ltk_meta 0.9.1

Metadata formats and utilities for League Toolkit
Documentation
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/*!
Types for reading and writing League of Legends
property bin files (`.bin`).

Property bins are hierarchical data structures used throughout League's
game data. They contain objects with typed properties that can reference
other objects and external files.

## Quick Start

### Reading a bin file

```no_run
use std::fs::File;
use ltk_meta::Bin;

let mut file = File::open("data.bin")?;
let tree = Bin::from_reader(&mut file)?;

for (path_hash, object) in &tree.objects {
    println!("Object {:08x} has {} properties", path_hash, object.properties.len());
}
# Ok::<(), Box<dyn std::error::Error>>(())
```

### Creating a bin file programmatically


```
use ltk_meta::{property::values, Bin, BinObject};

// Using the builder pattern
let tree = Bin::builder()
    .dependency("common.bin")
    .object(
        BinObject::builder(0x12345678u32, 0xABCDEF00u32)
            .property(0x1111, values::I32::new(42))
            .property(0x2222, values::String::from("hello"))
            .build()
    )
    .build();

// Or using the simple constructor
let tree = Bin::new(
    [BinObject::new(0x1234u32, 0x5678u32)],
    ["dependency.bin"],
);
```


### Streaming a bin file

Reading everything is the wrong shape for harvesting hashes across thousands of files or
peeking at one header. The [`stream`] module mounts a `PROP` file the way `ltk_wad::Wad`
mounts an archive and reads only what is asked for:

```no_run
use std::fs::File;
use ltk_meta::BinStream;

let mut stream = BinStream::mount(File::open("data.bin")?)?;
println!("version {}, {} objects", stream.version(), stream.class_hashes().len());

for entry in stream.entries() {
    let entry = entry?;
    println!("{:08x}: {:08x}", entry.path_hash, entry.class_hash);
}
# Ok::<(), Box<dyn std::error::Error>>(())
```

Descending into an object buffers its declared byte range once and views it in place, so
iteration and descent to any depth cost no I/O and materialize nothing:

```no_run
use std::fs::File;
use ltk_meta::{BinStream, ValueView};

let mut stream = BinStream::mount(File::open("data.bin")?)?;
let mut objects = stream.objects();

while let Some(mut object) = objects.next()? {
    for property in object.view()?.properties() {
        if let ValueView::String(text) = property?.value_view()? {
            println!("{text}");
        }
    }
}
# Ok::<(), Box<dyn std::error::Error>>(())
```

[`Bin::from_reader`] is itself `BinStream::mount` plus [`BinStream::into_bin`], so the eager
tree and the streaming surface are one parser and cannot drift.

### Walking a bin

[`walk`] is one traversal for both trees. The walk calls a [`Visitor`](walk::Visitor) once per
node, in pre-order and file order. The visitor answers a [`Visit`](walk::Visit) that continues,
prunes a property, stops or aborts. The same visitor runs over an owned [`Bin`] and over a
[`BinStream`], where the walk materializes nothing.

```
use ltk_hash::BinHash;
use ltk_meta::{
    walk::{Node, TreeValue, Visit, Visitor},
    Error,
};

/// Counts nodes and records the address of every `Struct` of one class.
#[derive(Default)]
struct Census {
    nodes: usize,
    hits: Vec<(BinHash, String)>,
}

impl<'a, V: TreeValue<'a>> Visitor<'a, V> for Census {
    type Error = Error;

    fn enter_node(&mut self, node: &Node<'_, 'a, V>) -> Result<Visit, Error> {
        self.nodes += 1;
        if *node.class_hash() == 0x1e6b_a0c4 {
            self.hits.push((node.object_hash(), node.trail().to_string()));
        }
        Ok(Visit::Continue)
    }
}

# let bin = ltk_meta::Bin::builder().build();
let mut census = Census::default();
bin.walk(&mut census)?;
# Ok::<(), Error>(())
```

The walk over one object is sequential by contract. Objects are independent, and every view,
node and trail type is `Send`. A sweep parallelizes across objects: one visitor instance per
worker, reduced at the end. The split is the caller's. The crate schedules nothing.

```
# use ltk_hash::BinHash;
# use ltk_meta::{walk::{Node, TreeValue, Visit, Visitor}, Error};
# #[derive(Default)]
# struct Census { nodes: usize, hits: Vec<(BinHash, String)> }
# impl<'a, V: TreeValue<'a>> Visitor<'a, V> for Census {
#     type Error = Error;
#     fn enter_node(&mut self, node: &Node<'_, 'a, V>) -> Result<Visit, Error> {
#         self.nodes += 1;
#         Ok(Visit::Continue)
#     }
# }
# let bin = ltk_meta::Bin::builder().build();
let objects: Vec<_> = bin.objects.values().collect();
let workers = std::thread::available_parallelism().map_or(1, |n| n.get());
let per_worker = objects.len().div_ceil(workers).max(1);

let counted = std::thread::scope(|scope| {
    let workers: Vec<_> = objects
        .chunks(per_worker)
        .map(|chunk| {
            scope.spawn(move || {
                let mut census = Census::default();
                for object in chunk {
                    object.walk(&mut census)?;
                }
                Ok::<_, Error>(census)
            })
        })
        .collect();

    let mut all = Census::default();
    for worker in workers {
        let census = worker.join().expect("a worker panicked")?;
        all.nodes += census.nodes;
        all.hits.extend(census.hits);
    }
    Ok::<_, Error>(all)
})?;

println!("{} nodes, {} hits", counted.nodes, counted.hits.len());
# Ok::<(), Error>(())
```

