#[doc = r" Value read from the register"]
pub struct R {
bits: u32,
}
#[doc = r" Value to write to the register"]
pub struct W {
bits: u32,
}
impl super::CTRL {
#[doc = r" Modifies the contents of the register"]
#[inline]
pub fn modify<F>(&self, f: F)
where
for<'w> F: FnOnce(&R, &'w mut W) -> &'w mut W,
{
let bits = self.register.get();
let r = R { bits: bits };
let mut w = W { bits: bits };
f(&r, &mut w);
self.register.set(w.bits);
}
#[doc = r" Reads the contents of the register"]
#[inline]
pub fn read(&self) -> R {
R {
bits: self.register.get(),
}
}
#[doc = r" Writes to the register"]
#[inline]
pub fn write<F>(&self, f: F)
where
F: FnOnce(&mut W) -> &mut W,
{
let mut w = W::reset_value();
f(&mut w);
self.register.set(w.bits);
}
#[doc = r" Writes the reset value to the register"]
#[inline]
pub fn reset(&self) {
self.write(|w| w)
}
}
#[doc = r" Value of the field"]
pub struct LCDENR {
bits: bool,
}
impl LCDENR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct LCDBPPR {
bits: u8,
}
impl LCDBPPR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bits(&self) -> u8 {
self.bits
}
}
#[doc = r" Value of the field"]
pub struct LCDBWR {
bits: bool,
}
impl LCDBWR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct LCDTFTR {
bits: bool,
}
impl LCDTFTR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct LCDMONO8R {
bits: bool,
}
impl LCDMONO8R {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct LCDDUALR {
bits: bool,
}
impl LCDDUALR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct BGRR {
bits: bool,
}
impl BGRR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct BEBOR {
bits: bool,
}
impl BEBOR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct BEPOR {
bits: bool,
}
impl BEPOR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct LCDPWRR {
bits: bool,
}
impl LCDPWRR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Value of the field"]
pub struct LCDVCOMPR {
bits: u8,
}
impl LCDVCOMPR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bits(&self) -> u8 {
self.bits
}
}
#[doc = r" Value of the field"]
pub struct WATERMARKR {
bits: bool,
}
impl WATERMARKR {
#[doc = r" Value of the field as raw bits"]
#[inline]
pub fn bit(&self) -> bool {
self.bits
}
#[doc = r" Returns `true` if the bit is clear (0)"]
#[inline]
pub fn bit_is_clear(&self) -> bool {
!self.bit()
}
#[doc = r" Returns `true` if the bit is set (1)"]
#[inline]
pub fn bit_is_set(&self) -> bool {
self.bit()
}
}
#[doc = r" Proxy"]
pub struct _LCDENW<'a> {
w: &'a mut W,
}
impl<'a> _LCDENW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 0;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _LCDBPPW<'a> {
w: &'a mut W,
}
impl<'a> _LCDBPPW<'a> {
#[doc = r" Writes raw bits to the field"]
#[inline]
pub unsafe fn bits(self, value: u8) -> &'a mut W {
const MASK: u8 = 7;
const OFFSET: u8 = 1;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _LCDBWW<'a> {
w: &'a mut W,
}
impl<'a> _LCDBWW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 4;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _LCDTFTW<'a> {
w: &'a mut W,
}
impl<'a> _LCDTFTW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 5;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _LCDMONO8W<'a> {
w: &'a mut W,
}
impl<'a> _LCDMONO8W<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 6;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _LCDDUALW<'a> {
w: &'a mut W,
}
impl<'a> _LCDDUALW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 7;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _BGRW<'a> {
