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//! Agent memory trait — interface for agent memory systems.
//!
//! Memory allows agents to learn from past interactions and retrieve
//! relevant context for future tasks. Defines the core
//! [`LoopMemory`] trait that all memory backends implement, along with
//! the [`MemoryEntry`] value type and supporting enumerations.
//!
//! # Provided Implementations
//!
//! - **[`InMemoryStore`]** — Records tool-execution trajectories and
//! retrieves relevant past experiences.
//!
//! # Quick Start
//!
//! ```rust
//! use loopctl::memory::{LoopMemory, MemoryEntry, MemoryCategory, ConsolidationStats};
//! use loopctl::error::LoopError;
//! use std::future::Future;
//! use std::pin::Pin;
//! use std::sync::RwLock;
//!
//! struct MyStore {
//! entries: RwLock<Vec<MemoryEntry>>,
//! }
//!
//! impl LoopMemory for MyStore {
//! fn store(&self, entry: MemoryEntry)
//! -> Pin<Box<dyn Future<Output = Result<(), LoopError>> + Send + '_>>
//! {
//! Box::pin(async move {
//! self.entries.write().unwrap().push(entry);
//! Ok(())
//! })
//! }
//! fn retrieve(&self, query: &str, limit: usize)
//! -> Pin<Box<dyn Future<Output = Result<Vec<MemoryEntry>, LoopError>> + Send + '_>>
//! {
//! let query = query.to_string();
//! Box::pin(async move {
//! let entries = self.entries.read().unwrap();
//! Ok(entries.iter()
//! .filter(|e| e.memory.contains(&query))
//! .take(limit)
//! .cloned()
//! .collect())
//! })
//! }
//! fn consolidate(&self)
//! -> Pin<Box<dyn Future<Output = Result<ConsolidationStats, LoopError>> + Send + '_>>
//! {
//! Box::pin(async move { Ok(ConsolidationStats::default()) })
//! }
//! fn len(&self) -> usize {
//! self.entries.read().unwrap().len()
//! }
//! }
//! ```
use crateLoopError;
use Future;
pub use InMemoryStore;
pub use ;
/// A memory system for loops.
///
/// Implementations can store and retrieve entries using different
/// strategies (vector similarity, keyword matching, recency, etc.).
///
/// # Implementing
///
/// At a minimum you must provide [`store`](LoopMemory::store),
/// [`retrieve`](LoopMemory::retrieve), [`consolidate`](LoopMemory::consolidate),
/// and [`len`](LoopMemory::len). The trait supplies a default
/// [`is_empty`](LoopMemory::is_empty) implementation that delegates to `len`.
///
/// # Example
///
/// ```rust
/// use loopctl::memory::{LoopMemory, MemoryEntry, MemoryCategory, ConsolidationStats};
/// use loopctl::error::LoopError;
/// use std::sync::RwLock;
///
/// struct MyStore {
/// entries: RwLock<Vec<MemoryEntry>>,
/// }
///
/// impl LoopMemory for MyStore {
/// fn store(&self, entry: MemoryEntry)
/// -> impl Future<Output = Result<(), LoopError>> + Send
/// {
/// async move {
/// self.entries.write().unwrap().push(entry);
/// Ok(())
/// }
/// }
/// fn retrieve(&self, query: &str, limit: usize)
/// -> impl Future<Output = Result<Vec<MemoryEntry>, LoopError>> + Send
/// {
/// let query = query.to_string();
/// async move {
/// let entries = self.entries.read().unwrap();
/// Ok(entries.iter()
/// .filter(|e| e.memory.contains(&query))
/// .take(limit)
/// .cloned()
/// .collect())
/// }
/// }
/// fn consolidate(&self)
/// -> impl Future<Output = Result<ConsolidationStats, LoopError>> + Send
/// {
/// async move {
/// let mut entries = self.entries.write().unwrap();
/// let before = entries.len();
/// entries.retain(|e| e.relevance > 0.1);
/// let after = entries.len();
/// Ok(ConsolidationStats {
/// entries_before: before,
/// entries_after: after,
/// pruned: before - after,
/// ..Default::default()
/// })
/// }
/// }
/// fn len(&self) -> usize {
/// self.entries.read().unwrap().len()
/// }
/// }
/// ```