lockedenv 0.3.0

Type-safe, freeze-on-load environment variable management
Documentation

lockedenv

Ergonomic, type-safe, freeze-on-load environment variable management for Rust 🦀.

Read once, parse immediately, freeze forever.

crates.io docs.rs license-MIT license-Apache-2.0

v0.3: env_struct! (named structs), check!/try_check! (collect all errors), decimal Duration ("1.5h"), with_hint on all error variants.

Environment variables are often a source of subtle bugs: they are read multiple times across the codebase, treated as untyped Strings, and can silently fail if mutated at runtime. Testing them natively with std::env::set_var is unsafe in parallel contexts.

lockedenv solves this cleanly: define a struct layout via a macro, enforce type-safe parsing at startup, and pass the generated, immutable struct to your application.

Quickstart

Add lockedenv to your Cargo.toml:

[dependencies]
lockedenv = "0.3"

Use the load! macro to define and parse your configuration:

fn main() {
    let config = lockedenv::load! {
        PORT:         u16,
        DATABASE_URL: String,
        DEBUG:        bool                = false,
        TIMEOUT:      std::time::Duration = std::time::Duration::from_secs(30),
        SENTRY_DSN:   Option<String>,
    };

    // The generated 'config' struct implements `Clone` and `Debug`
    println!("Listening on port {} in debug mode: {}", config.PORT, config.DEBUG);
}

If a required variable is missing or cannot be parsed, load! panics with a clear message describing the variable name, the value found, and a hint on how to fix it. Your application cannot boot into an invalid state.

Core Features

  • Safe: Eliminates repeated std::env::var calls. Validates everything on startup.
  • Type-safe: Built-in parsers for standard library types (u16, bool, IpAddr, std::time::Duration, etc.) and seamlessly extensible via FromEnvStr.
  • Zero-Boilerplate Default & Optional values: Naturally handles fallback = defaults and Option<T> for transparent absences.
  • Thread-safe testing: The from_map! macro allows you to inject HashMaps into the parser, avoiding the deprecation and threading issues of std::env::set_var.
  • Hygienic: Generates an isolated, anonymous struct ensuring no namespace pollution.

The Macro Family

lockedenv provides variants for every need:

// 1. Panics on missing/bad config — recommended for services that must not boot broken
let config = lockedenv::load! { PORT: u16, DS_URL: String };

// 2. Returns Result<_, EnvLockError> to handle or propagate failures
let config = lockedenv::try_load! { PORT: u16 }?;

// 3. Named struct — the config type has a real name and can be used in signatures
lockedenv::env_struct! {
    pub struct AppConfig {
        PORT:  u16,
        HOST:  String,
        DEBUG: bool = false,
    }
}
fn start(cfg: AppConfig) { /* ... */ }
fn main() { start(AppConfig::load()); }

// 4. Collect ALL errors before failing — show every missing/bad var at once
match lockedenv::try_check! { PORT: u16, HOST: String, DB: String } {
    Ok(cfg)   => { /* use cfg */ }
    Err(errs) => {
        for e in &errs { eprintln!("{e}"); }
        std::process::exit(1);
    }
}
// Or panic with the full list in one shot:
let config = lockedenv::check! { PORT: u16, HOST: String, DB: String };

Named Structs with env_struct!

When your config struct needs to outlive a single expression — to be stored, returned from a function, or named as a type — use env_struct!. It generates a named struct with load(), try_load(), from_map(), and try_from_map() associated functions:

lockedenv::env_struct! {
    pub struct ServiceConfig {
        prefix = "SVC_",             // reads SVC_HOST, SVC_PORT, …
        HOST:   String,
        PORT:   u16 = 8080,
        TOKEN:  lockedenv::Secret<String>,
        LABEL:  Option<String>,
    }
}

// Can appear in function signatures, struct fields, type aliases:
fn load_config() -> ServiceConfig {
    ServiceConfig::load()
}

// In tests, inject a HashMap instead of touching the real environment:
let m = std::collections::HashMap::from([
    ("SVC_HOST".into(), "localhost".into()),
    ("SVC_TOKEN".into(), "secret".into()),
]);
let cfg = ServiceConfig::from_map(&m);
assert_eq!(cfg.HOST, "localhost");

Collect All Errors with check! / try_check!

load! stops at the first error. check! and try_check! try every field and report all problems:

// Panics with a list of ALL errors, not just the first:
let config = lockedenv::check! { HOST: String, PORT: u16, DB: String };
// Panic message: "3 configuration error(s):
//   - EnvLockError: missing required variable
//     variable: HOST …
//   - EnvLockError: missing required variable
//     variable: PORT …
//   …"

// Or handle the error list yourself:
if let Err(errors) = lockedenv::try_check! { HOST: String, PORT: u16, DB: String } {
    for e in &errors { eprintln!("{e}"); }
    std::process::exit(1);
}

Thread-Safe Testing

In tests, mutating the global environment is an anti-pattern. All macros accept map: for HashMap injection:

#[test]
fn test_config_parsing() {
    let map = std::collections::HashMap::from([
        ("PORT".into(), "8080".into())
    ]);

    let config = lockedenv::from_map! { map: map, PORT: u16 };
    assert_eq!(config.PORT, 8080);