w: &'a mut W,
}
impl<'a> _BGRW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 8;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _BEBOW<'a> {
w: &'a mut W,
}
impl<'a> _BEBOW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 9;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _BEPOW<'a> {
w: &'a mut W,
}
impl<'a> _BEPOW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 10;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _LCDPWRW<'a> {
w: &'a mut W,
}
impl<'a> _LCDPWRW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 11;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _LCDVCOMPW<'a> {
w: &'a mut W,
}
impl<'a> _LCDVCOMPW<'a> {
#[doc = r" Writes raw bits to the field"]
#[inline]
pub unsafe fn bits(self, value: u8) -> &'a mut W {
const MASK: u8 = 3;
const OFFSET: u8 = 12;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
#[doc = r" Proxy"]
pub struct _WATERMARKW<'a> {
w: &'a mut W,
}
impl<'a> _WATERMARKW<'a> {
#[doc = r" Sets the field bit"]
pub fn set_bit(self) -> &'a mut W {
self.bit(true)
}
#[doc = r" Clears the field bit"]
pub fn clear_bit(self) -> &'a mut W {
self.bit(false)
}
#[doc = r" Writes raw bits to the field"]
#[inline]
pub fn bit(self, value: bool) -> &'a mut W {
const MASK: bool = true;
const OFFSET: u8 = 16;
self.w.bits &= !((MASK as u32) << OFFSET);
self.w.bits |= ((value & MASK) as u32) << OFFSET;
self.w
}
}
impl R {
#[doc = r" Value of the register as raw bits"]
#[inline]
pub fn bits(&self) -> u32 {
self.bits
}
#[doc = "Bit 0 - LCD enable control bit. 0 = LCD disabled. Signals LCDLP, LCDDCLK, LCDFP, LCDENAB, and LCDLE are low. 1 = LCD enabled. Signals LCDLP, LCDDCLK, LCDFP, LCDENAB, and LCDLE are high. See LCD power-up and power-down sequence for details on LCD power sequencing."]
#[inline]
pub fn lcden(&self) -> LCDENR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 0;
((self.bits >> OFFSET) & MASK as u32) != 0
};
LCDENR { bits }
}
#[doc = "Bits 1:3 - LCD bits per pixel: Selects the number of bits per LCD pixel: 000 = 1 bpp. 001 = 2 bpp. 010 = 4 bpp. 011 = 8 bpp. 100 = 16 bpp. 101 = 24 bpp (TFT panel only). 110 = 16 bpp, 5:6:5 mode. 111 = 12 bpp, 4:4:4 mode."]
#[inline]
pub fn lcdbpp(&self) -> LCDBPPR {
let bits = {
const MASK: u8 = 7;
const OFFSET: u8 = 1;
((self.bits >> OFFSET) & MASK as u32) as u8
};
LCDBPPR { bits }
}
#[doc = "Bit 4 - STN LCD monochrome/color selection. 0 = STN LCD is color. 1 = STN LCD is monochrome. This bit has no meaning in TFT mode."]
#[inline]
pub fn lcdbw(&self) -> LCDBWR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 4;
((self.bits >> OFFSET) & MASK as u32) != 0
};
LCDBWR { bits }
}
#[doc = "Bit 5 - LCD panel TFT type selection. 0 = LCD is an STN display. Use gray scaler. 1 = LCD is a TFT display. Do not use gray scaler."]
#[inline]
pub fn lcdtft(&self) -> LCDTFTR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 5;
((self.bits >> OFFSET) & MASK as u32) != 0
};
LCDTFTR { bits }
}
#[doc = "Bit 6 - Monochrome LCD interface width. This bit controls whether a monochrome STN LCD uses a 4 or 8-bit parallel interface. It has no meaning in other modes and must be programmed to zero. 0 = monochrome LCD uses a 4-bit interface. 1 = monochrome LCD uses a 8-bit interface."]
#[inline]
pub fn lcdmono8(&self) -> LCDMONO8R {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 6;
((self.bits >> OFFSET) & MASK as u32) != 0
};
LCDMONO8R { bits }
}
#[doc = "Bit 7 - Single or Dual LCD panel selection. STN LCD interface is: 0 = single-panel. 1 = dual-panel."]
