localq 0.0.2

No-std async primitives for `!Send` tasks.
Documentation
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use core::{
    cell::{Cell, UnsafeCell},
    pin::Pin,
    ptr::NonNull,
    task::{Context, Poll, Waker},
};

pub struct WaiterQueue {
    front: Cell<Option<NonNull<WaiterNode>>>,
    back: Cell<Option<NonNull<WaiterNode>>>,
    waiter_count: Cell<usize>,
}

struct WaiterNode {
    lifecycle: Cell<WaiterLifecycle>,
    state: UnsafeCell<WaiterNodeState>,
    next: Cell<Option<NonNull<Self>>>,
    previous: Cell<Option<NonNull<Self>>>,
}

enum WaiterNodeState {
    Pending,
    Polled { waker: Waker },
    Notified,
    Shutdown,
}

impl WaiterNode {
    pub fn new() -> Self {
        Self {
            lifecycle: Cell::new(WaiterLifecycle::Unregistered),
            state: UnsafeCell::new(WaiterNodeState::Pending),
            next: Cell::new(None),
            previous: Cell::new(None),
        }
    }

    fn with_state<R>(&self, f: impl FnOnce(&mut WaiterNodeState) -> R) -> R {
        f(unsafe { &mut *self.state.get() })
    }

    fn notify(&self) -> Option<Waker> {
        self.with_state(|state| {
            match state {
                WaiterNodeState::Pending => {
                    *state = WaiterNodeState::Notified;
                    None
                }
                WaiterNodeState::Polled { .. } => {
                    let WaiterNodeState::Polled { waker } =
                        core::mem::replace(&mut *state, WaiterNodeState::Notified)
                    else {
                        unreachable!();
                    };
                    Some(waker)
                }
                // A WaiterNode can be notified exactly once.
                WaiterNodeState::Notified { .. } => unreachable!(),
                // A WaiterNode can't be notified after it's been consumed.
                WaiterNodeState::Shutdown => unreachable!(),
            }
        })
    }
}

impl WaiterQueue {
    pub fn new() -> Self {
        Self {
            front: Cell::new(None),
            back: Cell::new(None),
            waiter_count: Cell::new(0),
        }
    }

    pub fn waiter_count(&self) -> usize {
        self.waiter_count.get()
    }

    /// # Safety
    ///
    /// You must call cancel on the returned waiter before it is dropped.
    pub unsafe fn wait(&self) -> Waiter<'_> {
        Waiter::new(&self)
    }

    #[inline]
    pub async fn wait_for<T>(&self, mut condition: impl FnMut() -> Option<T>) -> T {
        loop {
            if let Some(ready) = condition() {
                return ready;
            }

            WaitUntil {
                // SAFETY: WaitUntil::drop cancels the Waiter if necessary.
                waiter: unsafe { self.wait() },
            }
            .await;
        }
    }

    #[inline]
    pub async fn wait_until(&self, mut condition: impl FnMut() -> bool) {
        loop {
            if condition() {
                return;
            }

            WaitUntil {
                // SAFETY: WaitUntil::drop cancels the Waiter if necessary.
                waiter: unsafe { self.wait() },
            }
            .await;
        }
    }

    pub fn notify(&self, count: usize) -> usize {
        let mut notified_count = 0;

        while let Some(front_ptr) = self.front.get() {
            if notified_count >= count {
                break;
            }

            notified_count += 1;
            self.waiter_count.set(self.waiter_count.get() - 1);

            // Advance the front cursor
            let next_ptr = unsafe { front_ptr.as_ref() }.next.take();
            self.front.set(next_ptr);

            if let Some(new_front_ptr) = self.front.get() {
                unsafe { new_front_ptr.as_ref() }.previous.set(None);
            } else {
                debug_assert_eq!(Some(front_ptr), self.back.get());
                debug_assert!(unsafe { front_ptr.as_ref() }.previous.get().is_none());

                // We've reached the end of the waiter list - clear the `back` pointer.
                self.back.set(None);
            }

            let maybe_waker = unsafe { front_ptr.as_ref() }.notify();
            if let Some(waker) = maybe_waker {
                waker.wake();
            }
        }

        notified_count
    }

    /// Notify all current waiters.
    /// Return the number of waiters notified.
    pub fn notify_all(&self) -> usize {
        self.notify(usize::MAX)
    }

