sizearray = h->sizearray;
// first we advance index through the array portion
while (unsigned(index) < unsigned(sizearray))
{
TValue* e = &h->array[index];
if (!ttisnil(e))
{
setpvalue(ra + 2, reinterpret_cast<void*>(uintptr_t(index + 1)), LU_TAG_ITERATOR);
setnvalue(ra + 3, double(index + 1));
setobj2s(L, ra + 4, e);
return true;
}
index++;
}
int sizenode = 1 << h->lsizenode;
// then we advance index through the hash portion
while (unsigned(index - h->sizearray) < unsigned(sizenode))
{
LuaNode* n = &h->node[index - sizearray];
if (!ttisnil(gval(n)))
{
setpvalue(ra + 2, reinterpret_cast<void*>(uintptr_t(index + 1)), LU_TAG_ITERATOR);
getnodekey(L, ra + 3, n);
setobj(L, ra + 4, gval(n));
return true;
}
index++;
}
return false;
}
bool forgLoopNodeIter(lua_State* L, LuaTable* h, int index, TValue* ra)
{
int sizearray = h->sizearray;
int sizenode = 1 << h->lsizenode;
// then we advance index through the hash portion
while (unsigned(index - sizearray) < unsigned(sizenode))
{
LuaNode* n = &h->node[index - sizearray];
if (!ttisnil(gval(n)))
{
setpvalue(ra + 2, reinterpret_cast<void*>(uintptr_t(index + 1)), LU_TAG_ITERATOR);
getnodekey(L, ra + 3, n);
setobj(L, ra + 4, gval(n));
return true;
}
index++;
}
return false;
}
bool forgLoopNonTableFallback(lua_State* L, int insnA, int aux)
{
TValue* base = L->base;
TValue* ra = VM_REG(insnA);
// note: it's safe to push arguments past top for complicated reasons (see lvmexecute.cpp)
setobj2s(L, ra + 3 + 2, ra + 2);
setobj2s(L, ra + 3 + 1, ra + 1);
setobj2s(L, ra + 3, ra);
L->top = ra + 3 + 3; // func + 2 args (state and index)
LUAU_ASSERT(L->top <= L->stack_last);
luaD_call(L, ra + 3, uint8_t(aux));
L->top = L->ci->top;
// recompute ra since stack might have been reallocated
base = L->base;
ra = VM_REG(insnA);
// copy first variable back into the iteration index
setobj2s(L, ra + 2, ra + 3);
return !ttisnil(ra + 3);
}
void forgPrepXnextFallback(lua_State* L, TValue* ra, int pc)
{
if (!ttisfunction(ra))
{
Closure* cl = clvalue(L->ci->func);
L->ci->savedpc = cl->l.p->code + pc;
luaG_typeerror(L, ra, "iterate over");
}
}
Closure* callProlog(lua_State* L, TValue* ra, StkId argtop, int nresults)
{
// slow-path: not a function call
if (LUAU_UNLIKELY(!ttisfunction(ra)))
{
luaV_tryfuncTM(L, ra);
argtop++; // __call adds an extra self
}
Closure* ccl = clvalue(ra);
CallInfo* ci = incr_ci(L);
ci->func = ra;
ci->base = ra + 1;
ci->top = argtop + ccl->stacksize; // note: technically UB since we haven't reallocated the stack yet
ci->savedpc = NULL;
ci->flags = 0;
ci->nresults = nresults;
L->base = ci->base;
L->top = argtop;
// note: this reallocs stack, but we don't need to VM_PROTECT this
// this is because we're going to modify base/savedpc manually anyhow
// crucially, we can't use ra/argtop after this line
luaD_checkstackfornewci(L, ccl->stacksize);
return ccl;
}
void callEpilogC(lua_State* L, int nresults, int n)
{
// ci is our callinfo, cip is our parent
CallInfo* ci = L->ci;
CallInfo* cip = ci - 1;
// copy return values into parent stack (but only up to nresults!), fill the rest with nil
