lini 0.16.0

Pretty diagrams, charts, and technical drawings from plain text, with fine-grained control. Compiles to clean, themeable SVG.
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
mod filters;
mod icon_fit;
mod links;
pub(crate) mod markers; // `marker_size` is read by the router to reserve stub room
mod paints;
mod primitives;
mod rounding;
mod rules;
mod style_block;
mod text;
mod used_vars;
pub(crate) mod values;
mod wavy;

use crate::Options;
use crate::layout::{LaidOut, PlacedNode};
use crate::resolve::{AttrMap, NodeKind, VarTable};
use filters::FilterTable;
pub(crate) use paints::lower as lower_paints;
use rules::RuleSet;
use values::{escape_xml, format_value, num};

pub fn render(laid_out: &LaidOut, opts: &Options) -> String {
    let mut out = String::with_capacity(2048);
    let vb = &laid_out.viewbox;

    use std::fmt::Write;
    writeln!(
        out,
        r#"<svg xmlns="http://www.w3.org/2000/svg" viewBox="{} {} {} {}" width="{}" height="{}" class="lini">"#,
        num(vb.x),
        num(vb.y),
        num(vb.w),
        num(vb.h),
        num(vb.w),
        num(vb.h),
    )
    .unwrap();

    // The stylesheet's structural rules state every paint default once; the
    // root `.lini` rule seeds the inherited text properties (font, size,
    // color) for the whole tree. Per-node differences ride `style=`.
    let ruleset = rules::build(laid_out, opts);
    let used = used_vars::referenced(laid_out, &ruleset);
    // One `:hover ~` reveal rule per tooltip card — live charts only.
    let tooltip_rules = if opts.bake_vars {
        0
    } else {
        tooltip_count(&laid_out.nodes)
    };
    style_block::emit(
        &mut out,
        &laid_out.vars,
        &ruleset,
        &used,
        opts,
        tooltip_rules,
    );

    let filters = FilterTable::collect(&laid_out.nodes, &laid_out.vars, opts);
    if filters.is_empty() && laid_out.gradients.is_empty() && laid_out.hatches.is_empty() {
        out.push_str("  <defs/>\n");
    } else {
        out.push_str("  <defs>\n");
        filters.emit_defs(&mut out, &laid_out.vars, opts);
        paints::emit_defs(laid_out, &mut out, opts);
        out.push_str("  </defs>\n");
    }

    // The backing rect paints the scene background over the whole viewBox
    // [SPEC 13]; its fill comes from the `.lini-canvas` rule (`--lini-bg`), unless the
    // root set an explicit `fill:`, which overrides it inline.
    let canvas_style = match &laid_out.canvas_fill {
        Some(fill) => format!(
            r#" style="fill: {}""#,
            format_value(fill, &laid_out.vars, opts)
        ),
        None => String::new(),
    };
    writeln!(
        out,
        r#"  <rect class="lini-canvas" x="{}" y="{}" width="{}" height="{}"{}/>"#,
        num(vb.x),
        num(vb.y),
        num(vb.w),
        num(vb.h),
        canvas_style,
    )
    .unwrap();

    out.push_str("  <g class=\"lini-scene\">\n");
    for node in in_layer_order(&laid_out.nodes) {
        render_node(&mut out, node, 2, &laid_out.vars, &ruleset, &filters, opts);
    }
    out.push_str("  </g>\n");

    if laid_out.links.is_empty() && laid_out.strays.is_empty() {
        out.push_str("  <g class=\"lini-links\"/>\n");
    } else {
        out.push_str("  <g class=\"lini-links\">\n");
        let polys: Vec<&[(f64, f64)]> = laid_out.links.iter().map(|w| &w.path[..]).collect();
        let caps: Vec<f64> = laid_out.links.iter().map(links::radius_cap).collect();
        let targets = links::fillet_targets(&polys, &caps);
        // The link-label default font size (the `.lini-link-label` rule's value) —
        // a label inlines its own size only when it differs from this.
        let label_size = laid_out
            .sheet
            .link_defaults
            .number("font-size")
            .unwrap_or(11.0);
        for (idx, (link, targets)) in laid_out.links.iter().zip(&targets).enumerate() {
            links::render_link(
                &mut out,
                idx,
                link,
                targets,
                label_size,
                &laid_out.vars,
                &ruleset,
                opts,
            );
        }
        for air in &laid_out.strays {
            links::render_stray(&mut out, air, &laid_out.vars, opts);
        }
        out.push_str("  </g>\n");
    }