Across many files the same shape applies one level up: one task per file, each mounting its
own [`BinStream`] and walking it sequentially. The per-object walk is microseconds.
Decompression and I/O are where a sweep spends its time.

### Editing and saving

[`walk::VisitorMut`] runs the same traversal over an owned object through `&mut`: a node
callback edits the node's properties, a property callback edits or replaces the value, and the
trail is the read-only walk's. [`BinDelta`] holds whole-object edits against a mounted
[`BinStream`], and [`BinStream::write_patched`] writes the file with them applied: it copies
every object the delta does not name byte for byte, and encodes only the edited ones.

```
use std::io::Cursor;
use ltk_hash::{BinHash, Hash as _};
use ltk_meta::{
    property::values,
    walk::{PropertyRefMut, Visit, VisitorMut},
    BinDelta, BinStream, Error, PropertyValueEnum,
};

const NAME: BinHash = BinHash(0x0000_0002);

/// Rewrites every `String` under one field as the hash of its text.
#[derive(Default)]
struct Rehash {
    changed: usize,
}

impl VisitorMut for Rehash {
    type Error = Error;

    fn enter_property(&mut self, property: &mut PropertyRefMut<'_>) -> Result<Visit, Error> {
        if property.field() != NAME {
            return Ok(Visit::Continue);
        }
        let PropertyValueEnum::String(text) = property.value() else {
            return Ok(Visit::Continue);
        };
        let hash = values::Hash::new(BinHash::hash_str(&text.value));
        *property.value_mut() = hash.into();
        self.changed += 1;
        Ok(Visit::Continue)
    }
}

# let bin = ltk_meta::Bin::builder()
#     .object(
#         ltk_meta::BinObject::builder(0x1111_0001u32, 0xAAAA_0001u32)
#             .property(NAME, values::String::from("hello"))
#             .build(),
#     )
#     .object(ltk_meta::BinObject::builder(0x1111_0002u32, 0xAAAA_0002u32).build())
#     .build();
# let mut file = Cursor::new(Vec::new());
# bin.to_writer(&mut file)?;
# let bytes = file.into_inner();
let mut stream = BinStream::mount(Cursor::new(bytes))?;
let mut delta = BinDelta::new();

let mut objects = stream.objects_batch([0x1111_0001u32]);
while let Some(mut object) = objects.next()? {
    let mut object = object.read()?;
    let mut rehash = Rehash::default();
    object.walk_mut(&mut rehash)?;
    if rehash.changed > 0 {
        delta.replace(object);
    }
}

let mut out = Vec::new();
stream.write_patched(&delta, &mut out)?;
# Ok::<(), Error>(())
```

A handle latched onto the legacy kind numbering refuses the delta. `into_bin()` and
[`Bin::to_writer`] transcode the whole file instead.

### Modifying a bin file

```no_run
use std::fs::File;
use std::io::Cursor;
use ltk_meta::{Bin, BinObject};

let mut file = File::open("data.bin")?;
let mut tree = Bin::from_reader(&mut file)?;

// Add a new object
tree.add_object(BinObject::new(0x11112222, 0x33334444));

// Remove an object
tree.remove_object(0x55556666);

// Write back
let mut output = Cursor::new(Vec::new());
tree.to_writer(&mut output)?;
# Ok::<(), Box<dyn std::error::Error>>(())
```

### Reading an override bin

Some bins are `PTCH` files: a patch of deletions, extra objects and property patch
records applied over one base bin. They are [`BinOverride`], not [`Bin`].

```no_run
use std::fs::File;
use ltk_meta::BinOverride;

let mut file = File::open("uiflipped.bin")?;
let patch_bin = BinOverride::from_reader(&mut file)?;

for patch in &patch_bin.patches {
    // e.g. `4a47c414 Position.Anchors.Anchor = Vector2`
    println!("{:08x} {} = {:?}", patch.object_hash, patch.path, patch.kind());
}
# Ok::<(), Box<dyn std::error::Error>>(())
```

### Applying an override bin

A patch only means something over the bin it patches. [`BinOverride::apply`] lays it over one,
in the order the client does, and reports what it could not apply instead of failing - which is
also what the client does with a stale path. [`BinOverride::check`] answers the same question
without touching anything, which is what to ask after a game update.

```no_run
use std::fs::File;
use ltk_meta::{Bin, BinOverride};

let mut base = Bin::from_reader(&mut File::open("uibase.bin")?)?;
let patch_bin = BinOverride::from_reader(&mut File::open("uiflipped.bin")?)?;

// Does it still fit?
let report = patch_bin.check(&base);
println!("{report}"); // "109 applied (5 inserted), 0 skipped, ..."

if report.is_clean() {
    patch_bin.apply(&mut base);
}
# Ok::<(), Box<dyn std::error::Error>>(())
```