// note: in MULTRET context nresults starts as -1 so i != 0 condition never activates intentionally
StkId res = ci->func;
StkId vali = L->top - n;
StkId valend = L->top;
int i;
for (i = nresults; i != 0 && vali < valend; i--)
setobj2s(L, res++, vali++);
while (i-- > 0)
setnilvalue(res++);
// pop the stack frame
L->ci = cip;
L->base = cip->base;
L->top = (nresults == LUA_MULTRET) ? res : cip->top;
}
Udata* newUserdata(lua_State* L, size_t s, int tag)
{
Udata* u = luaU_newudata(L, s, tag);
if (LuaTable* h = L->global->udatamt[tag])
{
// currently, we always allocate unmarked objects, so forward barrier can be skipped
LUAU_ASSERT(!isblack(obj2gco(u)));
u->metatable = h;
}
return u;
}
void getImport(lua_State* L, StkId res, unsigned id, unsigned pc)
{
Closure* cl = clvalue(L->ci->func);
L->ci->savedpc = cl->l.p->code + pc;
luaV_getimport(L, cl->env, cl->l.p->k, res, id, /*propagatenil*/ false);
}
// Extracted as-is from lvmexecute.cpp with the exception of control flow (reentry) and removed interrupts/savedpc
Closure* callFallback(lua_State* L, StkId ra, StkId argtop, int nresults)
{
// slow-path: not a function call
if (LUAU_UNLIKELY(!ttisfunction(ra)))
{
luaV_tryfuncTM(L, ra);
argtop++; // __call adds an extra self
}
Closure* ccl = clvalue(ra);
CallInfo* ci = incr_ci(L);
ci->func = ra;
ci->base = ra + 1;
ci->top = argtop + ccl->stacksize; // note: technically UB since we haven't reallocated the stack yet
ci->savedpc = NULL;
ci->flags = 0;
ci->nresults = nresults;
L->base = ci->base;
L->top = argtop;
// note: this reallocs stack, but we don't need to VM_PROTECT this
// this is because we're going to modify base/savedpc manually anyhow
// crucially, we can't use ra/argtop after this line
luaD_checkstackfornewci(L, ccl->stacksize);
LUAU_ASSERT(ci->top <= L->stack_last);
if (!ccl->isC)
{
Proto* p = ccl->l.p;
// fill unused parameters with nil
StkId argi = L->top;
StkId argend = L->base + p->numparams;
while (argi < argend)
setnilvalue(argi++); // complete missing arguments
L->top = p->is_vararg ? argi : ci->top;
// keep executing new function
ci->savedpc = p->code;
if (LUAU_LIKELY(FFlag::LuauNativeCodeTargetCheck ? p->exectarget != 0 : p->execdata != NULL))
ci->flags = LUA_CALLINFO_NATIVE;
return ccl;
}
else
{
lua_CFunction func = ccl->c.f;
int n = func(L);
// yield
if (n < 0)
return (Closure*)CALL_FALLBACK_YIELD;
// ci is our callinfo, cip is our parent
CallInfo* ci = L->ci;
CallInfo* cip = ci - 1;
// copy return values into parent stack (but only up to nresults!), fill the rest with nil
// note: in MULTRET context nresults starts as -1 so i != 0 condition never activates intentionally
StkId res = ci->func;
StkId vali = L->top - n;
StkId valend = L->top;
int i;
for (i = nresults; i != 0 && vali < valend; i--)
setobj2s(L, res++, vali++);
while (i-- > 0)
setnilvalue(res++);
// pop the stack frame
L->ci = cip;
L->base = cip->base;
L->top = (nresults == LUA_MULTRET) ? res : cip->top;
// keep executing current function
return NULL;
}
}
const Instruction* executeGETGLOBAL(lua_State* L, const Instruction* pc, StkId base, TValue* k)