#[inline]
pub fn lcddual(&self) -> LCDDUALR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 7;
((self.bits >> OFFSET) & MASK as u32) != 0
};
LCDDUALR { bits }
}
#[doc = "Bit 8 - Color format selection. 0 = RGB: normal output. 1 = BGR: red and blue swapped."]
#[inline]
pub fn bgr(&self) -> BGRR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 8;
((self.bits >> OFFSET) & MASK as u32) != 0
};
BGRR { bits }
}
#[doc = "Bit 9 - Big-endian Byte Order. Controls byte ordering in memory: 0 = little-endian byte order. 1 = big-endian byte order."]
#[inline]
pub fn bebo(&self) -> BEBOR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 9;
((self.bits >> OFFSET) & MASK as u32) != 0
};
BEBOR { bits }
}
#[doc = "Bit 10 - Big-Endian Pixel Ordering. Controls pixel ordering within a byte: 0 = little-endian ordering within a byte. 1 = big-endian pixel ordering within a byte. The BEPO bit selects between little and big-endian pixel packing for 1, 2, and 4 bpp display modes, it has no effect on 8 or 16 bpp pixel formats. See Pixel serializer for more information on the data format."]
#[inline]
pub fn bepo(&self) -> BEPOR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 10;
((self.bits >> OFFSET) & MASK as u32) != 0
};
BEPOR { bits }
}
#[doc = "Bit 11 - LCD power enable. 0 = power not gated through to LCD panel and LCDV[23:0] signals disabled, (held LOW). 1 = power gated through to LCD panel and LCDV[23:0] signals enabled, (active). See LCD power-up and power-down sequence for details on LCD power sequencing."]
#[inline]
pub fn lcdpwr(&self) -> LCDPWRR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 11;
((self.bits >> OFFSET) & MASK as u32) != 0
};
LCDPWRR { bits }
}
#[doc = "Bits 12:13 - LCD Vertical Compare Interrupt. Generate VComp interrupt at: 00 = start of vertical synchronization. 01 = start of back porch. 10 = start of active video. 11 = start of front porch."]
#[inline]
pub fn lcdvcomp(&self) -> LCDVCOMPR {
let bits = {
const MASK: u8 = 3;
const OFFSET: u8 = 12;
((self.bits >> OFFSET) & MASK as u32) as u8
};
LCDVCOMPR { bits }
}
#[doc = "Bit 16 - LCD DMA FIFO watermark level. Controls when DMA requests are generated: 0 = An LCD DMA request is generated when either of the DMA FIFOs have four or more empty locations. 1 = An LCD DMA request is generated when either of the DMA FIFOs have eight or more empty locations."]
#[inline]
pub fn watermark(&self) -> WATERMARKR {
let bits = {
const MASK: bool = true;
const OFFSET: u8 = 16;
((self.bits >> OFFSET) & MASK as u32) != 0
};
WATERMARKR { bits }
}
}
impl W {
#[doc = r" Reset value of the register"]
#[inline]
pub fn reset_value() -> W {
W { bits: 0 }
}
#[doc = r" Writes raw bits to the register"]
#[inline]
pub unsafe fn bits(&mut self, bits: u32) -> &mut Self {
self.bits = bits;
self
}
#[doc = "Bit 0 - LCD enable control bit. 0 = LCD disabled. Signals LCDLP, LCDDCLK, LCDFP, LCDENAB, and LCDLE are low. 1 = LCD enabled. Signals LCDLP, LCDDCLK, LCDFP, LCDENAB, and LCDLE are high. See LCD power-up and power-down sequence for details on LCD power sequencing."]
