use impl_prelude::*;
use ndarray::prelude::*;
use ndarray::{Data, DataMut};
use lapack::c::Layout;
use std::slice;
pub fn matrix_with_layout<T: LinxalImplScalar, Sh>(d: Sh, layout: Layout)
-> Array<T, Ix2>
where Sh: ShapeBuilder<Dim=Ix2> {
let shape = match layout {
Layout::RowMajor => d.into_shape(),
Layout::ColumnMajor => d.f(),
};
Array::default(shape)
}
pub fn slice_and_layout_mut<D, S: DataMut<Elem = D>>(mat: &mut ArrayBase<S, Ix2>)
-> Option<(&mut [S::Elem], Layout, Ixs)> {
let strides = {
let s = mat.strides();
(s[0], s[1])
};
if strides.0 < 0 || strides.1 < 0 {
return None;
}
let dim = mat.dim();
if strides.1 == 1 {
let m = strides.0;
let s = unsafe {
let nelem: usize = (dim.0 - 1) * m as usize + dim.1;
slice::from_raw_parts_mut(mat.as_mut_ptr(), nelem)
};
Some((s, Layout::RowMajor, m))
} else if strides.0 == 1 {
let n = strides.1;
let s = unsafe {
let nelem: usize = (dim.1 - 1) * n as usize + dim.0;
slice::from_raw_parts_mut(mat.as_mut_ptr(), nelem)
};
Some((s, Layout::ColumnMajor, n))
} else {
None
}
}
pub fn slice_and_layout<D, S: Data<Elem = D>>(mat: &ArrayBase<S, Ix2>)
-> Option<(&[S::Elem], Layout, Ixs)> {
let strides = {
let s = mat.strides();
(s[0], s[1])
};
if strides.0 < 0 || strides.1 < 0 {
return None;
}
let dim = mat.dim();
if strides.1 == 1 {
let m = strides.0;
let s = unsafe {
let nelem: usize = (dim.0 - 1) * m as usize + dim.1;
slice::from_raw_parts(mat.as_ptr(), nelem)
};
Some((s, Layout::RowMajor, m))
} else if strides.0 == 1 {
let n = strides.1;
let s = unsafe {
let nelem: usize = (dim.1 - 1) * n as usize + dim.0;
slice::from_raw_parts(mat.as_ptr(), nelem)
};
Some((s, Layout::ColumnMajor, n))
} else {
None
}
}
pub fn slice_and_layout_matching_mut<D, S: DataMut<Elem = D>>(mat: &mut ArrayBase<S, Ix2>,
layout: Layout)
-> Option<(&mut [S::Elem], Ixs)> {
let dim = mat.dim();
if dim.1 == 1 {
let m = mat.strides()[0];
let s = unsafe {
let nelem: usize = (dim.0 - 1) * m as usize + dim.1;
slice::from_raw_parts_mut(mat.as_mut_ptr(), nelem)
};
return Some((s, m));
}
if let Some((slice, lo, ld)) = slice_and_layout_mut(mat) {
if lo == layout {
return Some((slice, ld));
}
}
None
}