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//! Auxiliary functions to manipulate prototypes and closures.
//!
//! Port of `reference/lua-5.4.7/src/lfunc.c` (295 lines, 16 functions).
//! The companion header `lfunc.h` is merged here per PORTING.md §1.
//!
//! # Design notes
//!
//! The C implementation uses two intrusive linked lists managed through pointer
//! fields embedded in stack slots and upvalue objects:
//!
//! - **`openupval`**: a singly-linked list of `UpVal`s sorted by stack level
//! (highest first), threaded through `UpVal.u.open.next / .previous`.
//! - **`tbclist`**: a to-be-closed variable list encoded as `unsigned short` delta
//! offsets stored inside `StackValue.tbclist.delta`.
//!
//! Both are replaced in the Rust port:
//! - `openupval` → `LuaState.openupval: Vec<GcRef<UpVal>>` (descending by StackIdx).
//! - `tbclist` → `LuaState.tbclist: Vec<StackIdx>` (back = most recent entry).
//!
//! The delta-encoding machinery (MAXDELTA, dummy nodes) is an artifact of the u16
//! delta field and is entirely superseded by the `Vec<StackIdx>` model.
// PORT NOTE: `LuaProto` is currently a stub in crate::state (from lstate.c's
// partial port in state.rs). The full `LuaProto` definition belongs in
// crate::object (lobject.c → object.rs). Fields referenced below will compile
// once object.rs is written; see TODO(port) at each field site.
// PORT NOTE: `GcRef<T> = Rc<T>` in Phase A–C provides no interior mutability.
// `close_upval` and `init_upvals` must mutate `UpVal` and `LuaClosure` values
// that are shared through `GcRef`. In Phase B, the design options are:
// (a) `GcRef<T> = Rc<RefCell<T>>` for mutable GC objects, or
// (b) a custom `GcCell<T>` wrapper with conditional interior mutability.
// Both `close_upval` and `init_upvals` carry `TODO(port)` at the mutation sites.
use Rc;
use crate*;
use crate::;
// TODO(port): import paths will stabilize in Phase B. LuaError lives in
// lua_types::error once that crate is populated; for now we import from crate::state.
use LuaError;
pub use ;
// ── lfunc.h constants ─────────────────────────────────────────────────────────
// C: #define CLOSEKTOP (-1) (lfunc.h)
// macros.tsv: CLOSEKTOP → const CLOSE_K_TOP: i32 = -1
/// Sentinel status meaning "close upvalues but preserve the stack top."
/// Passed as `status` to `close` / `prep_call_close_mth`.
pub const CLOSE_K_TOP: i32 = -1;
// C: #define MAXUPVAL 255 (lfunc.h)
// macros.tsv: MAXUPVAL → const MAX_UPVAL: u8 = 255
/// Maximum number of upvalues in a single closure (Lua or C).
/// The value must fit in a VM register (u8).
pub const MAX_UPVAL: u8 = 255;
// C: #define MAXMISS 10 (lfunc.h)
// macros.tsv: MAXMISS → const MAX_MISS: u32 = 10
/// Maximum consecutive misses before giving up the closure cache in `LuaProto`.
pub const MAX_MISS: u32 = 10;
// ── Closure allocation ────────────────────────────────────────────────────────
/// Allocates a new C closure with `nupvals` upvalue slots, all initialised to
/// `LuaValue::Nil`.
///
/// The caller is responsible for setting the function pointer (`f`) and
/// populating the upvalue slots before exposing the closure to Lua code.
///
/// C: `CClosure *luaF_newCclosure(lua_State *L, int nupvals)`
pub
/// Allocates a new Lua closure with `nupvals` upvalue slots (all `None`).
///
/// The caller must set the `proto` field and populate `upvals` before the
/// closure is executed.
///
/// C: `LClosure *luaF_newLclosure(lua_State *L, int nupvals)`
pub
/// Fills a Lua closure's upvalue slots with freshly-allocated closed upvalues,
/// each holding `LuaValue::Nil`. Used when compiling closures that capture no
/// live stack variables.
///
/// C: `void luaF_initupvals(lua_State *L, LClosure *cl)`
pub
// ── Open-upvalue management ───────────────────────────────────────────────────
/// Creates a new open upvalue for stack slot `level`, inserts it into
/// `state.openupval` at `insert_pos`, and registers the thread in the
/// global `twups` list if necessary.
///
/// C: `static UpVal *newupval(lua_State *L, StkId level, UpVal **prev)`
/// Finds or creates an open upvalue for stack slot `level`.
///
/// Searches `state.openupval` (sorted descending by StackIdx) for an existing
/// open upvalue at exactly `level`. If found, returns it. Otherwise, inserts a
/// new one at the correct sorted position and returns it.
///
/// C: `UpVal *luaF_findupval(lua_State *L, StkId level)`
pub
// ── Close-method call helpers ─────────────────────────────────────────────────
/// Calls the `__close` metamethod on `obj` with error argument `err`.
/// `yy` controls whether the call is yieldable (true) or non-yieldable (false).
///
/// This function assumes EXTRA_STACK free slots are available.
///
/// C: `static void callclosemethod(lua_State *L, TValue *obj, TValue *err, int yy)`
/// Checks that the value at `level` has a `__close` metamethod, raising a
/// runtime error if it does not.
///
/// C: `static void checkclosemth(lua_State *L, StkId level)`
/// Prepares and calls the closing method for the variable at `level`.
///
/// If `status == CLOSE_K_TOP`, the error argument passed to `__close` is nil.
/// Otherwise, `set_error_obj` is called to materialise the error at `level + 1`
/// before the close method is invoked.