{
[[maybe_unused]] Closure* cl = clvalue(L->ci->func);
Instruction insn = *pc++;
StkId ra = VM_REG(LUAU_INSN_A(insn));
uint32_t aux = *pc++;
TValue* kv = VM_KV(aux);
LUAU_ASSERT(ttisstring(kv));
// fast-path should already have been checked, so we skip checking for it here
LuaTable* h = cl->env;
int slot = LUAU_INSN_C(insn) & h->nodemask8;
// slow-path, may invoke Lua calls via __index metamethod
TValue g;
sethvalue(L, &g, h);
L->cachedslot = slot;
VM_PROTECT(luaV_gettable(L, &g, kv, ra));
// save cachedslot to accelerate future lookups; patches currently executing instruction since pc-2 rolls back two pc++
VM_PATCH_C(pc - 2, L->cachedslot);
return pc;
}
const Instruction* executeSETGLOBAL(lua_State* L, const Instruction* pc, StkId base, TValue* k)
{
[[maybe_unused]] Closure* cl = clvalue(L->ci->func);
Instruction insn = *pc++;
StkId ra = VM_REG(LUAU_INSN_A(insn));
uint32_t aux = *pc++;
TValue* kv = VM_KV(aux);
LUAU_ASSERT(ttisstring(kv));
// fast-path should already have been checked, so we skip checking for it here
LuaTable* h = cl->env;
int slot = LUAU_INSN_C(insn) & h->nodemask8;
// slow-path, may invoke Lua calls via __newindex metamethod
TValue g;
sethvalue(L, &g, h);
L->cachedslot = slot;
VM_PROTECT(luaV_settable(L, &g, kv, ra));
// save cachedslot to accelerate future lookups; patches currently executing instruction since pc-2 rolls back two pc++
VM_PATCH_C(pc - 2, L->cachedslot);
return pc;
}
const Instruction* executeGETTABLEKS(lua_State* L, const Instruction* pc, StkId base, TValue* k)
{
[[maybe_unused]] Closure* cl = clvalue(L->ci->func);
Instruction insn = *pc++;
int op = LUAU_INSN_OP(insn);
StkId ra = VM_REG(LUAU_INSN_A(insn));
StkId rb = VM_REG(LUAU_INSN_B(insn));
uint32_t aux = *pc++;
TValue* kv = VM_KV(op == LOP_GETUDATAKS ? LUAU_INSN_AUX_KV16(aux) : aux);
LUAU_ASSERT(ttisstring(kv));
// fast-path: built-in table
if (ttistable(rb))
{
LuaTable* h = hvalue(rb);
// we ignore the fast path that checks for the cached slot since IrTranslation already checks for it.
if (!h->metatable)
{
// fast-path: value is not in expected slot, but the table lookup doesn't involve metatable
const TValue* res = luaH_getstr(h, tsvalue(kv));
if (res != luaO_nilobject)
{
int cachedslot = gval2slot(h, res);
// save cachedslot to accelerate future lookups; patches currently executing instruction since pc-2 rolls back two pc++
VM_PATCH_C(pc - 2, cachedslot);
}
setobj2s(L, ra, res);
return pc;
}
else
{
// slow-path, may invoke Lua calls via __index metamethod
int slot = LUAU_INSN_C(insn) & h->nodemask8;
L->cachedslot = slot;
VM_PROTECT(luaV_gettable(L, rb, kv, ra));
// save cachedslot to accelerate future lookups; patches currently executing instruction since pc-2 rolls back two pc++
VM_PATCH_C(pc - 2, L->cachedslot);
return pc;
}
}
else
{
// fast-path: registered direct field handler
if (FFlag::LuauDirectFieldGet && ttisuserdata(rb))
{
LuaTable* dispatch = L->global->udatadirectfields[uvalue(rb)->tag];
if (dispatch)
{
int slot = LUAU_INSN_C(insn) & dispatch->nodemask8;
LuaNode* n = &dispatch->node[slot];