    out.push_str("</svg>\n");
    out
}

/// The number of rich tooltip cards (max `tip-N` index + 1) — the renderer emits one
/// `.lini-hit-N:hover ~ .lini-tip-N` reveal rule per card [SPEC 14.8].
fn tooltip_count(nodes: &[PlacedNode]) -> usize {
    fn scan(nodes: &[PlacedNode], max: &mut Option<usize>) {
        for n in nodes {
            for t in &n.type_chain {
                if let Some(i) = t.strip_prefix("tip-").and_then(|s| s.parse::<usize>().ok()) {
                    *max = Some(max.map_or(i, |m| m.max(i)));
                }
            }
            scan(&n.children, max);
        }
    }
    let mut max = None;
    scan(nodes, &mut max);
    max.map_or(0, |m| m + 1)
}

fn render_node(
    out: &mut String,
    n: &PlacedNode,
    depth: usize,
    vars: &VarTable,
    ruleset: &RuleSet,
    filters: &FilterTable,
    opts: &Options,
) {
    use std::fmt::Write;
    // The rich chart tooltip card is live-only [SPEC 14.8]: a baked SVG keeps the
    // `<title>` floor and drops the `:hover` card, so skip it (and its subtree) here.
    if opts.bake_vars && n.type_chain.iter().any(|t| t == "chart-tip") {
        return;
    }
    // Text renders as a bare `<text class="lini-text">` at its placed position —
    // no wrapping `<g>` [SPEC 17]. Font and colour inherit from the enclosing box.
    if n.kind == NodeKind::Text {
        render_text(out, n, depth, vars, opts);
        return;
    }
    // `href:` wraps the whole node in an `<a href>` so the shape (and its
    // children) is clickable [SPEC 13]. The group sits one level deeper inside.
    let href = match n.attrs.get("href") {
        Some(crate::resolve::ResolvedValue::String(s)) => Some(s.clone()),
        _ => None,
    };
    let depth = if let Some(url) = &href {
        writeln!(
            out,
            r#"{}<a href="{}">"#,
            "  ".repeat(depth),
            escape_xml(url)
        )
        .unwrap();
        depth + 1
    } else {
        depth
    };
    let indent = "  ".repeat(depth);
    // The tooltip `hit-N` class is a live-only hover hook [SPEC 14.8]: strip it when
    // baking so a data mark renders exactly as it would with tooltips off.
    let stripped;
    let chain: &[String] = if opts.bake_vars && n.type_chain.iter().any(|t| t.starts_with("hit-")) {
        stripped = n
            .type_chain
            .iter()
            .filter(|t| !t.starts_with("hit-"))
            .cloned()
            .collect::<Vec<_>>();
        &stripped
    } else {
        &n.type_chain
    };
    let class_list = values::class_list(n.kind.as_str(), chain, &n.applied_styles);
    let classes = class_list.join(" ");
    let transform = if n.rotation != 0.0 {
        format!(
            r#" transform="translate({},{}) rotate({})""#,
            num(n.cx),
            num(n.cy),
            num(n.rotation)
        )
    } else {
        format!(r#" transform="translate({},{})""#, num(n.cx), num(n.cy))
    };
    let id_attr = match &n.id {
        Some(id) => format!(r#" data-id="{}""#, escape_xml(id)),
        None => String::new(),
    };
    let style_attr = node_style_attr(n, &class_list, ruleset, vars, opts);
    writeln!(
        out,
        r#"{}<g class="{}"{}{}{}>"#,
        indent, classes, id_attr, style_attr, transform
    )
    .unwrap();