///
/// C: `static void prepcallclosemth(lua_State *L, StkId level, int status, int yy)`
// ── To-be-closed variable management ─────────────────────────────────────────
/// Inserts the variable at `level` into the to-be-closed (`tbc`) list.
///
/// If the value is falsy (nil or false) it does not need closing and the
/// function returns immediately. Otherwise it verifies that the value has a
/// `__close` metamethod, then records it in `state.tbclist`.
///
/// C: `void luaF_newtbcupval(lua_State *L, StkId level)`
pub
/// Removes the given open upvalue from `state.openupval`.
///
/// The C version manipulates intrusive doubly-linked list pointers in O(1). In
/// Rust we use `Vec::retain` which is O(n) but correct. Phase B can optimise
/// this if profiling identifies it as hot.
///
/// C: `void luaF_unlinkupval(UpVal *uv)` — signature extended with `state`.
///
/// PORT NOTE: The original C signature takes only `UpVal *uv` (no `lua_State *`
/// needed for intrusive-list surgery). In Rust, state is required to find and
/// remove from the Vec. The public signature is intentionally extended.
pub
/// Closes all open upvalues whose stack index is ≥ `level`, transitioning each
/// from `UpVal::Open { thread_id: _, idx: thread_stack_idx }` to `UpVal::Closed(value)` by copying
/// the current stack value into the upvalue's own storage.
///
/// C: `void luaF_closeupval(lua_State *L, StkId level)`
pub
/// Removes the most-recent entry from `state.tbclist`.
///
/// The C version must also skip over any delta==0 "dummy" nodes inserted to
/// bridge gaps larger than MAXDELTA. In Rust no dummy nodes are ever inserted,
/// so this is a straight `Vec::pop`.
///
/// C: `static void poptbclist(lua_State *L)`
/// Closes all upvalues and to-be-closed variables down to `level`, invoking
/// `__close` metamethods as needed. Returns the (stable) `level` index.
///
/// `status` is passed to `prep_call_close_mth` to determine the error argument:
/// `CLOSE_K_TOP` means nil; other statuses produce the appropriate error object.
/// `yy` controls yieldability of the close-method calls.
///
/// C: `StkId luaF_close(lua_State *L, StkId level, int status, int yy)`
pub
// ── Prototype management ──────────────────────────────────────────────────────
/// Allocates and zero-initialises a new `LuaProto`.
///
/// All slice fields start empty; the caller (parser / compiler) fills them in.
///
/// C: `Proto *luaF_newproto(lua_State *L)`
pub
/// Frees a function prototype and all its sub-arrays.
///
/// In C this explicitly calls `luaM_freearray` for each sub-array and then
/// `luaM_free` for the proto itself. In Rust, `Drop` releases all memory when
/// the last `GcRef<LuaProto>` (i.e., `Rc<LuaProto>`) is dropped.
///
/// C: `void luaF_freeproto(lua_State *L, Proto *f)`
pub
// ── Debug helpers ─────────────────────────────────────────────────────────────
/// Returns the byte-string name of the `local_number`-th local variable that is
/// active at bytecode position `pc` in prototype `f`, or `None` if no such
/// variable exists.
///
/// Variables are scanned in order. A variable is active when
/// `startpc <= pc < endpc`. The first active variable is numbered 1.
///
/// C: `const char *luaF_getlocalname(const Proto *f, int local_number, int pc)`
pub
// ── Private helpers (Rust-only) ───────────────────────────────────────────────
/// Sentinel index into `GlobalState.c_functions` used as a placeholder when a
/// CClosure is first allocated, before its real function pointer is set by
/// the caller. Calling through this index is a bug; the caller must overwrite
/// the slot before the closure is invoked.
const DUMMY_C_FUNCTION_IDX: crateLuaCFnPtr = usizeMAX;
/// Returns `true` if this thread is already registered in `global.twups`.
///
/// C: `isintwups(L)` → `L->twups != L` (intrusive list: thread is in twups
/// iff its twups pointer doesn't point back to itself).
///
/// PORT NOTE: In Phase A–D with coroutines stubbed there is effectively a
/// single thread. The actual `GlobalState.twups` Vec management (insertion in
/// `new_open_upval`) is deferred to Phase D/E and would require a GcRef-to-self.
/// Until then we treat every thread as conceptually present in twups, which
/// satisfies the invariant `state_in_twups || openupval.is_empty()` asserted by
/// `find_upval`. The actual twups list does not yet drive any behaviour.
// ── Trait stubs needed for compilation ───────────────────────────────────────
/// Stub methods on `LuaState` assumed by this module.
///
/// These will be implemented in their home modules (do_.rs, debug.rs, tagmethods.rs)
/// and removed from this file in Phase B.
// ──────────────────────────────────────────────────────────────────────────
// PORT STATUS
// source: src/lfunc.c (295 lines, 16 functions)
// target_crate: lua-vm
// confidence: medium
// todos: 36
// port_notes: 7
// unsafe_blocks: 0
// notes: Logic is faithful. Two blockers for Phase B:
// (1) GcRef<UpVal> needs interior mutability (Rc<RefCell<UpVal>>)
// so close_upval and init_upvals can mutate in-place.
// (2) LuaProto stub in state.rs must gain full field list from
// object.rs before new_proto / get_local_name compile.
// LuaClosureLua.proto needs Option<> wrapper for NULL init in
// new_lua_closure. Stub methods on LuaState (get_tm_by_obj,
// lua_call, set_error_obj, debug_find_local) must be removed
// once their home modules are written (do_.rs, debug.rs,
// tagmethods.rs). The 36 TODO(port) markers include both the
// core design blockers and the stub-method placeholders; the
// stub-method TODOs will auto-resolve as other modules land.
// ──────────────────────────────────────────────────────────────────────────