if (LUAU_LIKELY(ttisstring(gkey(n)) && tsvalue(gkey(n)) == tsvalue(kv) && !ttisnil(gval(n))))
{
lua_UserdataDirectFieldGet fn = reinterpret_cast<lua_UserdataDirectFieldGet>(pvalue(gval(n)));
fn(uvalue(rb)->data, ra);
return pc;
}
const TValue* fptr = luaH_getstr(dispatch, tsvalue(kv));
if (!ttisnil(fptr))
{
// cache slot for future lookups
VM_PATCH_C(pc - 2, gval2slot(dispatch, fptr));
lua_UserdataDirectFieldGet fn = reinterpret_cast<lua_UserdataDirectFieldGet>(pvalue(fptr));
fn(uvalue(rb)->data, ra);
return pc;
}
}
// fall through to slow path
}
// fast-path: user data with C __index TM
const TValue* fn = 0;
if (ttisuserdata(rb) && (fn = fasttm(L, uvalue(rb)->metatable, TM_INDEX)) && ttisfunction(fn) && clvalue(fn)->isC)
{
// note: it's safe to push arguments past top for complicated reasons (see top of the file)
LUAU_ASSERT(L->top + 3 < L->stack + L->stacksize);
StkId top = L->top;
setobj2s(L, top + 0, fn);
setobj2s(L, top + 1, rb);
setobj2s(L, top + 2, kv);
L->top = top + 3;
L->cachedslot = LUAU_INSN_C(insn);
VM_PROTECT(luaV_callTM(L, 2, LUAU_INSN_A(insn)));
// save cachedslot to accelerate future lookups; patches currently executing instruction since pc-2 rolls back two pc++
VM_PATCH_C(pc - 2, L->cachedslot);
return pc;
}
else if (ttisvector(rb))
{
// fast-path: quick case-insensitive comparison with "X"/"Y"/"Z"
const char* name = getstr(tsvalue(kv));
int ic = (name[0] | ' ') - 'x';
#if LUA_VECTOR_SIZE == 4
// 'w' is before 'x' in ascii, so ic is -1 when indexing with 'w'
if (ic == -1)
ic = 3;
#endif
if (unsigned(ic) < LUA_VECTOR_SIZE && name[1] == '\0')
{
const float* v = vvalue(rb); // silences ubsan when indexing v[]
setnvalue(ra, v[ic]);
return pc;
}
fn = fasttm(L, L->global->mt[LUA_TVECTOR], TM_INDEX);
if (fn && ttisfunction(fn) && clvalue(fn)->isC)
{
// note: it's safe to push arguments past top for complicated reasons (see top of the file)
LUAU_ASSERT(L->top + 3 < L->stack + L->stacksize);
StkId top = L->top;
setobj2s(L, top + 0, fn);
setobj2s(L, top + 1, rb);
setobj2s(L, top + 2, kv);
L->top = top + 3;
L->cachedslot = LUAU_INSN_C(insn);
VM_PROTECT(luaV_callTM(L, 2, LUAU_INSN_A(insn)));
// save cachedslot to accelerate future lookups; patches currently executing instruction since pc-2 rolls back two pc++
VM_PATCH_C(pc - 2, L->cachedslot);
return pc;
}
// fall through to slow path
}
// fall through to slow path
}
// slow-path, may invoke Lua calls via __index metamethod
VM_PROTECT(luaV_gettable(L, rb, kv, ra));
return pc;
}
const Instruction* executeSETTABLEKS(lua_State* L, const Instruction* pc, StkId base, TValue* k)
{
[[maybe_unused]] Closure* cl = clvalue(L->ci->func);
Instruction insn = *pc++;
int op = LUAU_INSN_OP(insn);
StkId ra = VM_REG(LUAU_INSN_A(insn));
StkId rb = VM_REG(LUAU_INSN_B(insn));
uint32_t aux = *pc++;
TValue* kv = VM_KV(op == LOP_SETUDATAKS ? LUAU_INSN_AUX_KV16(aux) : aux);
LUAU_ASSERT(ttisstring(kv));
// fast-path: built-in table
if (ttistable(rb))
{
LuaTable* h = hvalue(rb);
// we ignore the fast path that checks for the cached slot since IrTranslation already checks for it.