    // `title:` emits a `<title>` as the group's first child — an SVG tooltip
    // and the accessible name [SPEC 17].
    if let Some(crate::resolve::ResolvedValue::String(title)) = n.attrs.get("title") {
        writeln!(out, "{}  <title>{}</title>", indent, escape_xml(title)).unwrap();
    }

    primitives::render_geometry(out, n, depth + 1, vars, ruleset, filters, opts);
    for child in in_layer_order(&n.children) {
        render_node(out, child, depth + 1, vars, ruleset, filters, opts);
    }

    writeln!(out, "{}</g>", indent).unwrap();
    if href.is_some() {
        writeln!(out, "{}</a>", "  ".repeat(depth - 1)).unwrap();
    }
}

/// A text node: a bare `<text class="lini-text">` at its placed centre
/// [SPEC 13], via the shared text emitter ([`text::emit`]) that also draws link
/// labels. `text-anchor: middle` + `dominant-baseline: central` (on `.lini-text`)
/// centre it on (cx, cy); font and colour inherit from the enclosing box's `<g>`.
/// Its own `{ }` paint/font rides `style=`; `translate` is folded into (cx, cy).
fn render_text(out: &mut String, n: &PlacedNode, depth: usize, vars: &VarTable, opts: &Options) {
    let indent = "  ".repeat(depth);
    let label = n.label.as_deref().unwrap_or("");
    let style = text_style_attr(&n.own_style, vars, opts);
    // A text node's `type_chain` carries any extra class (e.g. a chart's `.lini-chart-label`
    // inline labels, [SPEC 14.8]); plain text has none, so this stays `lini-text`.
    let mut class = String::from("lini-text");
    for t in &n.type_chain {
        class.push_str(" lini-");
        class.push_str(t);
    }
    text::emit(out, &indent, &class, label, (n.cx, n.cy), &n.attrs, &style);
}

/// The `style=` for a text node's own `{ }` [SPEC 3]: paint and font props ride
/// CSS. `letter-spacing` / `line-spacing` / `translate` / `rotate` / `layer` are
/// geometry or transforms, handled elsewhere, so they never appear here.
fn text_style_attr(own: &AttrMap, vars: &VarTable, opts: &Options) -> String {
    let mut decls: Vec<String> = Vec::new();
    if let Some(v) = own.get("fill").or_else(|| own.get("color")) {
        decls.push(format!("fill: {}", format_value(v, vars, opts)));
    }
    for prop in [
        "font-family",
        "font-weight",
        "font-style",
        "text-transform",
        "text-decoration",
        "text-shadow",
        "opacity",
    ] {
        if let Some(v) = own.get(prop) {
            decls.push(format!("{}: {}", prop, format_value(v, vars, opts)));
        }
    }
    if let Some(v) = own.get("font-size") {
        decls.push(format!("font-size: {}px", format_value(v, vars, opts)));
    }
    if decls.is_empty() {
        String::new()
    } else {
        format!(r#" style="{}""#, decls.join("; "))
    }
}

/// The node's paint, as the difference against what the stylesheet already
/// provides for its classes — inline style beats class rules, mirroring the
/// specificity ladder [SPEC 4/16]. Geometry never appears here.
fn node_style_attr(
    n: &PlacedNode,
    classes: &[String],
    ruleset: &RuleSet,
    vars: &VarTable,
    opts: &Options,
) -> String {
    let decls = ruleset.inline_paint_diff(
        classes,
        &n.attrs,
        // On |text|, `color` is an alias for `fill` (CSS-style); the shape rule's
        // `currentColor` keeps SVG inheritance working when neither is set.
        |lini| match (lini, n.kind) {
            ("fill", NodeKind::Text) => n.attrs.get("fill").or_else(|| n.attrs.get("color")),
            ("color", NodeKind::Text) => None,
            _ => n.attrs.get(lini),
        },
        |lini, v| values::css_value(lini, v, vars, opts),
    );
    style_attr_from(&decls)
}

