# logitech-led-sdk-rs
A Rust Binding for the Logitech LED Library.
This was built and tested with v9.00.
It will most likely work with LGS and definitely works with LG HUB.
Due to a lack of documentation, the SDK is assumed to be single-threaded.
The library will use internal synchronization to ensure accesses to the library are safe.
The goal of this binding is to provide a wrapper for the SDK, not to provide a method to interact with LEDs on Logitech devices.
## Documentation
Release: https://docs.rs/crate/logitech-led-sdk/latest/logitech_led_sdk/
Master: https://nathaniel-daniel.github.io/logitech-led-sdk-rs/logitech_led_sdk/
## Building
You need to seperately download the LG SDK. You can find it publicly [here](https://www.logitechg.com/en-us/innovation/developer-lab.html).
Set the environment variable `LOGITECH_LED_SDK` to the `LED` folder from the downloaded zip sdk.
Example: `LOGITECH_LED_SDK = C:\Users\[username]\Documents\code\LED_SDK_9.00\LED`.
## Example
```rust
use logitech_led_sdk::Sdk;
use logitech_led_sdk::ColorPercent;
use logitech_led_sdk::TargetDevice;
fn main() {
/// Do not use `expect` in a real application.
/// If this fails, its likely that the user does not have LGS or LG HUB installed.
let sdk = Sdk::new_with_name("Test").expect("failed to initialize SDK");
let version = sdk.get_version().expect("failed to get version");
println!("Version: {:#?}", version);
/// Do not use `assert!` in a real application.
assert!(sdk.set_target(TargetDevice::All));
assert!(sdk.set_lighting(ColorPercent::new_rgb(255, 255, 255)));
}
```
## Testing
On a PC with either LGS or LG HUB running, run:
```bash
cargo test
```
## License
Licensed under either of
* Apache License, Version 2.0
([LICENSE-APACHE](LICENSE-APACHE) or http://www.apache.org/licenses/LICENSE-2.0)
* MIT license
([LICENSE-MIT](LICENSE-MIT) or http://opensource.org/licenses/MIT)
at your option.
## Contributing
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.