userdata/main.rs
1// The MIT License (MIT)
2//
3// Copyright (c) 2016 J.C. Moyer
4//
5// Permission is hereby granted, free of charge, to any person obtaining a copy
6// of this software and associated documentation files (the "Software"), to deal
7// in the Software without restriction, including without limitation the rights
8// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9// copies of the Software, and to permit persons to whom the Software is
10// furnished to do so, subject to the following conditions:
11//
12// The above copyright notice and this permission notice shall be included in
13// all copies or substantial portions of the Software.
14//
15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
21// THE SOFTWARE.
22
23extern crate lua;
24extern crate libc;
25
26use lua::ffi::lua_State;
27use lua::{State, Function};
28use libc::c_int;
29
30struct Point2D {
31 // using i64 for convenience since lua defaults to 64 bit integers
32 x: i64,
33 y: i64
34}
35
36impl Point2D {
37 fn new(x: i64, y: i64) -> Point2D {
38 return Point2D {
39 x: x, y: y
40 };
41 }
42
43 #[allow(non_snake_case)]
44 unsafe extern "C" fn lua_new(L: *mut lua_State) -> c_int {
45 let mut state = State::from_ptr(L);
46 // takes two optional integer parameters
47 let x = state.opt_integer(1, 0);
48 let y = state.opt_integer(2, 0);
49 // construct new userdata in lua space and initialize it
50 *state.new_userdata_typed::<Point2D>() = Point2D::new(x, y);
51 // set the userdata's metatable so we can call methods on it
52 state.set_metatable_from_registry("Point2D");
53 // return the userdata on top of the stack
54 1
55 }
56
57 #[allow(non_snake_case)]
58 unsafe extern "C" fn lua_x(L: *mut lua_State) -> c_int {
59 let mut state = State::from_ptr(L);
60 let point = state.check_userdata(1, "Point2D") as *mut Point2D;
61 state.push_integer((*point).x);
62 1
63 }
64
65 #[allow(non_snake_case)]
66 unsafe extern "C" fn lua_y(L: *mut lua_State) -> c_int {
67 let mut state = State::from_ptr(L);
68 let point = state.check_userdata(1, "Point2D") as *mut Point2D;
69 state.push_integer((*point).y);
70 1
71 }
72}
73
74const POINT2D_LIB: [(&'static str, Function); 3] = [
75 ("new", Some(Point2D::lua_new)),
76 ("x", Some(Point2D::lua_x)),
77 ("y", Some(Point2D::lua_y))
78];
79
80fn main() {
81 let mut state = lua::State::new();
82
83 state.open_libs();
84
85 // make a Point2D table globally available to the lua state and register
86 // our functions there:
87 state.new_table();
88 state.set_fns(&POINT2D_LIB, 0);
89 // copy reference to Point2D table so we can keep the original reference on
90 // the stack for later
91 state.push_value(-1);
92 state.set_global("Point2D");
93
94 // create a metatable for Point2D in the lua registry that refers to the
95 // global Point2D table:
96 state.new_metatable("Point2D");
97 // copy reference to Point2D table
98 state.push_value(-2);
99 // Point2Dmetatable.__index = Point2D
100 state.set_field(-2, "__index");
101
102 // pop metatable and Point2D table from the stack
103 state.pop(2);
104
105 // try it out:
106 state.do_string("local p = Point2D.new(12, 34)
107 print(p:x(), p:y())");
108}