lini 0.15.0

Pretty diagrams from plain text, with fine-grained control. Compiles to clean, themeable SVG.
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
//! Every built-in default, expressed as parser-shaped [`Decl`]s. This is the one
//! place Lini's look is tuned; desugar lowers these into `.lini-*` class defs and
//! the global block, and `resolve` reads [`link_defaults`] as the baked link base.
//! Visual `--lini-*` colours stay live `--var` references (render emits their
//! defaults as `@layer` CSS).

use crate::resolve::NodeKind;
use crate::span::Span;
use crate::syntax::ast::{Decl, Value};

/// A sequence's default `gap: row col` (SPEC §10) — the message pitch (rows) and the
/// participant spacing (columns), larger than the generic `20` so the time axis breathes.
/// Shared by the `|sequence|` template and the root `{ layout: sequence }` form.
pub(crate) const SEQ_GAP_ROW: f64 = 32.0;
pub(crate) const SEQ_GAP_COL: f64 = 32.0;

fn decl(name: &str, values: Vec<Value>) -> Decl {
    Decl {
        name: name.into(),
        groups: vec![values],
        span: Span::empty(),
    }
}
fn n(name: &str, v: f64) -> Decl {
    decl(name, vec![Value::Number(v)])
}
fn id(name: &str, v: &str) -> Decl {
    decl(name, vec![Value::Ident(v.into())])
}
fn var(name: &str, v: &str) -> Decl {
    decl(name, vec![Value::Var(v.into())])
}
fn pair(name: &str, a: f64, b: f64) -> Decl {
    decl(name, vec![Value::Number(a), Value::Number(b)])
}

/// Root defaults specific to a root `{ layout: X }` engine, layered over [`root_defaults`]
/// (the user's own decls still win). A root sequence breathes like a `|sequence|` node — it
/// gets the same `gap`. The default lives here, so the layout core stays dumb.
pub(crate) fn root_layout_defaults(layout: Option<&str>) -> Vec<Decl> {
    match layout {
        Some("sequence") => vec![pair("gap", SEQ_GAP_ROW, SEQ_GAP_COL)],
        _ => Vec::new(),
    }
}

/// A primitive's complete default set (paint + geometry).
pub fn primitive_bundle(kind: NodeKind) -> Vec<Decl> {
    use NodeKind::*;
    // Closed, content-sized primitives share paint + box-model defaults.
    let sized = || {
        vec![
            var("fill", "fill"),
            var("stroke", "stroke"),
            n("stroke-width", 2.0),
            n("padding", 20.0),
            n("gap", 20.0),
        ]
    };
    match kind {
        // The bare rectangle (SPEC §7): frameless, no padding — like a `div`.
        // It keeps the default `stroke-width` (invisible while `stroke: none`, so
        // bbox geometry is unchanged from the old `|plain|`, and a styled `|block|`
        // gets a sensible 2px border); the `|box|` template lifts paint/radius/
        // padding back on top.
        Block => vec![
            id("fill", "none"),
            id("stroke", "none"),
            n("stroke-width", 2.0),
            n("padding", 0.0),
            n("gap", 20.0),
        ],
        Oval | Hex | Cyl | Diamond => sized(),
        Slant => {
            let mut b = sized();
            b.push(n("skew", 15.0));
            b
        }
        // Geometry-sized closed shapes: paint only, no box model.
        Poly | Path => vec![
            var("fill", "fill"),
            var("stroke", "stroke"),
            n("stroke-width", 2.0),
        ],
        Line => vec![
            id("fill", "none"),
            var("stroke", "stroke"),
            n("stroke-width", 2.0),
        ],
        // Phosphor icon: painted like a box (fill body, stroke line) at a
        // counter-scaled stroke-width; defaults to a soft-grey duotone at 32px.
        Icon => vec![
            var("fill", "icon-fill"),
            var("stroke", "stroke"),
            n("stroke-width", 2.0),
            n("width", 32.0),
            n("height", 32.0),
        ],
        // Text is structural (render's `lini-text` rule); Image requires src/dims.
        Text | Image => Vec::new(),
    }
}