    /// Returns true if the waiter was removed.
    /// Returns false if the waiter had already been removed before this call.
    fn remove_waiter(&self, node: NonNull<WaiterNode>) -> bool {
        let prev = unsafe { node.as_ref() }.previous.get();
        let next = unsafe { node.as_ref() }.next.get();

        if prev.is_none() && next.is_none() && self.front.get() != Some(node) {
            // This waiter has already been removed.
            return false;
        }

        self.waiter_count.set(self.waiter_count.get() - 1);

        unsafe { node.as_ref() }.next.set(None);
        unsafe { node.as_ref() }.previous.set(None);

        // Check if we are removing the back node, move `back` pointer to earlier waiter in line.
        if Some(node) == self.back.get() {
            self.back.set(prev);
            debug_assert!(next.is_none());
        }

        if Some(node) == self.front.get() {
            // We are removing the front node
            self.front.set(next);
            if let Some(next) = next {
                // SAFETY: the shared lock protects access to all `previous` values.
                unsafe { next.as_ref() }.previous.set(None);
            } else {
                debug_assert!(self.back.get().is_none());
            }
        } else if let Some(prev) = prev {
            // Previous node is guaranteed not to be the back node, and we have the shared lock, so
            // we have exclusive access to `next`.
            unsafe { prev.as_ref() }.next.set(next);
            if let Some(next) = next {
                // SAFETY: the shared lock protects access to all `previous` values.
                unsafe { next.as_ref() }.previous.set(Some(prev));
            }
        }

        true
    }

    fn add_waiter(&self, new_node: NonNull<WaiterNode>) {
        self.waiter_count.set(self.waiter_count.get() + 1);

        debug_assert!(unsafe { new_node.as_ref() }.next.get().is_none());
        debug_assert!(unsafe { new_node.as_ref() }.previous.get().is_none());

        let prev_back = self.back.replace(Some(new_node));
        if let Some(prev_back) = prev_back {
            // Set my node's previous node.
            unsafe { new_node.as_ref() }.previous.set(Some(prev_back));
            // Link my node as next after the previous `back`.
            unsafe { prev_back.as_ref() }.next.set(Some(new_node));
        } else {
            // We are the first in line - set the queue's front.
            self.front.set(Some(new_node));
            debug_assert!(unsafe { new_node.as_ref() }.next.get().is_none());
            debug_assert!(unsafe { new_node.as_ref() }.previous.get().is_none());
        }
    }
}

#[derive(Copy, Clone, Debug, Eq, PartialEq)]
enum WaiterLifecycle {
    Unregistered,
    Registered,
    Releasing,
}

pub struct Waiter<'a> {
    waiter_queue: &'a WaiterQueue,
    waiter_node: UnsafeCell<WaiterNode>,
}

impl<'a> Waiter<'a> {
    pub fn new(waiter_queue: &'a WaiterQueue) -> Self {
        Self {
            waiter_queue,
            waiter_node: UnsafeCell::new(WaiterNode::new()),
        }
    }

    fn lifecycle(&self) -> WaiterLifecycle {
        unsafe { &*self.waiter_node.get() }.lifecycle.get()
    }

    fn set_lifecycle(&self, new_value: WaiterLifecycle) {
        unsafe { &*self.waiter_node.get() }.lifecycle.set(new_value);
    }

    fn register(self: Pin<&Self>) {
        if self.lifecycle() != WaiterLifecycle::Unregistered {
            return;
        }

        let waiter_node_ptr = NonNull::from(unsafe { &*self.waiter_node.get() });

        self.set_lifecycle(WaiterLifecycle::Registered);
        self.waiter_queue.add_waiter(waiter_node_ptr);
    }

    /// Returns true if the waker was already notified before being cancelled.
    pub fn cancel(&self) -> bool {
        match self.lifecycle() {
            WaiterLifecycle::Registered => {
                self.set_lifecycle(WaiterLifecycle::Releasing);

                let waiter_node = unsafe { &*self.waiter_node.get() };
                let state = unsafe { &mut *waiter_node.state.get() };
                match core::mem::replace(state, WaiterNodeState::Shutdown) {
                    WaiterNodeState::Notified => true,
                    // Notification was already processed, so this waiter has already been
                    // deregistered.
                    WaiterNodeState::Shutdown => false,
                    _ => {
                        // Deregister the waiter.
                        self.waiter_queue.remove_waiter(NonNull::from(waiter_node));
                        false
                    }
                }
            }
            _ => false,
        }
    }

