b0VIM 7.4�xULdradtkeCIQ-20121203-01C:/Users/dradtke/carhole/rust/lobby/src/lib.rs3210#"! Utp�G&O60dadK{G��i���gc�
�
�
�
�
�
b
1

�e������2�
�
K
)


�	�	�	]	@			����}L%	������H��L
��R��{��~"����(�U/!�����~_D��    ///         IoError(err) => {}, // IO error occurred    ///         Data(data) => {}, // process data    ///         Connected => {}, // new client    ///     match result {    ///     use ScanResult::*;    /// lobby.scan(|id, result| {    /// ```    ///    /// # Example    ///    /// Scan the clients' message queues for data.    }        failed        }            }                failed.push((id, e));            if let Err(e) = conn.write_all(data) {        for (id, &mut (_, ref mut conn)) in self.connections.lock().unwrap().iter_mut().filter(|&(id, _)| predicate(id)) {        let mut failed = Vec::new();    fn message<P>(&mut self, predicate: P, data: &[u8]) -> Vec<(usize, io::Error)>         let (new_s, new_r) = channel();        let names = Arc::new(Mutex::new(VecMap::new()));        let connections = Arc::new(Mutex::new(VecMap::new()));        let listener = try!(TcpListener::bind(&addr));    pub fn new<A>(addr: A) -> io::Result<Lobby> where A: ToSocketAddrs {    /// method.    /// Any additional data sent by the client will need to be processed via the `scan()`    ///    /// Note that this is not necessarily a unique identifier.    /// its termination, which will serve as the name associated with this connection.    /// client should send is a UTF-8 encoded string followed by a 0 byte to indicate    /// plus an additional thread for each connection. The first thing any new    /// Creating a Lobby will spawn a new thread listening for incoming connections,    ///    /// Create a new Lobby server at the specified address.impl Lobby {}    thread: JoinHandle,    new_r: Receiver<usize>,    names: Arc<Mutex<VecMap<String>>>,    connections: Arc<Mutex<VecMap<ClientConn>>>,    listener: TcpListener,pub struct Lobby {/// A Lobby server instance.type ClientConn = (Receiver<io::Result<Vec<u8>>>, TcpStream);use std::sync::mpsc::{channel, Receiver, TryRecvError};use std::sync::{Arc, Mutex};use std::thread::{self, JoinHandle};use std::net::{TcpListener, TcpStream, ToSocketAddrs};use std::io::{self, BufRead, Write, BufReader};use std::collections::{VecDeque, VecMap};#![allow(dead_code)]#![feature(collections, io, net)]//! data sent will be queued up to be scanned by the server.//! name followed by a 0 byte to indicate its termination. After that, all further//! thing a client should do after establishing the connection is send a UTF-8 encoded//! Clients can then connect to the server using `TcpStream::connect()`. The first//!//! ```//! }//!     });//!         }//!             ScanResult::Disconnected => println!("{} has disconnected.", name),//!             ScanResult::IoError(err) => println!("{} ran into an IO error: {}", name, err),//!             ScanResult::Data(data) => println!("{} sent {} bytes of data.", name, data.len()),//!             ScanResult::Connected => println!("{} has connected.", name),//!         match result {//!         let name = server.name(id).unwrap();//!     server.scan(|id, result| {//! loop {//!//! let server = Lobby::new("127.0.0.1:8080").unwrap();//!//! use lobby::{Lobby, ScanResult};//! extern crate lobby;//! ```//!//! Here's how you spin up a `lobby` server and poll the clients for data://!//! as clients disconnect from the server.//! Each client is represented using a unique integer id, and id's are recycled//!//! for messaging them and polling them for data.//! which automatically keeps track of connected clients and provides facilities//! The `lobby` crate is designed to provide a convenient way to spin up a server//!//! TCP server implementation suitable for chat rooms and games.adg;	0���B�o\0"�
�
h
F
��n
�����M?
�
�
[
U
S
R
1

�	�	�	�	�	r	O	=	;	/	#		��}    Disconnected,    Connected,    IoError(io::Error),    Dat}}    Disconnected,    /// A client has disconnected.    Connected, }    Disconne}    Discon}    Discon}    Disconnected,    /// A client has disconnected.    Connected,    /// A new client has connected.    IoError(io::Error),    /// An IO error occurred while scanning.    Data(Vec<u8>),    /// The client sent data.pub enum ScanResult {/// The result of a client scan.}    }        self.names.lock().unwrap().get(&client).map(|s| s.clone())    pub fn name(&self, client: usize) -> Option<String> {    /// Get the registered name for a given client.    }        }            callback(id, result);            }                self.connections.lock().unwrap().remove(&id);            if let ScanResult::Disconnected = result {        for (id, result) in results.into_iter() {        }            }                Err(TryRecvError::Disconnected) => results.push((id, ScanResult::Disconnected)),                Err(TryRecvError::Empty) => {}, // do nothing                Ok(Err(err)) => results.push((id, ScanResult::IoError(err))),                Ok(Ok(data)) => results.push((id, ScanResult::Data(data))),            match dr.try_recv() {        for (id, &mut (ref mut dr, _)) in self.connections.lock().unwrap().iter_mut() {        let mut results = Vec::with_capacity(self.connections.lock().unwrap().len());        }            }                Err(_) => unimplemented!(),                },                    panic!("tried to check for new clients on disconnected channel!");                Err(e) if e == TryRecvError::Disconnected => {                Err(e) if e == TryRecvError::Empty => break,                Ok(id) => callback(id, ScanResult::Connected),            match self.new_r.try_recv() {        loop {    pub fn scan<F: Fn(usize, ScanResult) -> ()>(&self, callback: F) {ade	&���{TS/��j1�
�
~
c
b

