ltk_anim 0.2.6

Animation formats support for League Toolkit
Documentation
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use crate::AnimationAsset;

mod read;
mod write;

#[derive(Clone, Debug)]
pub struct Uncompressed {}

impl From<Uncompressed> for AnimationAsset {
    fn from(val: Uncompressed) -> Self {
        AnimationAsset::Uncompressed(val)
    }
}