/// Siblings in paint order: ascending effective layer, ties by source order
/// [SPEC 5]. The effective layer is the explicit `layer:`, else 1 for a pinned
/// child (overlays paint above the flow) and 0 for a flow child. A stable sort
/// keeps source order within each layer.
fn in_layer_order(nodes: &[PlacedNode]) -> Vec<&PlacedNode> {
    let mut order: Vec<&PlacedNode> = nodes.iter().collect();
    order.sort_by(|a, b| eff_layer(a).total_cmp(&eff_layer(b)));
    order
}

fn eff_layer(n: &PlacedNode) -> f64 {
    n.attrs
        .number("layer")
        .unwrap_or(if crate::layout::is_pinned(&n.attrs) {
            1.0
        } else {
            0.0
        })
}

/// ` style="…"` from prop declarations, or empty.
pub(super) fn style_attr_from(decls: &[(&str, String)]) -> String {
    if decls.is_empty() {
        return String::new();
    }
    let body: Vec<String> = decls.iter().map(|(p, v)| format!("{}: {}", p, v)).collect();
    format!(r#" style="{}""#, body.join("; "))
}

#[cfg(test)]
mod tests {
    use super::*;

    fn svg_for(src: &str) -> String {
        let tokens = crate::lexer::lex(src).expect("lex");
        let file = crate::syntax::parser::parse(&tokens).expect("parse");
        let lowered = crate::desugar::desugar(&file).expect("desugar");
        let program = crate::resolve::resolve_with_theme(&lowered, &[]).expect("resolve");
        let mut laid = crate::layout::layout(&program).expect("layout");
        paints::lower(&mut laid);
        render(&laid, &Options::default())
    }

    #[test]
    fn root_fill_overrides_the_canvas_inline() {
        let svg = svg_for("{ fill: #eef; }\n|box#x|\n");
        assert!(
            svg.contains(r#"class="lini-canvas""#) && svg.contains(r##"style="fill: #eef""##),
            "{svg}"
        );
    }

    #[test]
    fn canvas_rect_defaults_to_the_bg_var() {
        // The backing rect is always present, painted by the `.lini-canvas` rule.
        let svg = svg_for("|box#x|\n");
        assert!(svg.contains(r#"<rect class="lini-canvas""#), "{svg}");
        assert!(
            svg.contains(".lini .lini-canvas { fill: var(--lini-bg); }"),
            "{svg}"
        );
    }

    #[test]
    fn layer_lifts_a_node_above_later_source_order() {
        // `a` is written first; its higher `layer` paints it last (on top),
        // so its <g> is emitted after `b`'s [SPEC 5].
        let svg = svg_for("|box#a| { layer: 5; }\n|box#b|\n");
        let ai = svg.find(r#"data-id="a""#).expect("a");
        let bi = svg.find(r#"data-id="b""#).expect("b");
        assert!(ai > bi, "a (layer 5) should paint after b: {svg}");
    }

    #[test]
    fn equal_layer_keeps_source_order() {
        let svg = svg_for("|box#a|\n|box#b|\n");
        assert!(
            svg.find(r#"data-id="a""#).unwrap() < svg.find(r#"data-id="b""#).unwrap(),
            "{svg}"
        );
    }

    #[test]
    fn title_emits_a_title_child_on_the_node_g() {
        let svg = svg_for("|box#x| { title: \"a tooltip\"; }\n");
        assert!(svg.contains("<title>a tooltip</title>"), "{svg}");
    }

    #[test]
    fn no_title_element_without_a_title_prop() {
        let svg = svg_for("|box#x|\n");
        assert!(!svg.contains("<title>"), "{svg}");
    }

    #[test]
    fn shadow_flood_color_is_a_literal_in_live_mode() {
        // `flood-color` is a filter presentation attribute: var()/light-dark()
        // there fall back to opaque black, so the tint must be a resolved literal
        // even with live vars (the canvas-fill bug, on the shadow).
        let svg = svg_for("|box#x| { shadow: 4 }\n");
        let flood = svg
            .split("flood-color=\"")
            .nth(1)
            .and_then(|s| s.split('"').next())
            .expect("a shadow flood-color");
        assert!(
            !flood.starts_with("var(") && !flood.contains("light-dark"),
            "shadow tint must be a literal, got {flood:?}"
        );
    }
}