loot-condition-interpreter
==========================

[](https://coveralls.io/github/loot/loot-condition-interpreter?branch=master)
A library for parsing and evaluating LOOT's metadata condition strings. It
provides:
- Support for metadata syntax v0.26 condition strings.
- Condition string parsing without evaluation, for checking syntax.
- Evaluation of parsed condition strings.
- Efficient and safe concurrent condition evaluation thanks to Rust's safety
guarantees.
- Caching of individual function evaluation results and calculated CRCs.
- Executable version parsing without any external runtime dependencies.
- Lots of tests, and benchmarks.
- A C FFI library that wraps the Rust library.
## Build
Make sure you have [Rust](https://www.rust-lang.org/) installed.
To build the Rust and C FFI libraries, run:
```
cargo build --release --package loot-condition-interpreter-ffi
```
Use [cbindgen](https://github.com/eqrion/cbindgen) to generate a C++ header file:
```
cbindgen ffi/ -o ffi/include/loot_condition_interpreter.h
```
## Tests & Benchmarks
The tests and benchmarks need the [testing-plugins](https://github.com/Ortham/testing-plugins)
and the [LOOT API v0.13.8](https://github.com/loot/loot-api/releases/tag/0.13.8)
Windows archives to be extracted and present in the repo root. See the GitHub
Actions CI workflow for examples on what should be extracted where.
To run the Rust tests:
```
cargo test --workspace
```
To run the benchmarks:
```
cargo bench
```
There are also C++ tests for the FFI library, they require a C++ toolchain and
[CMake](https://cmake.org/) to be installed. To run the C++ tests:
```
mkdir ffi/build
cd ffi/build
cmake ..
cmake --build .
ctest
```