linya
Simple concurrent progress bars.

Features
- Intuitive API.
- First-class support for
rayon, etc. - Efficient, allocation-free redraws.
- Addition of new subbars on-the-fly.
- Single-threaded multi-bars.
- Light-weight, only a single dependency.
Usage
linya is designed around the multi-bar case, and unlike other progress bar
libraries, has no separate type for individual bars. Instead, we use the
Progress type, a "bar coordinator".
Multi Bars
Progress does not implement Clone, Send, or Sync, and so must be wrapped
in the usual concurrent sharing types before being passed between
threads:
use ;
use ;
use *;
let progress = new;
// `into_par_iter()` is from `rayon`, and lets us parallelize some
// operation over a collection "for free".
.into_par_iter.for_each_with;
Notice that new bars are added on-the-fly from within forked threads. We
call Progress::bar to obtain a new "bar handle", and then pass that
handle back to the parent Progress when incrementing/drawing.
See Progress::inc_and_draw and Progress::set_and_draw to advance and
render the bars.
Single Bars
Progress can also be used in a single-threaded context for individual
bars. The usage is the same, except that no locking is required:
use ;
let mut progress = new;
let bar: Bar = progress.bar;
// Use in a loop, etc.
progress.set_and_draw;
In this way, you could even have multi-bars in a single-threaded context.
Caveats
Some of the points below may be fixed in future releases.
- Your terminal must support ANSI codes.
- No dedicated render thread, to keep usage simple.
- No bar templating, to avoid dependencies.
- No other bar styling (yet).
- No "rates", since rerenders are not time-based.
- No bar clearing after completion.
- No spinners, also due to no sense of time.
- No dynamic resizing of bars if window size changes.
If you need more customizable progress bars and are willing to accept heavier dependencies, please consider indicatif.
Trivia
Linya is the Quenya word for "pool", as in a beautiful mountain pool.