# link-section

| `ctor` | [](https://docs.rs/ctor) | [](https://crates.io/crates/ctor) |
| `dtor` | [](https://docs.rs/dtor) | [](https://crates.io/crates/dtor) |
| `link-section` | [](https://docs.rs/link-section) | [](https://crates.io/crates/link-section) |
A crate for defining link sections in Rust.
Sections are defined using the `#[section]` macro. This creates an associated
`data` and `text` section, and items decorated with the `#[in_section]` macro
are placed into the associated section.
## Platform Support
| Linux | ✅ Supported, uses orphan section handling (§1) |
| \*BSD | ✅ Supported, uses orphan section handling (§1) |
| macOS | ✅ Fully supported |
| Windows | ✅ Fully supported |
| WASM | ⚠️ Only integers can be stored in sections and may require host environment support (§2) (§3) |
| Other LLVM/GCC platforms | ✅ Supported, uses orphan section handling (§1) |
(§1) Orphan section handling is a feature of the linker that allows sections to
be defined without a pre-defined name.
(§2) Wasm only allows plain bytes in `#[link_section]` statics (no pointers).
(§3) Host environment support (by calling the exported `register_link_section`
function) is required to register each section with the runtime. As a
consequence, the functions available on the `Section` and `TypedSection` types
are not `const`.
## Platform Details
Each platform has a slightly different implementation of section control.
### Linux and other LLVM/GCC platforms
- Has start/end symbols: ✅ (C-compatible names only)
- Supports linker sorting: ❌
On Linux and other LLVM/GCC platforms, the linker supports orphan sections,
which allow sections to be defined without a pre-defined name. These sections
are emitted as if they were r/w `.data`. For sections with C-compatible names,
the linker will emit start/end symbols for the section.
Orphan sections are not sorted via numeric suffix (e.g.: `SECTION.1`,
`SECTION.2`, etc.) with the default linker script.
### macOS
- Has start/end symbols: ✅
- Supports linker sorting: ❌
On macOS, sections are configured via `__DATA` or `__TEXT` prefix and option
suffixes (`regular`, `no_dead_strip`, etc.). The linker emits start and stop
symbols, but Rust requires a (somewhat-stable) `\x01` prefix to avoid mangling
the section name. macOS does not support ordering in the linker.
### Windows
- Has start/end symbols: ❌
- Supports linker sorting: ✅
On Windows, the linker does not emit start/end symbols, but all sections with a
common prefix are automatically sorted by suffix, allowing us to use suffixes to
control placement of start/stop symbols that we emit.
See [this blog
post](https://devblogs.microsoft.com/oldnewthing/20181107-00/?p=100155) and
[this blog
post](https://devblogs.microsoft.com/oldnewthing/20181108-00/?p=100165) for more
details about the alphabetical sorting rule.
### WASM
- Has start/end symbols: ❌
- Supports linker sorting: ❌
On WASM platforms, Rust emits data into custom sections which do not support
ordering, and are stored out-of-band. The host environment is responsible for
registering this out-of-band section with this library as this data is not
accessible by the WASM runtime.
## Typed Sections
Typed sections provide a section where all items are of a specific, sized type.
The typed section may be accessed as a slice of the type at zero cost if
desired.
`fn` items are special-cased and stored as function pointers in the typed
section.
## Usage
Create an untyped section using the `#[section]` macro that keeps related items
in close proximity:
```rust
use link_section::{in_section, section};
#[section]
pub static CODE_SECTION: link_section::Section;
#[in_section(CODE_SECTION)]
pub fn link_section_function() {
println!("link_section_function");
}
```
Create a typed section using the `#[section]` macro that stores items of a
specific, sized type:
```rust
mod my_registry {
use link_section::{in_section, section};
pub struct MyStruct {
name: &'static str,
}
#[section]
pub static MY_REGISTRY: link_section::TypedSection<MyStruct>;
mod a {
use super::*;
#[in_section(MY_REGISTRY)]
pub static LINKED_MY_STRUCT: MyStruct = MyStruct { name: "my_struct" };
}
mod b {
use super::*;
#[in_section(MY_REGISTRY)]
pub static LINKED_MY_STRUCT: MyStruct = MyStruct { name: "my_struct_2" };
}
}
```