local luaProtoc = require("lua_protobuf_rs")
local proto = [[
syntax="proto3";
message Player{
int64 id = 1;
int64 world_id = 2;
string nickname = 3;
int32 exp = 4;
}
message LoginRequest{
int64 id = 1;
int64 world_id = 2;
}
message LoginResponse{
Player player = 1;
}
]]
local protoc = luaProtoc.parse_proto(proto)
local player = {
id = 2347239423213,
world_id = 234872389,
nickname = "mikai233",
exp = 22000,
}
local player_bytes = protoc:encode("Player", player)
local decode_player = protoc:decode("Player", player_bytes)
print(decode_player.id)
local login_response_bytes = protoc:encode("LoginResponse", {})
local decode_login_response = protoc:decode("LoginResponse", login_response_bytes)
print(decode_login_response.player.id)