/// A built-in template's delta over its base (SPEC §8). Empty for a non-template.
pub fn template_bundle(name: &str) -> Vec<Decl> {
    match name {
        // The default node: a rounded, framed card over the bare `|block|` base.
        "box" => vec![
            var("fill", "fill"),
            var("stroke", "stroke"),
            n("stroke-width", 2.0),
            n("padding", 20.0),
            n("radius", 8.0),
        ],
        "rect" => vec![n("radius", 0.0)],
        "group" => vec![
            var("stroke", "group-stroke"),
            id("stroke-style", "dashed"),
            n("stroke-width", 1.0),
            var("fill", "group-fill"),
            n("radius", 8.0),
            n("padding", 20.0),
        ],
        "caption" => vec![
            decl(
                "pin",
                vec![Value::Ident("top".into()), Value::Ident("left".into())],
            ),
            pair("translate", 0.0, -18.0),
            var("color", "caption-color"),
            n("font-size", 12.0),
            var("font-weight", "caption-font-weight"),
        ],
        "footnote" => vec![
            id("pin", "bottom"),
            pair("translate", 0.0, 17.0),
            n("font-size", 11.0),
            var("color", "footer-color"),
        ],
        "badge" => vec![
            decl(
                "pin",
                vec![Value::Ident("top".into()), Value::Ident("right".into())],
            ),
            pair("translate", 6.0, -6.0),
            n("radius", 8.0),
            pair("padding", 2.0, 6.0),
            decl(
                "shadow",
                vec![Value::Number(2.0), Value::Number(3.0), Value::Number(3.0)],
            ),
            var("fill", "accent"),
            var("color", "accent-text"),
            n("font-size", 11.0),
            id("font-weight", "normal"),
        ],
        // Frameless flow wrappers over |block| (SPEC §8): the engine is flow by
        // default, so these only set the orientation. |grid| is the grid sibling.
        "row" => vec![id("direction", "row")],
        "column" => vec![id("direction", "column")],
        "grid" => vec![id("layout", "grid")],
        // Chart containers ([CHARTS.md] §2): the layout preset is the whole bundle,
        // exactly as `table` is `grid + gap-color`. The chart layout reads everything
        // else (sizes, scales, paint) from the node and its children at layout time.
        // `gap` is the clear space between the plot and the title / legend that sit
        // outside it ([CHARTS.md] §9), overriding the `|block|` base `gap: 20`; the
        // user tunes it (`gap: 0` ≈ touching).
        "chart" => vec![id("layout", "chart"), n("gap", 10.0)],
        "pie" => vec![id("layout", "pie"), n("gap", 10.0)],
        // Sequences (SPEC §10): the layout preset + the message pitch / participant spacing
        // (`gap`, larger than the generic 20 to breathe), plus the note / frame / separator
        // looks, all reusing scene role variables (no new ones). Participants are ordinary
        // boxes and keep their own type's paint. (A root `{ layout: sequence }` picks up the
        // same `gap` default in `desugar`.)
        "sequence" => vec![
            id("layout", "sequence"),
            pair("gap", SEQ_GAP_ROW, SEQ_GAP_COL),
        ],
        "note" => vec![
            var("fill", "fill"),
            var("stroke", "stroke"),
            pair("padding", 6.0, 10.0),
            n("font-size", 13.0),
        ],
        // A frame: a dashed, rounded rectangle around a span of messages. `padding` insets
        // the border from the messages it spans (vertical) and the lifelines (horizontal).
        "loop" | "opt" | "alt" => vec![
            id("fill", "none"),
            var("stroke", "group-stroke"),
            id("stroke-style", "dashed"),
            n("stroke-width", 1.0),
            n("radius", 4.0),
            n("padding", 24.0),
            n("font-size", 12.0),
        ],
        // An |alt| compartment separator: the same dashed line, no body radius.
        "else" => vec![
            id("fill", "none"),
            var("stroke", "group-stroke"),
            id("stroke-style", "dashed"),
            n("stroke-width", 1.0),
            n("font-size", 12.0),
        ],
        // A bar's corners are softly rounded by default ([CHARTS.md] §3); `stroke: auto`
        // is the outlined-look sentinel ([§10]) — the chart draws a deep edge of the soft
        // fill, while an explicit `stroke: none` (overriding `auto`) removes it. Both ride
        // the class so the user overrides them (`radius: 0` square, `stroke: none` flat).
        "bars" => vec![n("radius", 2.0), id("stroke", "auto")],
        // A pie slice shares the outlined look ([CHARTS.md] §10/§13): `stroke: auto` gives
        // it a deep edge of its soft fill unless `stroke: none` opts out.
        "slice" => vec![id("stroke", "auto")],
        // A `|mark|` annotation point shows a dot by default ([CHARTS.md] §8); the
        // marker cascade then distinguishes that default (and `marker: dot`) from an
        // explicit `marker: none`, which resolve would otherwise collapse together.
        "mark" => vec![id("marker", "dot")],
        // A larger icon meant to stand alone as a node, with room for a short
        // label: the icon primitive at 64px with a little padding. Defaults to
        // `fit: contain` so the glyph fills that box rather than floating small
        // inside Phosphor's margin like a bare `|icon|` (SPEC §8). A `|sign|` sits
        // among ordinary nodes and takes their `stroke-width: 2`, matching the
        // diagram's line weight (the same weight a bare `|icon|` keeps).
        "sign" => vec![
            n("width", 64.0),
            n("height", 64.0),
            n("padding", 4.0),
            n("stroke-width", 2.0),
            id("fit", "contain"),
        ],
        // A ruled grid (SPEC §8): hairline `gap-color` gutters fill the 1px gaps
        // between cells, the group border frames the whole. `padding: 0` on the
        // table itself — each cell's inset comes from the shipped `|table| |block|`
        // rule (desugar::classes), since body cells are now `|block|`s. Cells
        // `stretch` on both axes so every cell fills its track (backgrounds fill,
        // text has room); the user's own `align`/`justify` are distributed to the
        // cells to place their text (desugar::mod).
        "table" => vec![
            id("layout", "grid"),
            id("align", "stretch"),
            id("justify", "stretch"),
            n("gap", 1.0),
            var("gap-color", "stroke"),
            n("padding", 0.0),
            id("fill", "none"),
            var("stroke", "stroke"),
            // A touch heavier than the group base (1) so the frame and its gutters —
            // and an |entity|, which builds on this — read crisply (SPEC §8).
            n("stroke-width", 2.0),
            id("stroke-style", "solid"),
            n("font-size", 14.0),
            id("font-weight", "normal"),
        ],
        // A table cell (SPEC §8): a frameless `|block|` carrying the text-to-gutter
        // inset. Body cells wrap in it; `|header|` / `|footer|` build on it. Only the
        // caption (a plain `|block|`) is left uninset. Override with `|cell| { … }`
        // or, per table, `|table| |cell| { … }`.
        "cell" => vec![pair("padding", 4.0, 8.0)],
        // A table header cell (SPEC §8): a `|cell|` with the fill band and `bold`
        // weight. It fills its track and takes its inset / text alignment from the
        // `|cell|` + `|table|` defaults. The cascade overrides via `|table| |header| { … }`.
        "header" => vec![var("fill", "header-fill"), id("font-weight", "bold")],
        // A table footer cell (SPEC §8): a `|cell|`, muted text, no fill.
        "footer" => vec![var("color", "footer-color")],
        // An ER / database entity (SPEC §8): a two-column table; its label lowers to a
        // spanning header (desugar). Everything else is the |table| base.
        "entity" => vec![decl(
            "columns",
            vec![Value::Ident("auto".into()), Value::Ident("auto".into())],
        )],
        _ => Vec::new(),
    }
}

