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Session

Struct Session 

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pub struct Session { /* private fields */ }
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One driven agent session. Owns the conversation history for the run (ephemeral).

Construct with Session::new, then call Session::run (or Session::run_text) to drive one run to a terminal state. run is infallible — every terminal condition (including provider and Fatal tool errors) is captured in the returned Report’s status/error, so a caller gets a structured result every time (locode-exec maps status → exit code).

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impl Session

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pub fn new( provider: Arc<dyn Provider>, registry: Registry, preamble: Vec<Message>, config: EngineConfig, sink: Box<dyn EventSink>, ) -> Self

Assemble a session from its parts.

preamble is the base System + Developer messages (the pack supplies these); provider/sink are trait objects so the binary can select them at runtime.

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pub async fn run(&mut self, user: Vec<ContentBlock>) -> Report

Drive the loop to a terminal state and return the run’s Report.

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pub async fn run_text(&mut self, prompt: impl Into<String>) -> Report

Convenience: drive with a plain-text user prompt.

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