if (fastnotm(h->metatable, TM_NEWINDEX) && !h->readonly)
{
VM_PROTECT_PC(); // set may fail
TValue* res = luaH_setstr(L, h, tsvalue(kv));
int cachedslot = gval2slot(h, res);
// save cachedslot to accelerate future lookups; patches currently executing instruction since pc-2 rolls back two pc++
VM_PATCH_C(pc - 2, cachedslot);
setobj2t(L, res, ra);
luaC_barriert(L, h, ra);
return pc;
}
else
{
// slow-path, may invoke Lua calls via __newindex metamethod
int slot = LUAU_INSN_C(insn) & h->nodemask8;
L->cachedslot = slot;
VM_PROTECT(luaV_settable(L, rb, kv, ra));
// save cachedslot to accelerate future lookups; patches currently executing instruction since pc-2 rolls back two pc++
VM_PATCH_C(pc - 2, L->cachedslot);
return pc;
}
}
else
{
// fast-path: user data with C __newindex TM
const TValue* fn = 0;
if (ttisuserdata(rb) && (fn = fasttm(L, uvalue(rb)->metatable, TM_NEWINDEX)) && ttisfunction(fn) && clvalue(fn)->isC)
{
// note: it's safe to push arguments past top for complicated reasons (see top of the file)
LUAU_ASSERT(L->top + 4 < L->stack + L->stacksize);
StkId top = L->top;
setobj2s(L, top + 0, fn);
setobj2s(L, top + 1, rb);
setobj2s(L, top + 2, kv);
setobj2s(L, top + 3, ra);
L->top = top + 4;
L->cachedslot = LUAU_INSN_C(insn);
VM_PROTECT(luaV_callTM(L, 3, -1));
// save cachedslot to accelerate future lookups; patches currently executing instruction since pc-2 rolls back two pc++
VM_PATCH_C(pc - 2, L->cachedslot);
return pc;
}
else
{
// slow-path, may invoke Lua calls via __newindex metamethod
VM_PROTECT(luaV_settable(L, rb, kv, ra));
return pc;
}
}
}
const Instruction* executeNAMECALL(lua_State* L, const Instruction* pc, StkId base, TValue* k)
{
[[maybe_unused]] Closure* cl = clvalue(L->ci->func);
Instruction insn = *pc++;
int op = LUAU_INSN_OP(insn);
StkId ra = VM_REG(LUAU_INSN_A(insn));
StkId rb = VM_REG(LUAU_INSN_B(insn));
uint32_t aux = *pc++;
TValue* kv = VM_KV(op == LOP_NAMECALLUDATA ? LUAU_INSN_AUX_KV16(aux) : aux);
LUAU_ASSERT(ttisstring(kv));
if (ttistable(rb))
{
// note: lvmexecute.cpp version of NAMECALL has two fast paths, but both fast paths are inlined into IR
// as such, if we get here we can just use the generic path which makes the fallback path a little faster
// slow-path: handles full table lookup
setobj2s(L, ra + 1, rb);
L->cachedslot = LUAU_INSN_C(insn);
VM_PROTECT(luaV_gettable(L, rb, kv, ra));
// save cachedslot to accelerate future lookups; patches currently executing instruction since pc-2 rolls back two pc++
VM_PATCH_C(pc - 2, L->cachedslot);
// recompute ra since stack might have been reallocated
ra = VM_REG(LUAU_INSN_A(insn));
if (ttisnil(ra))
luaG_methoderror(L, ra + 1, tsvalue(kv));
}
else
{
LuaTable* mt = ttisuserdata(rb) ? uvalue(rb)->metatable : L->global->mt[ttype(rb)];
const TValue* tmi = 0;
// fast-path: metatable with __namecall
if (const TValue* fn = fasttm(L, mt, TM_NAMECALL))
{
// note: order of copies allows rb to alias ra+1 or ra
setobj2s(L, ra + 1, rb);
setobj2s(L, ra, fn);
L->namecall = tsvalue(kv);
}
else if ((tmi = fasttm(L, mt, TM_INDEX)) && ttistable(tmi))
{
LuaTable* h = hvalue(tmi);
int slot = LUAU_INSN_C(insn) & h->nodemask8;
LuaNode* n = &h->node[slot];
// fast-path: metatable with __index that has method in expected slot
if (LUAU_LIKELY(ttisstring(gkey(n)) && tsvalue(gkey(n)) == tsvalue(kv) && !ttisnil(gval(n))))
{
// note: order of copies allows rb to alias ra+1 or ra
setobj2s(L, ra + 1, rb);
setobj2s(L, ra, gval(n));
}
else
{
// slow-path: handles slot mismatch
