#[doc = r" Value read from the register"]
pub struct R {
bits: u32,
}
#[doc = r" Value to write to the register"]
pub struct W {
bits: u32,
}
impl super::ENDPTFLUSH {
#[doc = r" Modifies the contents of the register"]
#[inline]
pub fn modify<F>(&self, f: F)
where
for<'w> F: FnOnce(&R, &'w mut W) -> &'w mut W,
{
let bits = self.register.get();
let r = R { bits: bits };
let mut w = W { bits: bits };
f(&r, &mut w);
self.register.set(w.bits);
}
#[doc = r" Reads the contents of the register"]
#[inline]
pub fn read(&self) -> R {
R {
bits: self.register.get(),
}
}
#[doc = r" Writes to the register"]
#[inline]
pub fn write<F>(&self, f: F)
where
F: FnOnce(&mut W) -> &mut W,
{
let mut w = W::reset_value();
f(&mut w);
self.register.set(w.bits);
}
#[doc = r" Writes the reset value to the register"]
#[inline]
pub fn reset(&self) {
self.write(|w| w)
}
}
#[doc = r" Value of the field"]
pub struct FERB0R {
bits: bool,
}
impl FERB0R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct FERB1R {
bits: bool,
}
impl FERB1R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct FERB2R {
bits: bool,
}
impl FERB2R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct FERB3R {
bits: bool,
}
impl FERB3R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct FERB4R {
bits: bool,
}
impl FERB4R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct FERB5R {
bits: bool,
}
impl FERB5R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct FETB0R {
bits: bool,
}
impl FETB0R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct FETB1R {
bits: bool,
}
impl FETB1R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct FETB2R {
bits: bool,
}
impl FETB2R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct FETB3R {
bits: bool,
}
impl FETB3R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct FETB4R {
bits: bool,
}
impl FETB4R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct FETB5R {
bits: bool,
}
impl FETB5R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Proxy"]
pub struct _FERB0W<'a> {
w: &'a mut W,
}
impl<'a> _FERB0W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 0;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _FERB1W<'a> {
w: &'a mut W,
}
impl<'a> _FERB1W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 1;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _FERB2W<'a> {
w: &'a mut W,
}
impl<'a> _FERB2W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 2;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _FERB3W<'a> {
w: &'a mut W,
}
impl<'a> _FERB3W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 3;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _FERB4W<'a> {
w: &'a mut W,
}
impl<'a> _FERB4W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 4;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _FERB5W<'a> {
w: &'a mut W,
}
impl<'a> _FERB5W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 5;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _FETB0W<'a> {
w: &'a mut W,
}
impl<'a> _FETB0W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 16;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _FETB1W<'a> {
w: &'a mut W,
}
impl<'a> _FETB1W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 17;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _FETB2W<'a> {
w: &'a mut W,
}
impl<'a> _FETB2W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 18;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _FETB3W<'a> {
w: &'a mut W,
}
impl<'a> _FETB3W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 19;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _FETB4W<'a> {
w: &'a mut W,
}
impl<'a> _FETB4W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 20;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _FETB5W<'a> {
w: &'a mut W,
}
