lua-types 0.0.8

Lua 5.4 runtime port in Rust with an AI-assisted C-to-Rust porting harness.
Documentation
//! `LuaProto` — compiled function prototype. Mirrors C-Lua's `Proto` struct
//! but uses Rust idioms (Vec instead of pointer+size pairs).

use crate::gc::GcRef;
use crate::opcode::Instruction;
use crate::string::LuaString;
use crate::value::LuaValue;

#[derive(Debug)]
pub struct LuaProto {
    pub numparams: u8,
    pub is_vararg: bool,
    pub maxstacksize: u8,
    pub upvalues: Vec<UpvalDesc>,
    pub k: Vec<LuaValue>,
    pub code: Vec<Instruction>,
    pub p: Vec<GcRef<LuaProto>>,
    pub lineinfo: Vec<i8>,
    pub abslineinfo: Vec<AbsLineInfo>,
    pub locvars: Vec<LocalVar>,
    pub linedefined: i32,
    pub lastlinedefined: i32,
    pub source: Option<GcRef<LuaString>>,
}

impl LuaProto {
    pub fn placeholder() -> Self {
        LuaProto {
            numparams: 0,
            is_vararg: false,
            maxstacksize: 2,
            upvalues: Vec::new(),
            k: Vec::new(),
            code: Vec::new(),
            p: Vec::new(),
            lineinfo: Vec::new(),
            abslineinfo: Vec::new(),
            locvars: Vec::new(),
            linedefined: 0,
            lastlinedefined: 0,
            source: None,
        }
    }
}

#[derive(Debug, Clone)]
pub struct UpvalDesc {
    pub name: Option<GcRef<LuaString>>,
    pub instack: bool,
    pub idx: u8,
    pub kind: u8,
}

#[derive(Debug, Clone)]
pub struct LocalVar {
    pub varname: GcRef<LuaString>,
    pub startpc: i32,
    pub endpc: i32,
}

#[derive(Debug, Clone, Copy)]
pub struct AbsLineInfo {
    pub pc: i32,
    pub line: i32,
}

// ──────────────────────────────────────────────────────────────────────────────
// PORT STATUS
//   source:        src/lobject.h (Proto struct)
//   target_crate:  lua-types
//   confidence:    high
//   todos:         0
//   port_notes:    0
//   unsafe_blocks: 0
//   notes:         Function prototype: bytecode, constants, line info, debug info,
//                  upvalue descriptors. Faithful layout of C's Proto struct using
//                  Vec<T> in place of T*+size pairs.
// ──────────────────────────────────────────────────────────────────────────────