pub fn add_value( state: &mut LuaState, buf: &mut LuaBuffer, ) -> Result<(), LuaError>
Pop the string at top of state’s stack and append it to buf.
state
buf
C: LUALIB_API void luaL_addvalue(luaL_Buffer *B)
LUALIB_API void luaL_addvalue(luaL_Buffer *B)