//! Local Sync is a crate that providing non-thread-safe data structures useful
//! for async programming.
//! If you use a runtime with thread-per-core model(for example the Monoio), you
//! may use this crate to avoid the cost of communicating across threads.
// shared basic data structure
// Semaphore
// BoundedChannel and UnboundedChannel
// OneshotChannel
// OnceCell
pub use ;