List of all items
Structs
Traits
Functions
- action::register
- action::state
- allocate
- assets::preload
- deallocate
- env::is_rc
- env::module_slot_cockpit_index
- env::module_slot_index
- env::module_slot_index_in_class_group
- font::bitmap_font_properties
- font::text_len
- gizmo::draw
- input::mouse_delta
- log::write
- messages::send
- messages::take
- rand::f64
- rand::random_seed
- rand::seed
- rand::u64
- textures::add_action
- textures::apply_to
- textures::create
- textures::dispose
- textures::expose
- textures::fetch_drawable_texture_properties
- textures::flush_actions
- textures::get_pixel
- time::delta_f64
- time::game_time
- time::ticks_alive
- var::get_bool
- var::get_content_id
- var::get_f64
- var::get_i64
- var::get_string
- var::set_bool
- var::set_content_id
- var::set_f64
- var::set_i64
- var::set_string
- vehicle::acceleration_vs_ground
- vehicle::axle_is_valid
- vehicle::bogie_is_valid
- vehicle::close_bus
- vehicle::inverse_radius
- vehicle::is_bus_open
- vehicle::is_coupled
- vehicle::open_bus
- vehicle::pantograph_height
- vehicle::pantograph_is_valid
- vehicle::pantograph_voltage
- vehicle::rail_quality
- vehicle::set_brake_force_newton
- vehicle::set_rail_brake_force_newton
- vehicle::set_traction_force_newton
- vehicle::surface_type
- vehicle::velocity_vs_ground