    pub fn poll_notification(self: Pin<&'_ Self>, context: &'_ mut Context<'_>) -> Poll<()> {
        self.register();

        let waiter_node = unsafe { &*self.waiter_node.get() };

        let is_notified = waiter_node.with_state(|state| {
            match state {
                WaiterNodeState::Pending => {
                    *state = WaiterNodeState::Polled {
                        waker: context.waker().clone(),
                    };
                }
                WaiterNodeState::Polled { waker } => {
                    let new_waker = context.waker();
                    if !waker.will_wake(new_waker) {
                        *state = WaiterNodeState::Polled {
                            waker: new_waker.clone(),
                        }
                    } else {
                        *state = WaiterNodeState::Polled {
                            waker: waker.clone(),
                        }
                    }
                }
                WaiterNodeState::Notified => {
                    *state = WaiterNodeState::Shutdown;
                    return true;
                }
                WaiterNodeState::Shutdown => {
                    panic!("waitq::local waiter polled after shutdown");
                }
            }

            false
        });

        if is_notified {
            debug_assert_eq!(self.lifecycle(), WaiterLifecycle::Registered);
            self.set_lifecycle(WaiterLifecycle::Releasing);
            return Poll::Ready(());
        }

        Poll::Pending
    }
}

pub struct WaitUntil<'a> {
    waiter: Waiter<'a>,
}

impl<'a> WaitUntil<'a> {
    #[inline]
    fn waiter(self: Pin<&'_ Self>) -> Pin<&'_ Waiter<'a>> {
        // SAFETY: `waiter` is pinned when `self` is.
        unsafe { self.map_unchecked(|s| &s.waiter) }
    }
}

impl core::future::Future for WaitUntil<'_> {
    type Output = ();

    #[inline]
    fn poll(self: Pin<&mut Self>, context: &mut Context<'_>) -> Poll<Self::Output> {
        self.as_ref().waiter().poll_notification(context)
    }
}

impl Drop for WaitUntil<'_> {
    fn drop(&mut self) {
        if self.waiter.cancel() {
            // This waiter was already notified - pass the notification to another waiter.
            self.waiter.waiter_queue.notify(1);
        }
    }
}

#[cfg(test)]
mod test {
    use super::*;

    #[test]
    fn test_add_waiter() {
        let waiter_queue = WaiterQueue::new();

        let a = WaiterNode::new();
        let b = WaiterNode::new();
        let c = WaiterNode::new();

        waiter_queue.add_waiter(NonNull::from(&a));
        waiter_queue.add_waiter(NonNull::from(&b));
        waiter_queue.add_waiter(NonNull::from(&c));

        assert!(waiter_queue.remove_waiter(NonNull::from(&b)));
        assert!(waiter_queue.remove_waiter(NonNull::from(&a)));
        assert!(waiter_queue.remove_waiter(NonNull::from(&c)));

        assert!(!waiter_queue.remove_waiter(NonNull::from(&a)));
        assert!(!waiter_queue.remove_waiter(NonNull::from(&b)));
        assert!(!waiter_queue.remove_waiter(NonNull::from(&c)));
    }

    #[test]
    fn test_register_waiter() {
        let waiter_queue = WaiterQueue::new();

        let a = core::pin::pin!(Waiter::new(&waiter_queue));
        let b = core::pin::pin!(Waiter::new(&waiter_queue));
        let c = core::pin::pin!(Waiter::new(&waiter_queue));

        a.as_ref().register();
        b.as_ref().register();
        c.as_ref().register();

        assert_eq!(b.cancel(), false);
        assert_eq!(a.cancel(), false);
        assert_eq!(c.cancel(), false);
    }

    #[test]
    fn test_notify() {
        let waiter_queue = WaiterQueue::new();

        let a = core::pin::pin!(Waiter::new(&waiter_queue));
        let b = core::pin::pin!(Waiter::new(&waiter_queue));
        let c = core::pin::pin!(Waiter::new(&waiter_queue));

        a.as_ref().register();
        b.as_ref().register();
        c.as_ref().register();

        waiter_queue.notify(2);

        assert_eq!(b.cancel(), true);
        assert_eq!(a.cancel(), true);
        assert_eq!(c.cancel(), false);
    }
}