mod builder;
mod read;
mod write;
pub use builder::Builder;
use super::Joint;
#[derive(Debug, Clone, PartialEq)]
pub struct RigResource {
flags: u16,
name: String,
asset_name: String,
joints: Vec<Joint>,
influences: Vec<i16>,
}
impl RigResource {
const FORMAT_TOKEN: u32 = 0x22FD4FC3;
pub fn builder(name: impl Into<String>, asset_name: impl Into<String>) -> Builder {
Builder::new(name, asset_name)
}
pub fn flags(&self) -> u16 {
self.flags
}
pub fn name(&self) -> &str {
&self.name
}
pub fn asset_name(&self) -> &str {
&self.asset_name
}
pub fn joints(&self) -> &[Joint] {
&self.joints
}
pub fn influences(&self) -> &[i16] {
&self.influences
}
}