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#[doc = r" Value read from the register"]
pub struct R {
    bits: u32,
}
impl super::SR {
    #[doc = r" Reads the contents of the register"]
    #[inline]
    pub fn read(&self) -> R {
        R {
            bits: self.register.get(),
        }
    }
}
#[doc = r" Value of the field"]
pub struct TFER {
    bits: bool,
}
impl TFER {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Value of the field"]
pub struct TNFR {
    bits: bool,
}
impl TNFR {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Value of the field"]
pub struct RNER {
    bits: bool,
}
impl RNER {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Value of the field"]
pub struct RFFR {
    bits: bool,
}
impl RFFR {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Value of the field"]
pub struct BSYR {
    bits: bool,
}
impl BSYR {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
impl R {
    #[doc = r" Value of the register as raw bits"]
    #[inline]
    pub fn bits(&self) -> u32 {
        self.bits
    }
    #[doc = "Bit 0 - Transmit FIFO Empty. This bit is 1 is the Transmit FIFO is empty, 0 if not."]
    #[inline]
    pub fn tfe(&self) -> TFER {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 0;
            ((self.bits >> OFFSET) & MASK as u32) != 0
        };
        TFER { bits }
    }
    #[doc = "Bit 1 - Transmit FIFO Not Full. This bit is 0 if the Tx FIFO is full, 1 if not."]
    #[inline]
    pub fn tnf(&self) -> TNFR {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 1;
            ((self.bits >> OFFSET) & MASK as u32) != 0
        };
        TNFR { bits }
    }
    #[doc = "Bit 2 - Receive FIFO Not Empty. This bit is 0 if the Receive FIFO is empty, 1 if not."]
    #[inline]
    pub fn rne(&self) -> RNER {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 2;
            ((self.bits >> OFFSET) & MASK as u32) != 0
        };
        RNER { bits }
    }
    #[doc = "Bit 3 - Receive FIFO Full. This bit is 1 if the Receive FIFO is full, 0 if not."]
    #[inline]
    pub fn rff(&self) -> RFFR {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 3;
            ((self.bits >> OFFSET) & MASK as u32) != 0
        };
        RFFR { bits }
    }
    #[doc = "Bit 4 - Busy. This bit is 0 if the SPI controller is idle, 1 if it is currently sending/receiving a frame and/or the Tx FIFO is not empty."]
    #[inline]
    pub fn bsy(&self) -> BSYR {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 4;
            ((self.bits >> OFFSET) & MASK as u32) != 0
        };
        BSYR { bits }
    }
}