lopdf 0.40.0

A Rust library for PDF document manipulation.
Documentation
use crate::ObjectStreamConfig;

/// Options for saving PDF documents
#[derive(Debug, Clone, Default)]
pub struct SaveOptions {
    /// Enable object streams for compressing non-stream objects
    pub use_object_streams: bool,
    
    /// Enable cross-reference streams instead of traditional xref tables
    pub use_xref_streams: bool,
    
    /// Enable linearization (fast web view)
    pub linearize: bool,
    
    /// Configuration for object streams
    pub object_stream_config: ObjectStreamConfig,
}

impl SaveOptions {
    /// Create a builder for SaveOptions
    pub fn builder() -> SaveOptionsBuilder {
        SaveOptionsBuilder::default()
    }
}

/// Builder for SaveOptions
#[derive(Default)]
pub struct SaveOptionsBuilder {
    use_object_streams: bool,
    use_xref_streams: bool,
    linearize: bool,
    max_objects_per_stream: usize,
    compression_level: u32,
}

impl SaveOptionsBuilder {
    /// Enable or disable object streams
    pub fn use_object_streams(mut self, value: bool) -> Self {
        self.use_object_streams = value;
        self
    }
    
    /// Enable or disable cross-reference streams
    pub fn use_xref_streams(mut self, value: bool) -> Self {
        self.use_xref_streams = value;
        self
    }
    
    /// Enable or disable linearization
    pub fn linearize(mut self, value: bool) -> Self {
        self.linearize = value;
        self
    }
    
    /// Set maximum objects per stream
    pub fn max_objects_per_stream(mut self, value: usize) -> Self {
        self.max_objects_per_stream = value;
        self
    }
    
    /// Set compression level (0-9)
    pub fn compression_level(mut self, value: u32) -> Self {
        self.compression_level = value;
        self
    }
    
    /// Build the SaveOptions
    pub fn build(self) -> SaveOptions {
        SaveOptions {
            use_object_streams: self.use_object_streams,
            use_xref_streams: self.use_xref_streams,
            linearize: self.linearize,
            object_stream_config: ObjectStreamConfig {
                max_objects_per_stream: if self.max_objects_per_stream == 0 { 100 } else { self.max_objects_per_stream },
                compression_level: self.compression_level,
            },
        }
    }
}