### Addressing a property by path

[`PropertyPath`](path::PropertyPath) is the language a patch record uses to name what it
overrides, and it works on any object: `Position.UIRect.Size`, `Elements[3]`,
`Lookup{"weapon"}`.

```no_run
use std::fs::File;
use ltk_meta::{path::PropertyPath, property::values, Bin};

let mut bin = Bin::from_reader(&mut File::open("uibase.bin")?)?;
let anchor = PropertyPath::new("Position.Anchors.Anchor")?;

println!("{:?}", bin.resolve(0x4a47c414_u32, &anchor)?);

// `patch` follows the client's type rule: the shape has to match, or nothing changes.
bin.patch(
    0x4a47c414_u32,
    &anchor,
    values::Vector2::new(glam::Vec2::new(0.0, 1.0)).into(),
)?;
# Ok::<(), Box<dyn std::error::Error>>(())
```

### Merging and diffing bins

[`Bin::merge`] layers an edited bin over a base in place: the edit wins at every value it
reaches, a map combines key by key, a struct combines field by field, and whatever only the base
holds survives. [`Bin::diff`] writes the difference as a [`BinOverride`], and names every place a
record carries more than the change in [`DiffReport::lifted`]. Applied to its base, the patch
equals the merge.

```
use std::collections::HashMap;
use ltk_hash::{BinHash, Hash as _};
use ltk_meta::{
    property::values,
    Bin, BinObject,
    property::Kind,
    Lift,
};

let lookup = BinHash::hash_str("Lookup");
let names = HashMap::from([(lookup, "Lookup".to_owned())]);
let bin = |entries: &[(u32, i32)]| {
    let entries = entries
        .iter()
        .map(|(key, value)| (values::Hash::new(*key).into(), values::I32::new(*value).into()))
        .collect();
    let map = values::Map::new(Kind::Hash, Kind::I32, entries).unwrap();
    Bin::builder()
        .object(BinObject::builder(0x1u32, 0xc1u32).property(lookup, map).build())
        .build()
};
let base = bin(&[(1, 10), (2, 20)]);
let edited = bin(&[(2, 21), (3, 30)]);

let mut merged = base.clone();
let report = merged.merge(&edited);
assert_eq!(merged, bin(&[(1, 10), (2, 21), (3, 30)]));
assert_eq!((report.replaced.len(), report.keys_inserted), (1, 1));

// No record inserts a map entry: the map goes whole into one record, key 1 included.
let (patch, report) = base.diff(&edited, &names);
assert!(matches!(report.lifted[..], [Lift::MapInsert { keys: 1, .. }]));
let mut applied = base.clone();
patch.apply(&mut applied);
assert_eq!(applied, merged);
```

### Reading a `.bin` of unknown kind

The extension does not say which kind a file is, so either read it as a [`BinFile`] and
match on what came back, or ask [`BinKind::identify_from_reader`] and call the reader you
want. It leaves the magic in place, so the same reader can be handed straight on.

```no_run
use std::fs::File;
use ltk_meta::{Bin, BinFile, BinKind, BinOverride};

let mut file = File::open("unknown.bin")?;
match BinFile::from_reader(&mut file)? {
    BinFile::Prop(bin) => println!("{} objects", bin.objects.len()),
    BinFile::Override(patch_bin) => println!("{} patches", patch_bin.patches.len()),
}

let mut file = File::open("unknown.bin")?;
match BinKind::identify_from_reader(&mut file)? {
    BinKind::Prop => { let bin = Bin::from_reader(&mut file)?; }
    BinKind::Override => { let patch_bin = BinOverride::from_reader(&mut file)?; }
}
# Ok::<(), Box<dyn std::error::Error>>(())
```
*/
pub mod path;
pub mod property;
pub use property::{Kind as PropertyKind, PropertyValueEnum, ValueSlot};

mod tree;
pub use tree::*;

mod data_override;
pub use data_override::{
    ApplyReport, BinOverride, Builder as BinOverrideBuilder, PropertyPatch, SkippedPatch,
};

mod file;
pub use file::{BinFile, BinKind};

mod merge;
pub use merge::{MergeReport, Replaced};

mod diff;
pub use diff::{DiffOptions, DiffReport, Lift};

pub mod stream;
pub use stream::{
    BatchObjects, BinDelta, BinStream, BinToc, ContainerItems, ContainerView, Entries,
    LruObjectCache, MapEntries, MapView, NoCache, Numbering, ObjectCache, ObjectEntry,
    ObjectStream, ObjectView, Objects, OptionalView, Properties, PropertyView, StructView,
    ValueView,
};

mod error;
pub use error::*;

pub mod traits;

pub mod walk;