louvre 0.1.1

Rust library for computational geometry: plans to include handling polygons, lines and points, and some basic operations.
Documentation
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# Louvre: Computational Geometry with Rust  

## Triangulation

  
At the current moment, this crate contains a triangulation logic for polygons.  
Our triangulation function is robust to self-intersecting polygons, even with ones that have redundant intersecting points.