use std::pin::Pin;
use std::future::Future;
use crossterm::event::KeyEvent;
use crate::tui::app::{App, GlobalMode};
use super::OverlayHandler;
pub struct RpcManagerHandler;
impl OverlayHandler for RpcManagerHandler {
fn name(&self) -> &'static str {
"RpcManager"
}
fn can_handle(&self, mode: &GlobalMode) -> bool {
matches!(mode, GlobalMode::RpcManager)
}
fn handle<'a>(
&'a self,
app: &'a mut App,
key: KeyEvent,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'a>> {
Box::pin(async move {
super::super::rpc_workers::handle_rpc_workers_key(app, key);
})
}
}