    // Same works for check! and env_struct!:
    let result = lockedenv::try_check! { map: map, PORT: u16 };
    assert!(result.is_ok());
}

Supported Types (Zero extra dependencies)

Rust Type Syntax Example Notes
String, char "value", 'a'
Integer primitives 8080, -20 Native bounds checked
Floating point "3.14"
bool "true", "1", "yes", "false" Case-insensitive
std::path::PathBuf "/etc/hosts" Does not check disk presence
IpAddr, SocketAddr "127.0.0.1", "0.0.0.0:8080"
std::time::Duration "30s", "1.5h", "0.5s", "1h30m" Units: h, m, s, ms; integer and decimal segments; compound allowed
Vec<T> "a,b,c", "80,443" Comma-separated; empty segments (leading/trailing/double commas) are silently ignored
lockedenv::Secret<T> "password" Redacts value in Debug and Serialize logs
Option<T> None if absent or empty An absent key and an empty string (VAR="") both produce None

You can add support for your own types by simply implementing lockedenv::parse::FromEnvStr.

use lockedenv::parse::FromEnvStr;

struct Retries(u8);

impl FromEnvStr for Retries {
    type Err = String;
    fn from_env_str(s: &str) -> Result<Self, Self::Err> {
        let n: u8 = s.parse().map_err(|e| format!("{}", e))?;
        if n > 10 {
            return Err("max 10 retries".into());
        }
        Ok(Retries(n))
    }
}

Naming Convention

Field names in the macro match the real environment variable name exactly, including case. By convention variables are UPPER_SNAKE_CASE and are accessed the same way on the generated struct:

let config = lockedenv::load! { DATABASE_URL: String, MAX_CONN: u32 };
println!("{} (max {})", config.DATABASE_URL, config.MAX_CONN);

When wrapping in a typed application struct, map at the boundary:

struct AppConfig { db_url: String, max_conn: u32 }

impl AppConfig {
    fn from_env() -> Self {
        let raw = lockedenv::load! { DATABASE_URL: String, MAX_CONN: u32 = 10 };
        Self { db_url: raw.DATABASE_URL, max_conn: raw.MAX_CONN }
    }
}

Custom Error Hints

EnvLockError::with_hint attaches a human-readable hint to any error variant — Missing, Parse, or Dotenv. The hint is shown in Display output after the primary message:

use lockedenv::{parse::FromEnvStr, EnvLockError};

struct Port(u16);

impl FromEnvStr for Port {
    type Err = String;
    fn from_env_str(s: &str) -> Result<Self, Self::Err> {
        s.parse::<u16>().map(Port).map_err(|_| "not a valid port (0–65535)".into())
    }
}

// Attach a hint to a parse error:
let e = EnvLockError::parse_error("TIMEOUT".into(), "5min".into(), "unknown unit")
    .with_hint("use 5m or 5s instead");
// → "expected type: unknown unit\n  hint: use 5m or 5s instead"

// Attach a hint to a missing-variable error:
let e = EnvLockError::missing("DATABASE_URL".into())
    .with_hint("see .env.example for the expected format");
// → "missing required variable\n  …\n  hint: see .env.example for the expected format"

Optional Features

Extend lockedenv by enabling features in Cargo.toml.

Feature Description
dotenv Unlocks load_dotenv!("path", { ... }) macros using dotenvy.
serde Automatically derives Serialize and Deserialize on your generated configuration struct. Great for debug logging / dumping config state.
watch Provides lockedenv::watch! for async, background-thread interval drift detection. Generates a listener delta without heavy file watchers.
url-type Connects directly to the url crate for strong url::Url typing.
tracing Automatically logs the loaded configuration struct (with redacted secrets) at INFO level using the tracing crate upon successful load.

Prefixes & Secrets

If your environment variables share a common prefix, declare it once at the macro level:

// Reads APP_PORT and APP_TOKEN from the environment
let config = lockedenv::load! {
    prefix = "APP_",
    PORT:  u16,
    TOKEN: lockedenv::Secret<String>,
};

Secret<T> wraps any type and redacts its value in Debug output and serde serialization — useful when logging the config state at startup:

// Printing the config is always safe:
println!("{:?}", config); // { PORT: 8080, TOKEN: Secret([REDACTED]) }

// Access the real value when needed:
let token: &str = config.TOKEN.as_ref(); // AsRef<String>
let owned: String = config.TOKEN.clone().into_inner();
let s: lockedenv::Secret<String> = String::from("raw").into(); // From<T>

Feature Showcase: Watcher

Ideal for environments (like K8s or Docker) where external factors could unexpectedly orchestrate config shifts at runtime. Note that dropping the handle stops the watcher cleanly.

// Requires: lockedenv = { version = "0.1", features = ["watch"] }
let config = lockedenv::load! { TARGET_URL: String };

// Checks every 5 seconds; only reads the listed keys on each tick.
let _handle = lockedenv::watch!(
    keys = ["TARGET_URL"],
    interval_secs = 5,
    on_drift = |key, old, new| {
        eprintln!("Drift Alert: {} shifted from {} to {}", key, old, new);
    }
);

License

MIT OR Apache-2.0. See LICENSE-MIT and LICENSE-APACHE.


made with Rust 🦀