impl<'a> _FETB5W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 21;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
impl R {
#[doc = r" Value of the register as raw bits"]
#[inline]
pub fn bits(&self) -> u32 {
self.bits
}
#[doc = "Bit 0 - Flush endpoint receive buffer for physical OUT endpoints 5 to 0. Writing a one to a bit(s) will clear any primed buffers. FERB0 = endpoint 0 ... FERB5 = endpoint 5"]
#[inline]
pub fn ferb0(&self) -> FERB0R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 0;
((self.bits >> OFFSET) & MASK as u32) != 0
};
FERB0R { bits }
}
#[doc = "Bit 1 - Flush endpoint receive buffer for physical OUT endpoints 5 to 0. Writing a one to a bit(s) will clear any primed buffers. FERB0 = endpoint 0 ... FERB5 = endpoint 5"]
#[inline]
pub fn ferb1(&self) -> FERB1R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 1;
((self.bits >> OFFSET) & MASK as u32) != 0
};
FERB1R { bits }
}
#[doc = "Bit 2 - Flush endpoint receive buffer for physical OUT endpoints 5 to 0. Writing a one to a bit(s) will clear any primed buffers. FERB0 = endpoint 0 ... FERB5 = endpoint 5"]
#[inline]
pub fn ferb2(&self) -> FERB2R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 2;
((self.bits >> OFFSET) & MASK as u32) != 0
};
FERB2R { bits }
}
#[doc = "Bit 3 - Flush endpoint receive buffer for physical OUT endpoints 5 to 0. Writing a one to a bit(s) will clear any primed buffers. FERB0 = endpoint 0 ... FERB5 = endpoint 5"]
#[inline]
pub fn ferb3(&self) -> FERB3R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 3;
((self.bits >> OFFSET) & MASK as u32) != 0
};
FERB3R { bits }
}
#[doc = "Bit 4 - Flush endpoint receive buffer for physical OUT endpoints 5 to 0. Writing a one to a bit(s) will clear any primed buffers. FERB0 = endpoint 0 ... FERB5 = endpoint 5"]
#[inline]
pub fn ferb4(&self) -> FERB4R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 4;
((self.bits >> OFFSET) & MASK as u32) != 0
};
FERB4R { bits }
}
#[doc = "Bit 5 - Flush endpoint receive buffer for physical OUT endpoints 5 to 0. Writing a one to a bit(s) will clear any primed buffers. FERB0 = endpoint 0 ... FERB5 = endpoint 5"]
#[inline]
pub fn ferb5(&self) -> FERB5R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 5;
((self.bits >> OFFSET) & MASK as u32) != 0
};
FERB5R { bits }
}
#[doc = "Bit 16 - Flush endpoint transmit buffer for physical IN endpoints 5 to 0. Writing a one to a bit(s) will clear any primed buffers. FETB0 = endpoint 0 ... FETB5 = endpoint 5"]
#[inline]
pub fn fetb0(&self) -> FETB0R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 16;
((self.bits >> OFFSET) & MASK as u32) != 0
};
FETB0R { bits }
}
#[doc = "Bit 17 - Flush endpoint transmit buffer for physical IN endpoints 5 to 0. Writing a one to a bit(s) will clear any primed buffers. FETB0 = endpoint 0 ... FETB5 = endpoint 5"]
#[inline]
pub fn fetb1(&self) -> FETB1R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 17;
((self.bits >> OFFSET) & MASK as u32) != 0
};
FETB1R { bits }
}
#[doc = "Bit 18 - Flush endpoint transmit buffer for physical IN endpoints 5 to 0. Writing a one to a bit(s) will clear any primed buffers. FETB0 = endpoint 0 ... FETB5 = endpoint 5"]
#[inline]
pub fn fetb2(&self) -> FETB2R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 18;
((self.bits >> OFFSET) & MASK as u32) != 0
};
FETB2R { bits }
}
#[doc = "Bit 19 - Flush endpoint transmit buffer for physical IN endpoints 5 to 0. Writing a one to a bit(s) will clear any primed buffers. FETB0 = endpoint 0 ... FETB5 = endpoint 5"]
#[inline]
pub fn fetb3(&self) -> FETB3R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 19;
((self.bits >> OFFSET) & MASK as u32) != 0
};
FETB3R { bits }
}
#[doc = "Bit 20 - Flush endpoint transmit buffer for physical IN endpoints 5 to 0. Writing a one to a bit(s) will clear any primed buffers. FETB0 = endpoint 0 ... FETB5 = endpoint 5"]
