pub struct LookupStateTool { /* private fields */ }Expand description
Readers and writers of a state item.
Implementations§
Source§impl LookupStateTool
impl LookupStateTool
pub fn new(context: CodegraphContext) -> Self
Trait Implementations§
Source§impl Clone for LookupStateTool
impl Clone for LookupStateTool
Source§fn clone(&self) -> LookupStateTool
fn clone(&self) -> LookupStateTool
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for LookupStateTool
impl Debug for LookupStateTool
Source§impl Tool for LookupStateTool
impl Tool for LookupStateTool
Source§const DESCRIPTION: Option<&str>
const DESCRIPTION: Option<&str>
Optional human-readable description shown to the model.
Source§type ARGUMENTS = LookupStateArgs
type ARGUMENTS = LookupStateArgs
The strongly-typed argument struct. It must implement
serde::de::DeserializeOwned (to be parsed from the model’s JSON
payload) and schemars::JsonSchema (to generate the schema sent to
the model).Source§fn invoke(
&self,
arguments: Self::ARGUMENTS,
) -> impl Future<Output = Result<String, LLMYError>> + Send
fn invoke( &self, arguments: Self::ARGUMENTS, ) -> impl Future<Output = Result<String, LLMYError>> + Send
Performs the tool’s actual work on already-deserialized
arguments
and returns the textual result that will be sent back to the model.Source§const STRICT: bool = false
const STRICT: bool = false
Whether the model should be asked to honour the JSON schema strictly.
Maps to OpenAI’s
strict field on the function descriptor.Source§fn validate(
&self,
arguments: Self::ARGUMENTS,
) -> impl Future<Output = Result<(), String>> + Send
fn validate( &self, arguments: Self::ARGUMENTS, ) -> impl Future<Output = Result<(), String>> + Send
Phase-one gate on the same deserialized
arguments Self::invoke
receives, run by the agent loop before any tool of the turn executes.
The arguments are already schema-checked — assume they conform; a
mismatch never reaches here (the execution path reports it as
LLMYError::IncorrectToolCall).
Err(reason) rejects the call: the loop wraps it into
LLMYError::ToolCallRejected bound to the wire call and discards
the whole model turn — nothing has run yet, so the rejection costs
zero side effects — then asks again; the reason is logged,
never fed back to the model. Read moreAuto Trait Implementations§
impl Freeze for LookupStateTool
impl RefUnwindSafe for LookupStateTool
impl Send for LookupStateTool
impl Sync for LookupStateTool
impl Unpin for LookupStateTool
impl UnsafeUnpin for LookupStateTool
impl UnwindSafe for LookupStateTool
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Source§impl<T> BorrowMut<T> for Twhere
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impl<T> BorrowMut<T> for Twhere
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Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
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impl<T> CloneToUninit for Twhere
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Source§impl<T> Instrument for T
impl<T> Instrument for T
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otherwise. Read moreSource§impl<D> OwoColorize for D
impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
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C: Color,
Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
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Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
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Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
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Change the background color to yellow
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Change the foreground color to blue
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Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to magenta
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Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to purple
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Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
Change the foreground color to cyan
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Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>
Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>
Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
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Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
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Change the foreground color to bright red
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Change the background color to bright red
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Change the foreground color to bright green
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Change the background color to bright green
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Change the foreground color to bright yellow
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Change the background color to bright yellow
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Change the foreground color to bright blue
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Change the background color to bright blue
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Change the foreground color to bright magenta
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Change the foreground color to bright cyan
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Change the foreground color to bright white
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Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>
Make the text bold
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Make the text dim
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Make the text italicized
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Make the text underlined
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Make the text blink
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Swap the foreground and background colors
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Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
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Color: DynColor,
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compile-time. If the color is constant, use either
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Color: DynColor,
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Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
OwoColorize::bg or
a color-specific method, such as OwoColorize::on_yellow, Read moreSource§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the foreground color to a specific RGB value.
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&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the background color to a specific RGB value.
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Sets the foreground color to an RGB value.
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Sets the background color to an RGB value.
Source§impl<T> Pointable for T
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Source§impl<T> PolicyExt for Twhere
T: ?Sized,
impl<T> PolicyExt for Twhere
T: ?Sized,
Source§impl<T> ToolDyn for T
impl<T> ToolDyn for T
Source§fn name(&self) -> String
fn name(&self) -> String
Returns the tool’s name as advertised to the model. Must be unique
within a
ToolBox.Source§fn description(&self) -> Option<String>
fn description(&self) -> Option<String>
Returns the human-readable description shown to the model, if any.
Source§fn run(
&self,
arguments: Value,
) -> Pin<Box<dyn Future<Output = Result<String, LLMYError>> + Send + '_>>
fn run( &self, arguments: Value, ) -> Pin<Box<dyn Future<Output = Result<String, LLMYError>> + Send + '_>>
Invokes the tool with a
serde_json::Value as arguments.Source§fn validate(
&self,
arguments: Value,
) -> Pin<Box<dyn Future<Output = Result<(), String>> + Send + '_>>
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Phase-one gate the agent loop runs on every call of a turn before any
tool executes, on the same parsed arguments the execution path uses.
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verdicts belong to the execution path (
IncorrectToolCall), never to
validate. Err(reason) rejects the call: the
loop wraps it into LLMYError::ToolCallRejected bound to the wire
call, discards the whole model turn (no tool in the batch runs) and
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fn to_openai_obejct(&self) -> WithOtherFields<ChatCompletionToolRaw>
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fn to_mcp_tool(&self) -> Tool
Renders the tool as an MCP
rmcp::model::Tool descriptor.