/// Scene/root config defaults — prepended to the global block (user decls override).
pub fn root_defaults() -> Vec<Decl> {
    vec![
        id("layout", "flow"),
        n("padding", 20.0),
        n("gap", 20.0),
        n("font-size", 15.0),
    ]
}

/// The baked link base (SPEC §11.5): a link's lowest-specificity layer, resolved
/// per link below the scope's `link*` / `clearance` / `routing` cascade, the
/// class rules, and the link's own block.
pub fn link_defaults() -> Vec<Decl> {
    vec![
        n("stroke-width", 2.0),
        n("clearance", 16.0),
        n("font-size", 11.0),
    ]
}

#[cfg(test)]
mod tests {
    use super::*;
    use crate::resolve::NodeKind;
    use crate::syntax::ast::Value;

    fn has(decls: &[Decl], name: &str) -> bool {
        decls.iter().any(|d| d.name == name)
    }
    fn num(decls: &[Decl], name: &str) -> Option<f64> {
        decls
            .iter()
            .find(|d| d.name == name)
            .and_then(|d| match d.groups.first()?.first()? {
                Value::Number(n) => Some(*n),
                _ => None,
            })
    }
    fn ident(decls: &[Decl], name: &str) -> Option<String> {
        decls
            .iter()
            .find(|d| d.name == name)
            .and_then(|d| match d.groups.first()?.first()? {
                Value::Ident(s) => Some(s.clone()),
                _ => None,
            })
    }
    fn var(decls: &[Decl], name: &str) -> Option<String> {
        decls
            .iter()
            .find(|d| d.name == name)
            .and_then(|d| match d.groups.first()?.first()? {
                Value::Var(s) => Some(s.clone()),
                _ => None,
            })
    }

