#ifndef lundump_h
#define lundump_h
#include <limits.h>
#include "llimits.h"
#include "lobject.h"
#include "lzio.h"
#define LUAC_DATA "\x19\x93\r\n\x1a\n"
#define LUAC_INT -0x5678
#define LUAC_INST 0x12345678
#define LUAC_NUM cast_num(-370.5)
#define LUAC_VERSION (LUA_VERSION_MAJOR_N*16+LUA_VERSION_MINOR_N)
#define LUAC_FORMAT 0
LUAI_FUNC LClosure* luaU_undump (lua_State* L, ZIO* Z, const char* name,
int fixed);
LUAI_FUNC int luaU_dump (lua_State* L, const Proto* f, lua_Writer w,
void* data, int strip);
#endif