package utils
import (
"math"
)
type Welford struct {
count float64
mean float64
m2 float64
}
func (w *Welford) Reset() {
w.count = 0
w.mean = 0
w.m2 = 0
}
func (w *Welford) Update(v float64) {
w.count++
d := v - w.mean
w.mean += d / w.count
d2 := v - w.mean
w.m2 += d * d2
}
func (w Welford) Value() (mean, variance, sampleVariance float64) {
if w.count < 2 {
return w.mean, 0, 0
}
return w.mean, w.m2 / w.count, w.m2 / (w.count - 1)
}
func (w Welford) Count() float64 {
return w.count
}
func (w Welford) Mean() float64 {
return w.mean
}
func (w Welford) Variance() float64 {
return w.m2 / (w.count - 1)
}
func (w Welford) StdDev() float64 {
return math.Sqrt(w.Variance())
}
func WelfordMerge(ws ...Welford) Welford {
switch len(ws) {
case 0:
return Welford{}
case 1:
return ws[0]
case 2:
if ws[0].count == 0 {
return ws[1]
}
if ws[1].count == 0 {
return ws[0]
}
count := ws[0].count + ws[1].count
delta := ws[1].mean - ws[0].mean
return Welford{
count: count,
mean: (ws[0].mean*ws[0].count + ws[1].mean*ws[1].count) / count,
m2: ws[0].m2 + ws[1].m2 + delta*delta*ws[0].count*ws[1].count/count,
}
default:
n := len(ws) >> 1
return WelfordMerge(WelfordMerge(ws[:n]...), WelfordMerge(ws[n:]...))
}
}