    #[test]
    fn block_is_bare_and_box_template_carries_the_paint() {
        // The bare primitive: frameless, no padding, just the container gap.
        let block = primitive_bundle(NodeKind::Block);
        assert_eq!(num(&block, "padding"), Some(0.0));
        assert_eq!(num(&block, "gap"), Some(20.0));
        assert!(!has(&block, "radius"));
        // The |box| template lifts the framed-card paint back on top.
        let boxt = template_bundle("box");
        assert_eq!(num(&boxt, "radius"), Some(8.0));
        assert_eq!(num(&boxt, "padding"), Some(20.0));
        assert_eq!(num(&boxt, "stroke-width"), Some(2.0));
        assert!(has(&boxt, "fill") && has(&boxt, "stroke"));
    }

    #[test]
    fn slant_carries_skew_icon_carries_size() {
        assert_eq!(num(&primitive_bundle(NodeKind::Slant), "skew"), Some(15.0));
        let icon = primitive_bundle(NodeKind::Icon);
        assert_eq!(num(&icon, "width"), Some(32.0));
        assert_eq!(num(&icon, "height"), Some(32.0));
    }

    #[test]
    fn group_template_is_a_dashed_frame() {
        let g = template_bundle("group");
        assert!(g.iter().any(|d| d.name == "stroke-style"));
        assert_eq!(num(&g, "stroke-width"), Some(1.0));
        assert!(template_bundle("oval").is_empty());
    }

    #[test]
    fn chart_templates_set_the_gap_and_bars_round() {
        // The chart/pie templates override the |block| base gap with the title/legend
        // gutter default; |bars| carries the default corner radius on its class.
        assert_eq!(num(&template_bundle("chart"), "gap"), Some(10.0));
        assert_eq!(num(&template_bundle("pie"), "gap"), Some(10.0));
        assert_eq!(num(&template_bundle("bars"), "radius"), Some(2.0));
    }

    #[test]
    fn flow_sugars_set_direction_and_grid_sets_layout() {
        let dir = |t: &str| match template_bundle(t).iter().find(|d| d.name == "direction") {
            Some(d) => match d.groups.first().and_then(|g| g.first()) {
                Some(Value::Ident(s)) => Some(s.clone()),
                _ => None,
            },
            None => None,
        };
        assert_eq!(dir("row").as_deref(), Some("row"));
        assert_eq!(dir("column").as_deref(), Some("column"));
        assert!(!has(&template_bundle("row"), "layout"));
        assert_eq!(num(&template_bundle("grid"), "radius"), None);
        assert!(template_bundle("grid")
            .iter()
            .any(|d| d.name == "layout"
                && matches!(d.groups.first().and_then(|g| g.first()), Some(Value::Ident(s)) if s == "grid")));
    }

    #[test]
    fn root_default_layout_is_flow() {
        assert!(root_defaults()
            .iter()
            .any(|d| d.name == "layout"
                && matches!(d.groups.first().and_then(|g| g.first()), Some(Value::Ident(s)) if s == "flow")));
    }

    #[test]
    fn root_and_link_defaults_are_present() {
        assert_eq!(num(&root_defaults(), "padding"), Some(20.0));
        assert_eq!(num(&root_defaults(), "font-size"), Some(15.0));
        assert_eq!(num(&link_defaults(), "clearance"), Some(16.0));
        assert_eq!(num(&link_defaults(), "font-size"), Some(11.0));
    }

    #[test]
    fn header_footer_entity_footnote_bundles() {
        // The header cell: a filled, bold band (SPEC §8) — it fills its track and
        // takes its alignment from the |table| cell defaults, so it carries no
        // align/justify of its own.
        let h = template_bundle("header");
        assert!(!has(&h, "justify") && !has(&h, "align"));
        assert_eq!(var(&h, "fill").as_deref(), Some("header-fill"));
        assert_eq!(ident(&h, "font-weight").as_deref(), Some("bold"));
        // The footer cell: muted text, no fill, no align of its own.
        let f = template_bundle("footer");
        assert!(!has(&f, "justify") && !has(&f, "align"));
        assert_eq!(var(&f, "color").as_deref(), Some("footer-color"));
        assert!(!has(&f, "fill"));
        // The entity: two auto columns over the |table| base.
        let e = template_bundle("entity");
        assert!(has(&e, "columns"));
        // The footnote (the renamed old footer): still the pinned bottom caption.
        let foot = template_bundle("footnote");
        assert_eq!(ident(&foot, "pin").as_deref(), Some("bottom"));
        assert_eq!(num(&foot, "font-size"), Some(11.0));
    }
}