Rust API for lol-esports-api
League of Legends Esports API
Overview
This client/server was generated by the [openapi-generator] (https://openapi-generator.tech) project. By using the OpenAPI-Spec from a remote server, you can easily generate a server stub.
To see how to make this your own, look here:
- API version: 0.0.17
- Build date: 2023-02-19T23:00:50.653017-08:00[America/Los_Angeles]
This autogenerated project defines an API crate lol-esports-api which contains:
- An
Apitrait defining the API in Rust. - Data types representing the underlying data model.
- A
Clienttype which implementsApiand issues HTTP requests for each operation. - A router which accepts HTTP requests and invokes the appropriate
Apimethod for each operation.
It also contains an example server and client which make use of lol-esports-api:
- The example server starts up a web server using the
lol-esports-apirouter, and supplies a trivial implementation ofApiwhich returns failure for every operation. - The example client provides a CLI which lets you invoke
any single operation on the
lol-esports-apiclient by passing appropriate arguments on the command line.
You can use the example server and client as a basis for your own code. See below for more detail on implementing a server.
Examples
Run examples with:
cargo run --example <example-name>
To pass in arguments to the examples, put them after --, for example:
cargo run --example client -- --help
Running the example server
To run the server, follow these simple steps:
cargo run --example server
Running the example client
To run a client, follow one of the following simple steps:
cargo run --example client GetLeagueByCode
cargo run --example client GetLeagues
cargo run --example client GetMatchesForTournament
cargo run --example client GetMostRecentTournament
cargo run --example client GetOngoingTournanments
cargo run --example client GetPlayersOnTeam
cargo run --example client GetTeamByCode
cargo run --example client GetTeams
cargo run --example client GetTournament
cargo run --example client GetTournamentsForLeague
HTTPS
The examples can be run in HTTPS mode by passing in the flag --https, for example:
cargo run --example server -- --https
This will use the keys/certificates from the examples directory. Note that the
server chain is signed with CN=localhost.
Using the generated library
The generated library has a few optional features that can be activated through Cargo.
server- This defaults to enabled and creates the basic skeleton of a server implementation based on hyper
- To create the server stack you'll need to provide an implementation of the API trait to provide the server function.
client- This defaults to enabled and creates the basic skeleton of a client implementation based on hyper
- The constructed client implements the API trait by making remote API call.
conversions- This defaults to disabled and creates extra derives on models to allow "transmogrification" between objects of structurally similar types.
See https://doc.rust-lang.org/cargo/reference/manifest.html#the-features-section for how to use features in your Cargo.toml.
Documentation for API Endpoints
All URIs are relative to https://v2-api.lol-esports.mckernant1.com
| Method | HTTP request | Description |
|---|---|---|
| getLeagueByCode | GET /leagues/{leagueId} | |
| getLeagues | GET /leagues | |
| getMatchesForTournament | GET /matches/{tournamentId} | |
| getMostRecentTournament | GET /most-recent-tournament/{leagueId} | |
| getOngoingTournanments | GET /ongoing-tournaments | |
| getPlayersOnTeam | GET /players/{teamId} | |
| getTeamByCode | GET /teams/{teamId} | |
| getTeams | GET /teams | |
| getTournament | GET /tournament/{tournamentId} | |
| getTournamentsForLeague | GET /tournaments/{leagueId} |
Documentation For Models
Documentation For Authorization
Endpoints do not require authorization.