setobj2s(L, ra + 1, rb);
L->cachedslot = slot;
VM_PROTECT(luaV_gettable(L, rb, kv, ra));
// save cachedslot to accelerate future lookups; patches currently executing instruction since pc-2 rolls back two pc++
VM_PATCH_C(pc - 2, L->cachedslot);
// recompute ra since stack might have been reallocated
ra = VM_REG(LUAU_INSN_A(insn));
if (ttisnil(ra))
luaG_methoderror(L, ra + 1, tsvalue(kv));
}
}
else
{
// slow-path: handles non-table __index
setobj2s(L, ra + 1, rb);
VM_PROTECT(luaV_gettable(L, rb, kv, ra));
// recompute ra since stack might have been reallocated
ra = VM_REG(LUAU_INSN_A(insn));
if (ttisnil(ra))
luaG_methoderror(L, ra + 1, tsvalue(kv));
}
}
// intentional fallthrough to CALL
LUAU_ASSERT(LUAU_INSN_OP(*pc) == LOP_CALL);
return pc;
}
const Instruction* executeSETLIST(lua_State* L, const Instruction* pc, StkId base, TValue* k)
{
[[maybe_unused]] Closure* cl = clvalue(L->ci->func);
Instruction insn = *pc++;
StkId ra = VM_REG(LUAU_INSN_A(insn));
StkId rb = &base[LUAU_INSN_B(insn)]; // note: this can point to L->top if c == LUA_MULTRET making VM_REG unsafe to use
int c = LUAU_INSN_C(insn) - 1;
uint32_t index = *pc++;
if (c == LUA_MULTRET)
{
c = int(L->top - rb);
L->top = L->ci->top;
}
LuaTable* h = hvalue(ra);
// TODO: we really don't need this anymore
if (!ttistable(ra))
return NULL; // temporary workaround to weaken a rather powerful exploitation primitive in case of a MITM attack on bytecode
int last = index + c - 1;
if (last > h->sizearray)
{
VM_PROTECT_PC(); // luaH_resizearray may fail due to OOM
luaH_resizearray(L, h, last);
}
TValue* array = h->array;
for (int i = 0; i < c; ++i)
setobj2t(L, &array[index + i - 1], rb + i);
luaC_barrierfast(L, h);
return pc;
}
const Instruction* executeFORGPREP(lua_State* L, const Instruction* pc, StkId base, TValue* k)
{
[[maybe_unused]] Closure* cl = clvalue(L->ci->func);
Instruction insn = *pc++;
StkId ra = VM_REG(LUAU_INSN_A(insn));
if (ttisfunction(ra))
{
// will be called during FORGLOOP
}
else
{
LuaTable* mt = ttistable(ra) ? hvalue(ra)->metatable : ttisuserdata(ra) ? uvalue(ra)->metatable : cast_to(LuaTable*, NULL);
if (const TValue* fn = fasttm(L, mt, TM_ITER))
{
setobj2s(L, ra + 1, ra);
setobj2s(L, ra, fn);
L->top = ra + 2; // func + self arg
LUAU_ASSERT(L->top <= L->stack_last);
VM_PROTECT(luaD_call(L, ra, 3));
L->top = L->ci->top;
// recompute ra since stack might have been reallocated
ra = VM_REG(LUAU_INSN_A(insn));
// protect against __iter returning nil, since nil is used as a marker for builtin iteration in FORGLOOP
if (ttisnil(ra))
{
VM_PROTECT_PC(); // next call always errors
luaG_typeerror(L, ra, "call");
}
}
else if (fasttm(L, mt, TM_CALL))
{
// table or userdata with __call, will be called during FORGLOOP
// TODO: we might be able to stop supporting this depending on whether it's used in practice
}
else if (ttistable(ra))
{
// set up registers for builtin iteration
setobj2s(L, ra + 1, ra);
setpvalue(ra + 2, reinterpret_cast<void*>(uintptr_t(0)), LU_TAG_ITERATOR);
setnilvalue(ra);
}
else
{
VM_PROTECT_PC(); // next call always errors
luaG_typeerror(L, ra, "iterate over");
}
}
pc += LUAU_INSN_D(insn);
LUAU_ASSERT(unsigned(pc - cl->l.p->code) < unsigned(cl->l.p->sizecode));
return pc;
}
void executeGETVARARGSMultRet(lua_State* L, const Instruction* pc, StkId base, int rai)
{
[[maybe_unused]] Closure* cl = clvalue(L->ci->func);
int n = cast_int(base - L->ci->func) - cl->l.p->numparams - 1;
VM_PROTECT(luaD_checkstack(L, n));
StkId ra = VM_REG(rai); // previous call may change the stack
