logic-mesh 0.9.0

Control logic engine using event based and reactive blocks written in Rust.
Documentation
{
	"name": "web-app",
	"private": true,
	"version": "0.2.0",
	"type": "module",
	"scripts": {
		"dev": "vite dev",
		"build": "vite build",
		"preview": "vite preview",
		"check": "svelte-kit sync && svelte-check --tsconfig ./tsconfig.json",
		"clean": "rimraf ./build"
	},
	"dependencies": {
		"@xyflow/svelte": "^1.5.2",
		"chart.js": "^4.5.1",
		"clsx": "^2.1.1",
		"logic-mesh": "*",
		"lucide-svelte": "^1.0.1",
		"mode-watcher": "^1.1.0",
		"svelte-sonner": "^1.1.1",
		"tailwind-merge": "^3.6.0",
		"tailwind-variants": "^3.2.2",
		"zod": "^4.4.3"
	},
	"devDependencies": {
		"@internationalized/date": "^3.12.1",
		"@lucide/svelte": "^1.16.0",
		"@sveltejs/adapter-static": "^3.0.10",
		"@sveltejs/kit": "^2.60.1",
		"@sveltejs/vite-plugin-svelte": "^7.1.2",
		"@tailwindcss/vite": "^4.3.0",
		"@types/node": "^25.8.0",
		"bits-ui": "^2.18.1",
		"rimraf": "^6.1.3",
		"svelte": "^5.55.7",
		"svelte-check": "^4.4.8",
		"tailwindcss": "^4.3.0",
		"tw-animate-css": "^1.4.0",
		"typescript": "^6.0.3",
		"vite": "^8.0.13",
		"vite-plugin-wasm": "^3.6.0"
	}
}