����T
���V+�
m
,
	
�	�	`	4		��l9/������zfJ?98����a���{�k8���������aB'���    ///         IoError(err) => {}, // IO error occurred    ///         Data(data) => {}, // process data    ///         Connected => {}, // new client    ///     match result {    ///     use ScanResult::*;    /// lobby.scan(|id, result| {    /// ```    ///    /// # Example    ///    /// Scan the clients' message queues for data.    }        failed        }            }                failed.push((id, e));            if let Err(e) = conn.write_all(data) {        for (id, &mut (_, ref mut conn)) in self.connections.lock().unwrap().iter_mut().filter(|&(id, _)| predicate(id)) {        let mut failed = Vec::new();    fn message<P>(&mut self, predicate: P, data: &[u8]) -> Vec<(usize, io::Error)> where P: Fn(usize) -> bool {    /// Send a message to every connected client for which `predicate` returns true.    }        self.message(|id| id != client, data)    pub fn message_rest(&mut self, client: usize, data: &[u8]) -> Vec<(usize, io::Error)> {    /// Send a message to every client but one.    }        self.message(|_| true, data)    pub fn broadcast(&mut self, data: &[u8]) -> Vec<(usize, io::Error)> {    /// Send a message to all connected clients.    }        })            thread: thread,            nr: nr,            names: names,            connections: connections,            listener: listener,        Ok(Lobby{        };            })                }                    }                        connections.lock().unwrap().insert(new_id, (dr, conn));                        });                            }                                }                                    }                                        break;                                         },                                                },                                                   },                                                       },                                                  },                                    return;                                    free_ids.lock().unwrap().push_back(my_id);                                    drop(ds);                                Err(_) => {                                },                                    new_s.send(new_id).unwrap();                                    names.lock().unwrap().insert(my_id, String::from_utf8(name_buf).unwrap());                                    name_buf.pop(); // remove the delimiting 0                                Ok(_) => {                            match reader.read_until(0, &mut name_buf) {                            let my_id = new_id;                            let mut name_buf = Vec::new();                            let mut reader = BufReader::new(conn_reader);                        thread::spawn(move || {                        let names = names.clone();                        let new_s = new_s.clone();                        let (ds, dr) = channel();                        let conn_reader = conn.try_clone().unwrap();                        };                            None => { id += 1; id },                            Some(id) => id,                        let new_id = match free_ids.lock().unwrap().pop_front() {                        let free_ids = free_ids.clone();                    if let Ok(conn) = conn {                for conn in listener.incoming() {                let free_ids = Arc::new(Mutex::new(VecDeque::new()));                let mut id = 0;            thread::spawn(move || {            let names = names.clone();            let connections = connections.clone();            let listener = listener.try_clone().unwrap();        let thread = {ad6�O���w+�nKJ
�
�
p
>
���tV:9�������tN4�
�
�
�
�
�
U
;
�	�	�	�	�	�	6		����*"��R$��bH��8������~v��    /// in their main loop in order to continuously process data.    /// this method does not block. Most applications will want to wrap this call up    /// Note that the callback is only invoked if there is something to report, and that    ///    /// Scan the clients' message queues for data.    }        failed        }            }                failed.push((id, e));            if let Err(e) = conn.write_all(data) {        for (id, &mut (_, ref mut conn)) in self.connections.lock().unwrap().iter_mut().filter(|&(id, _)| predicate(id)) {        let mut failed = Vec::new();    pub fn message<P>(&self, predicate: P, data: &[u8]) -> Vec<(usize, io::Error)> where P: Fn(usize) -> bool {    /// the error itself.    /// Returns a list of tuples pairing the id of each client that ran into an IO error with    ///    /// Send a message to every connected client for which `predicate` returns true.    }        self.message(|id| id != client, data)    pub fn message_rest(&self, client: usize, data: &[u8]) -> Vec<(usize, io::Error)> {    /// the error itself.    /// Returns a list of tuples pairing the id of each client that ran into an IO error with    ///    /// Send a message to every client but one. Useful for, e.g., one client messaging the others.    }        self.message(|id| id == client, data)    pub fn message_client(&self, client: usize, data: &[u8]) -> Vec<(usize, io::Error)> {    /// the error itself.    /// Returns a list of tuples pairing the id of each client that ran into an IO error with    ///    /// Send a message to a single client.    }        self.message(|_| true, data)    pub fn message_all(&self, data: &[u8]) -> Vec<(usize, io::Error)> {    /// the error itself.    /// Returns a list of tuples pairing the id of each client that ran into an IO error with    ///    /// Send a message to all connected clients.    }        })            thread: thread,            new_r: new_r,            names: names,            connections: connections,            listener: listener,        Ok(Lobby{        };            })                }                    }                        connections.lock().unwrap().insert(new_id, (dr, conn));                        });                            }                                }                                    }                                        break;                                        free_ids.lock().unwrap().push_back(my_id);                                        drop(ds);                                    } else {                                        reader.consume(read);                                    if read > 0 {                                if let Some(read) = result {                                };                                    Err(e) => { ds.send(Err(e)).unwrap(); None },                                    Ok(data) => { ds.send(Ok(data.to_vec())).unwrap(); Some(data.len()) },                                    Ok(data) if data.len() == 0 => Some(0),                                let result = match reader.fill_buf() {                            loop {                            }