#[inline]
pub fn lcden(&mut self) -> _LCDENW {
_LCDENW { w: self }
}
#[doc = "Bits 1:3 - LCD bits per pixel: Selects the number of bits per LCD pixel: 000 = 1 bpp. 001 = 2 bpp. 010 = 4 bpp. 011 = 8 bpp. 100 = 16 bpp. 101 = 24 bpp (TFT panel only). 110 = 16 bpp, 5:6:5 mode. 111 = 12 bpp, 4:4:4 mode."]
#[inline]
pub fn lcdbpp(&mut self) -> _LCDBPPW {
_LCDBPPW { w: self }
}
#[doc = "Bit 4 - STN LCD monochrome/color selection. 0 = STN LCD is color. 1 = STN LCD is monochrome. This bit has no meaning in TFT mode."]
#[inline]
pub fn lcdbw(&mut self) -> _LCDBWW {
_LCDBWW { w: self }
}
#[doc = "Bit 5 - LCD panel TFT type selection. 0 = LCD is an STN display. Use gray scaler. 1 = LCD is a TFT display. Do not use gray scaler."]
#[inline]
pub fn lcdtft(&mut self) -> _LCDTFTW {
_LCDTFTW { w: self }
}
#[doc = "Bit 6 - Monochrome LCD interface width. This bit controls whether a monochrome STN LCD uses a 4 or 8-bit parallel interface. It has no meaning in other modes and must be programmed to zero. 0 = monochrome LCD uses a 4-bit interface. 1 = monochrome LCD uses a 8-bit interface."]
#[inline]
pub fn lcdmono8(&mut self) -> _LCDMONO8W {
_LCDMONO8W { w: self }
}
#[doc = "Bit 7 - Single or Dual LCD panel selection. STN LCD interface is: 0 = single-panel. 1 = dual-panel."]
#[inline]
pub fn lcddual(&mut self) -> _LCDDUALW {
_LCDDUALW { w: self }
}
#[doc = "Bit 8 - Color format selection. 0 = RGB: normal output. 1 = BGR: red and blue swapped."]
#[inline]
pub fn bgr(&mut self) -> _BGRW {
_BGRW { w: self }
}
#[doc = "Bit 9 - Big-endian Byte Order. Controls byte ordering in memory: 0 = little-endian byte order. 1 = big-endian byte order."]
#[inline]
pub fn bebo(&mut self) -> _BEBOW {
_BEBOW { w: self }
}
#[doc = "Bit 10 - Big-Endian Pixel Ordering. Controls pixel ordering within a byte: 0 = little-endian ordering within a byte. 1 = big-endian pixel ordering within a byte. The BEPO bit selects between little and big-endian pixel packing for 1, 2, and 4 bpp display modes, it has no effect on 8 or 16 bpp pixel formats. See Pixel serializer for more information on the data format."]
#[inline]
pub fn bepo(&mut self) -> _BEPOW {
_BEPOW { w: self }
}
#[doc = "Bit 11 - LCD power enable. 0 = power not gated through to LCD panel and LCDV[23:0] signals disabled, (held LOW). 1 = power gated through to LCD panel and LCDV[23:0] signals enabled, (active). See LCD power-up and power-down sequence for details on LCD power sequencing."]
#[inline]
pub fn lcdpwr(&mut self) -> _LCDPWRW {
_LCDPWRW { w: self }
}
#[doc = "Bits 12:13 - LCD Vertical Compare Interrupt. Generate VComp interrupt at: 00 = start of vertical synchronization. 01 = start of back porch. 10 = start of active video. 11 = start of front porch."]
#[inline]
pub fn lcdvcomp(&mut self) -> _LCDVCOMPW {
_LCDVCOMPW { w: self }
}
#[doc = "Bit 16 - LCD DMA FIFO watermark level. Controls when DMA requests are generated: 0 = An LCD DMA request is generated when either of the DMA FIFOs have four or more empty locations. 1 = An LCD DMA request is generated when either of the DMA FIFOs have eight or more empty locations."]
#[inline]
pub fn watermark(&mut self) -> _WATERMARKW {
_WATERMARKW { w: self }
}
}