use std::collections::HashMap;
use ascii_assets::TerminalChar;
use crate::ObjectId;
#[derive(Clone, Debug, Copy)]
pub struct CharacterInfo {
pub display_id: ObjectId,
pub layer: usize,
pub screen_layer: usize,
pub chr: TerminalChar,
}
#[derive(Clone, Debug)]
pub struct CharacterInfoList {
pub info: HashMap<ObjectId, CharacterInfo>,
}