for (int j = 0; j < n; j++)
setobj2s(L, ra + j, base - n + j);
L->top = ra + n;
}
void executeGETVARARGSConst(lua_State* L, StkId base, int rai, int b)
{
[[maybe_unused]] Closure* cl = clvalue(L->ci->func);
int n = cast_int(base - L->ci->func) - cl->l.p->numparams - 1;
StkId ra = VM_REG(rai);
for (int j = 0; j < b && j < n; j++)
setobj2s(L, ra + j, base - n + j);
for (int j = n; j < b; j++)
setnilvalue(ra + j);
}
const Instruction* executeDUPCLOSURE(lua_State* L, const Instruction* pc, StkId base, TValue* k)
{
[[maybe_unused]] Closure* cl = clvalue(L->ci->func);
Instruction insn = *pc++;
StkId ra = VM_REG(LUAU_INSN_A(insn));
TValue* kv = VM_KV(LUAU_INSN_D(insn));
Closure* kcl = clvalue(kv);
VM_PROTECT_PC(); // luaF_newLclosure may fail due to OOM
// clone closure if the environment is not shared
// note: we save closure to stack early in case the code below wants to capture it by value
Closure* ncl = (kcl->env == cl->env) ? kcl : luaF_newLclosure(L, kcl->nupvalues, cl->env, kcl->l.p);
setclvalue(L, ra, ncl);
// this loop does three things:
// - if the closure was created anew, it just fills it with upvalues
// - if the closure from the constant table is used, it fills it with upvalues so that it can be shared in the future
// - if the closure is reused, it checks if the reuse is safe via rawequal, and falls back to duplicating the closure
// normally this would use two separate loops, for reuse check and upvalue setup, but MSVC codegen goes crazy if you do that
for (int ui = 0; ui < kcl->nupvalues; ++ui)
{
Instruction uinsn = pc[ui];
LUAU_ASSERT(LUAU_INSN_OP(uinsn) == LOP_CAPTURE);
LUAU_ASSERT(LUAU_INSN_A(uinsn) == LCT_VAL || LUAU_INSN_A(uinsn) == LCT_UPVAL);
TValue* uv = (LUAU_INSN_A(uinsn) == LCT_VAL) ? VM_REG(LUAU_INSN_B(uinsn)) : VM_UV(LUAU_INSN_B(uinsn));
// check if the existing closure is safe to reuse
if (ncl == kcl && luaO_rawequalObj(&ncl->l.uprefs[ui], uv))
continue;
// lazily clone the closure and update the upvalues
if (ncl == kcl && kcl->preload == 0)
{
ncl = luaF_newLclosure(L, kcl->nupvalues, cl->env, kcl->l.p);
setclvalue(L, ra, ncl);
ui = -1; // restart the loop to fill all upvalues
continue;
}
// this updates a newly created closure, or an existing closure created during preload, in which case we need a barrier
setobj(L, &ncl->l.uprefs[ui], uv);
luaC_barrier(L, ncl, uv);
}
// this is a noop if ncl is newly created or shared successfully, but it has to run after the closure is preloaded for the first time
ncl->preload = 0;
if (kcl != ncl)
VM_PROTECT(luaC_checkGC(L));
pc += kcl->nupvalues;
return pc;
}
const Instruction* executePREPVARARGS(lua_State* L, const Instruction* pc, StkId base, TValue* k)
{
[[maybe_unused]] Closure* cl = clvalue(L->ci->func);
Instruction insn = *pc++;
int numparams = LUAU_INSN_A(insn);
// all fixed parameters are copied after the top so we need more stack space
VM_PROTECT(luaD_checkstack(L, cl->stacksize + numparams));
// the caller must have filled extra fixed arguments with nil
LUAU_ASSERT(cast_int(L->top - base) >= numparams);
// move fixed parameters to final position
StkId fixed = base; // first fixed argument
base = L->top; // final position of first argument
for (int i = 0; i < numparams; ++i)
{
setobj2s(L, base + i, fixed + i);
setnilvalue(fixed + i);
}
// rewire our stack frame to point to the new base
L->ci->base = base;
L->ci->top = base + cl->stacksize;
L->base = base;
L->top = L->ci->top;
return pc;
}
} // namespace CodeGen
} // namespace Luau