llm-kernel 0.3.6

Foundation library for Rust AI-native apps — provider catalog, LLM client, MCP server, search, telemetry, and safety
Documentation
//! Embedding types and trait definitions.

/// A single embedding result.
#[derive(Debug, Clone)]
pub struct EmbeddingResult {
    /// The embedding vector.
    pub vector: Vec<f32>,
    /// Source text (for debugging).
    pub text_preview: String,
}

impl EmbeddingResult {
    /// Dimensionality of the embedding vector.
    pub fn dim(&self) -> usize {
        self.vector.len()
    }

    /// Compute cosine similarity between two embedding results.
    pub fn cosine_similarity(&self, other: &EmbeddingResult) -> f64 {
        cosine_similarity(&self.vector, &other.vector)
    }
}

/// Returns up to 64 chars of `text`, appending `…` if truncated.
///
/// Uses character boundaries, so multibyte UTF-8 input never panics.
#[allow(dead_code)]
pub(crate) fn text_preview(text: &str) -> String {
    match text.char_indices().nth(64) {
        Some((i, _)) => format!("{}", &text[..i]),
        None => text.to_string(),
    }
}

/// Normalize a vector in-place to unit length (L2 norm).
///
/// No-op on zero vectors to avoid division by zero.
pub fn normalize(v: &mut [f32]) {
    let norm: f32 = v.iter().map(|x| x * x).sum::<f32>().sqrt();
    if norm > 0.0 {
        v.iter_mut().for_each(|x| *x /= norm);
    }
}

/// Compute cosine similarity between two f32 vectors.
///
/// Accumulates dot product and squared norms in f64 to avoid precision
/// loss in high-dimensional spaces (384–1024 dims) where f32 rounding
/// can flip ranking order between near-identical candidates.
pub fn cosine_similarity(a: &[f32], b: &[f32]) -> f64 {
    if a.len() != b.len() || a.is_empty() {
        return 0.0;
    }
    let (dot, sum_a, sum_b) =
        a.iter()
            .zip(b.iter())
            .fold((0.0f64, 0.0f64, 0.0f64), |(dot, sa, sb), (&x, &y)| {
                let x = x as f64;
                let y = y as f64;
                (dot + x * y, sa + x * x, sb + y * y)
            });
    let denom = sum_a.sqrt() * sum_b.sqrt();
    if denom == 0.0 { 0.0 } else { dot / denom }
}

/// Trait for embedding providers.
///
/// Implementations may use local models (candle, ONNX) or remote APIs (OpenAI).
pub trait EmbeddingProvider: Send + Sync {
    /// The dimensionality of the embedding vectors.
    fn dim(&self) -> usize;

    /// Embed a single text string.
    fn embed(&self, text: &str) -> anyhow::Result<EmbeddingResult>;

    /// Embed multiple texts in batch.
    ///
    /// The default implementation calls [`embed`](Self::embed) for each text.
    /// Returns an error on the **first** failure — successful results up to
    /// that point are discarded. For fine-grained error handling, call
    /// [`embed`](Self::embed) individually and collect results manually.
    fn embed_batch(&self, texts: &[&str]) -> anyhow::Result<Vec<EmbeddingResult>> {
        texts.iter().map(|t| self.embed(t)).collect()
    }

    /// Provider name for display.
    fn name(&self) -> &str;
}

#[cfg(test)]
mod tests {
    use super::*;

    #[test]
    fn cosine_similarity_identical() {
        let v = vec![1.0, 0.0, 0.0];
        assert!((cosine_similarity(&v, &v) - 1.0).abs() < 1e-6);
    }

    #[test]
    fn cosine_similarity_orthogonal() {
        let a = vec![1.0, 0.0];
        let b = vec![0.0, 1.0];
        assert!((cosine_similarity(&a, &b)).abs() < 1e-6);
    }

    #[test]
    fn cosine_similarity_opposite() {
        let a = vec![1.0, 0.0];
        let b = vec![-1.0, 0.0];
        assert!((cosine_similarity(&a, &b) + 1.0).abs() < 1e-6);
    }

    #[test]
    fn cosine_similarity_empty() {
        assert_eq!(cosine_similarity(&[], &[]), 0.0f64);
    }

    #[test]
    fn cosine_similarity_unequal_len() {
        assert_eq!(cosine_similarity(&[1.0], &[1.0, 2.0]), 0.0f64);
    }

    #[test]
    fn embedding_result_similarity() {
        let a = EmbeddingResult {
            vector: vec![1.0, 0.0],
            text_preview: "a".into(),
        };
        let b = EmbeddingResult {
            vector: vec![0.0, 1.0],
            text_preview: "b".into(),
        };
        assert!((a.cosine_similarity(&b)).abs() < 1e-6);
    }

    #[test]
    fn embedding_result_dim() {
        let e = EmbeddingResult {
            vector: vec![1.0, 0.0, 0.5],
            text_preview: "test".into(),
        };
        assert_eq!(e.dim(), 3);
    }

    // Regression: f32 accumulation in 512-dim spaces loses enough precision
    // that self-similarity deviates from 1.0 by > 1e-6. f64 accumulation
    // keeps it within 1e-10.
    #[test]
    fn cosine_similarity_f64_precision_high_dim() {
        let scale = (512f64).sqrt().recip() as f32;
        let v: Vec<f32> = vec![scale; 512];
        let sim = cosine_similarity(&v, &v);
        assert!(
            (sim - 1.0).abs() < 1e-10,
            "self-similarity too far from 1.0: {sim}"
        );
    }

    // Regression: with f32 accumulation, near-identical 384-dim vectors can
    // produce equal similarity scores, flipping ranking order.
    #[test]
    fn cosine_similarity_ranking_preserved() {
        let n = 384;
        let base: Vec<f32> = vec![1.0f32; n];
        let mut nudged = base.clone();
        nudged[0] = 1.0 + 1e-4;
        let sim_exact = cosine_similarity(&base, &base);
        let sim_off = cosine_similarity(&base, &nudged);
        assert!(
            sim_exact > sim_off,
            "ranking flip: self-sim {sim_exact} <= nudged {sim_off}"
        );
    }
}