pub enum Priority {
Critical,
High,
Normal,
Low,
}Expand description
Priority: Instruction strength/enforcement level
Controls how strongly a knowledge fragment should be enforced during prompt generation. Higher priority fragments appear first and are treated as more critical constraints.
Variants§
Critical
Critical: Absolute must-follow (violation = error / strong negative constraint)
High
High: Recommended/emphasized (explicit instruction)
Normal
Normal: Standard context (general guidance)
Low
Low: Reference information (background info)
Implementations§
Trait Implementations§
Source§impl<'de> Deserialize<'de> for Priority
impl<'de> Deserialize<'de> for Priority
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Ord for Priority
impl Ord for Priority
Source§impl PartialOrd for Priority
impl PartialOrd for Priority
impl Copy for Priority
impl Eq for Priority
impl StructuralPartialEq for Priority
Auto Trait Implementations§
impl Freeze for Priority
impl RefUnwindSafe for Priority
impl Send for Priority
impl Sync for Priority
impl Unpin for Priority
impl UnwindSafe for Priority
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more