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//! Result module.
//!
//! This public module implements the Liora result/status page component for success, warning, error, and empty states. It keeps the reusable
//! component logic inside `liora-components` rather than Gallery or Docs so
//! downstream GPUI applications can compose the same behavior with their own
//! app state, assets, and release policy.
//!
//! ## Usage model
//!
//! Components in this module render native GPUI element trees. Stateless builder
//! values can be constructed inline, while controls with focus, selection,
//! popup, drag, or editing state should be stored as `gpui::Entity<T>` fields in
//! the parent view so state survives GPUI render passes.
//!
//! ## Design contract
//!
//! The implementation should use Liora theme tokens from `liora-core` and
//! `liora-theme`, keep accessibility-oriented keyboard/pointer behavior close to
//! the component, and avoid app-specific Gallery/Docs resources in this SDK
//! crate.
use gpui::{AnyElement, App, IntoElement, RenderOnce, SharedString, Window, div, prelude::*, px};
use liora_core::Config;
use liora_icons::Icon;
use liora_icons_lucide::IconName;
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
/// Options that control result status behavior.
pub enum ResultStatus {
#[default]
/// Uses informational semantic color tokens.
Info,
/// Uses success semantic color tokens.
Success,
/// Uses warning semantic color tokens.
Warning,
/// Reports a error failure.
Error,
}
/// Fluent native GPUI component for rendering Liora result.
pub struct Result {
status: ResultStatus,
title: SharedString,
sub_title: Option<SharedString>,
icon: Option<AnyElement>,
extra: Option<Box<dyn Fn(&mut Window, &mut App) -> AnyElement + 'static>>,
}
impl Result {
/// Creates `Result` initialized from the supplied title.
pub fn new(title: impl Into<SharedString>) -> Self {
Self {
status: ResultStatus::Info,
title: title.into(),
sub_title: None,
icon: None,
extra: None,
}
}
/// Sets the status value used by the component.
pub fn status(mut self, s: ResultStatus) -> Self {
self.status = s;
self
}
/// Sets the sub title displayed or consumed by the component.
pub fn sub_title(mut self, sub: impl Into<SharedString>) -> Self {
self.sub_title = Some(sub.into());
self
}
/// Sets the tray icon configuration value.
pub fn icon(mut self, icon: impl IntoElement) -> Self {
self.icon = Some(icon.into_any_element());
self
}
/// Sets the extra value used by the component.
pub fn extra<F>(mut self, f: F) -> Self
where
F: Fn(&mut Window, &mut App) -> AnyElement + 'static,
{
self.extra = Some(Box::new(f));
self
}
}
impl RenderOnce for Result {
fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
let theme = cx.global::<Config>().theme.clone();
let (icon_name, color) = match self.status {
ResultStatus::Success => (IconName::CircleCheckBig, theme.success.base),
ResultStatus::Warning => (IconName::TriangleAlert, theme.warning.base),
ResultStatus::Error => (IconName::CircleX, theme.danger.base),
ResultStatus::Info => (IconName::Info, theme.primary.base),
};
div()
.flex()
.flex_col()
.items_center()
.justify_center()
.w_full()
.p_12()
.gap_4()
.child(
div()
.flex()
.items_center()
.justify_center()
.w(px(72.0))
.h(px(72.0))
.child(match self.icon {
Some(icon) => icon,
None => Icon::new(icon_name)
.size(px(72.0))
.color(color)
.into_any_element(),
}),
)
.child(
div()
.text_xl()
.font_weight(gpui::FontWeight::BOLD)
.text_color(theme.neutral.text_1)
.child(self.title),
)
.when_some(self.sub_title, |s, sub| {
s.child(div().text_sm().text_color(theme.neutral.text_3).child(sub))
})
.when_some(self.extra, |s, extra| {
s.child(div().mt_4().child((extra)(window, cx)))
})
}
}
impl IntoElement for Result {
type Element = gpui::Component<Self>;
fn into_element(self) -> Self::Element {
gpui::Component::new(self)
}
}