#[inline]
pub fn fetb4(&self) -> FETB4R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 20;
((self.bits >> OFFSET) & MASK as u32) != 0
};
FETB4R { bits }
}
#[doc = "Bit 21 - Flush endpoint transmit buffer for physical IN endpoints 5 to 0. Writing a one to a bit(s) will clear any primed buffers. FETB0 = endpoint 0 ... FETB5 = endpoint 5"]
#[inline]
pub fn fetb5(&self) -> FETB5R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 21;
((self.bits >> OFFSET) & MASK as u32) != 0
};
FETB5R { bits }
}
}
impl W {
#[doc = r" Reset value of the register"]
#[inline]
pub fn reset_value() -> W {
W { bits: 0 }
}
#[doc = r" Writes raw bits to the register"]
#[inline]
pub unsafe fn bits(&mut self, bits: u32) -> &mut Self {
self.bits = bits;
self
}
#[doc = "Bit 0 - Flush endpoint receive buffer for physical OUT endpoints 5 to 0. Writing a one to a bit(s) will clear any primed buffers. FERB0 = endpoint 0 ... FERB5 = endpoint 5"]
#[inline]
pub fn ferb0(&mut self) -> _FERB0W {
_FERB0W { w: self }
}
#[doc = "Bit 1 - Flush endpoint receive buffer for physical OUT endpoints 5 to 0. Writing a one to a bit(s) will clear any primed buffers. FERB0 = endpoint 0 ... FERB5 = endpoint 5"]
#[inline]
pub fn ferb1(&mut self) -> _FERB1W {
_FERB1W { w: self }
}
#[doc = "Bit 2 - Flush endpoint receive buffer for physical OUT endpoints 5 to 0. Writing a one to a bit(s) will clear any primed buffers. FERB0 = endpoint 0 ... FERB5 = endpoint 5"]
#[inline]
pub fn ferb2(&mut self) -> _FERB2W {
_FERB2W { w: self }
}
#[doc = "Bit 3 - Flush endpoint receive buffer for physical OUT endpoints 5 to 0. Writing a one to a bit(s) will clear any primed buffers. FERB0 = endpoint 0 ... FERB5 = endpoint 5"]
#[inline]
pub fn ferb3(&mut self) -> _FERB3W {
_FERB3W { w: self }
}
#[doc = "Bit 4 - Flush endpoint receive buffer for physical OUT endpoints 5 to 0. Writing a one to a bit(s) will clear any primed buffers. FERB0 = endpoint 0 ... FERB5 = endpoint 5"]
#[inline]
pub fn ferb4(&mut self) -> _FERB4W {
_FERB4W { w: self }
}
#[doc = "Bit 5 - Flush endpoint receive buffer for physical OUT endpoints 5 to 0. Writing a one to a bit(s) will clear any primed buffers. FERB0 = endpoint 0 ... FERB5 = endpoint 5"]
#[inline]
pub fn ferb5(&mut self) -> _FERB5W {
_FERB5W { w: self }
}
#[doc = "Bit 16 - Flush endpoint transmit buffer for physical IN endpoints 5 to 0. Writing a one to a bit(s) will clear any primed buffers. FETB0 = endpoint 0 ... FETB5 = endpoint 5"]
#[inline]
pub fn fetb0(&mut self) -> _FETB0W {
_FETB0W { w: self }
}
#[doc = "Bit 17 - Flush endpoint transmit buffer for physical IN endpoints 5 to 0. Writing a one to a bit(s) will clear any primed buffers. FETB0 = endpoint 0 ... FETB5 = endpoint 5"]
#[inline]
pub fn fetb1(&mut self) -> _FETB1W {
_FETB1W { w: self }
}
#[doc = "Bit 18 - Flush endpoint transmit buffer for physical IN endpoints 5 to 0. Writing a one to a bit(s) will clear any primed buffers. FETB0 = endpoint 0 ... FETB5 = endpoint 5"]
#[inline]
pub fn fetb2(&mut self) -> _FETB2W {
_FETB2W { w: self }
}
#[doc = "Bit 19 - Flush endpoint transmit buffer for physical IN endpoints 5 to 0. Writing a one to a bit(s) will clear any primed buffers. FETB0 = endpoint 0 ... FETB5 = endpoint 5"]
#[inline]
pub fn fetb3(&mut self) -> _FETB3W {
_FETB3W { w: self }
}
#[doc = "Bit 20 - Flush endpoint transmit buffer for physical IN endpoints 5 to 0. Writing a one to a bit(s) will clear any primed buffers. FETB0 = endpoint 0 ... FETB5 = endpoint 5"]
#[inline]
pub fn fetb4(&mut self) -> _FETB4W {
_FETB4W { w: self }
}
#[doc = "Bit 21 - Flush endpoint transmit buffer for physical IN endpoints 5 to 0. Writing a one to a bit(s) will clear any primed buffers. FETB0 = endpoint 0 ... FETB5 = endpoint 5"]
#[inline]
pub fn fetb5(&mut self) -> _FETB5W {
_FETB5W { w: self }
}
}