use serde::{Deserialize, Serialize};
use crate::layout::{
Axis, BottomOwner, DerivedLayout, LayoutPresentationPlan, LayoutTree, PlanAside, SizeClass,
SplitForm, SwitcherForm,
};
use crate::model::{Role, Surface, SurfaceId};
#[derive(Debug, Clone, Default, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct SurfaceGraph {
surfaces: Vec<Surface>,
#[serde(default, skip_serializing_if = "Option::is_none")]
pub active_main_id: Option<SurfaceId>,
#[serde(default, skip_serializing_if = "Option::is_none")]
pub focused_surface_id: Option<SurfaceId>,
#[serde(default, skip)]
modal_focus_stack: Vec<Option<SurfaceId>>,
}
impl SurfaceGraph {
pub fn new() -> Self {
Self::default()
}
pub fn surfaces(&self) -> &[Surface] {
&self.surfaces
}
pub fn get(&self, id: &str) -> Option<&Surface> {
self.surfaces.iter().find(|s| s.id == id)
}
pub fn role_of(&self, id: &str) -> Option<Role> {
self.get(id).map(|s| s.role)
}
pub fn mains(&self) -> Vec<&Surface> {
self.by_role(Role::Main)
}
pub fn asides(&self) -> Vec<&Surface> {
self.by_role(Role::Aside)
}
pub fn floats(&self) -> Vec<&Surface> {
self.by_role(Role::Float)
}
fn by_role(&self, role: Role) -> Vec<&Surface> {
self.surfaces.iter().filter(|s| s.role == role).collect()
}
fn main_ids(&self) -> Vec<SurfaceId> {
self.surfaces
.iter()
.filter(|s| s.role == Role::Main)
.map(|s| s.id.clone())
.collect()
}
pub fn insert(&mut self, surface: Surface) {
let modal = surface.is_modal_float();
if modal {
self.modal_focus_stack.push(self.focused_surface_id.clone());
}
if let Some(existing) = self.surfaces.iter_mut().find(|s| s.id == surface.id) {
*existing = surface;
} else {
self.surfaces.push(surface);
}
self.converge_after_insert();
}
fn converge_after_insert(&mut self) {
if self.active_main_id.is_none()
&& let Some(first) = self.main_ids().first().cloned()
{
self.active_main_id = Some(first.clone());
if self.focused_surface_id.is_none() {
self.focused_surface_id = Some(first);
}
}
if self.focused_surface_id.is_none()
&& let Some(s) = self.surfaces.last()
{
self.focused_surface_id = Some(s.id.clone());
}
}
pub fn remove(&mut self, id: &str) -> Vec<SurfaceId> {
let Some(pos) = self.surfaces.iter().position(|s| s.id == id) else {
return Vec::new();
};
let removed = self.surfaces.remove(pos);
let mut removed_ids = vec![removed.id.clone()];
if self.active_main_id.as_deref() == Some(id) {
self.active_main_id = pick_successor_main(&self.surfaces, pos);
}
if self.mains().is_empty() {
let aside_ids: Vec<SurfaceId> = self
.surfaces
.iter()
.filter(|s| s.role == Role::Aside)
.map(|s| s.id.clone())
.collect();
self.surfaces.retain(|s| s.role != Role::Aside);
removed_ids.extend(aside_ids);
}
if removed.is_modal_float()
&& let Some(snapshot) = self.modal_focus_stack.pop()
{
self.focused_surface_id = snapshot;
}
if self
.focused_surface_id
.as_deref()
.is_none_or(|f| self.get(f).is_none())
{
self.focused_surface_id = self.focus_fallback();
}
removed_ids
}
fn focus_fallback(&self) -> Option<SurfaceId> {
if let Some(active) = &self.active_main_id
&& self.get(active).is_some()
{
return Some(active.clone());
}
self.asides().first().map(|s| s.id.clone())
}
pub fn set_active_main(&mut self, id: &str) -> bool {
if self.role_of(id) == Some(Role::Main) {
self.active_main_id = Some(id.to_string());
true
} else {
false
}
}
pub fn set_focus(&mut self, id: &str) -> bool {
if self.get(id).is_some() {
self.focused_surface_id = Some(id.to_string());
true
} else {
false
}
}
pub fn check_invariants(&self) -> Vec<String> {
let mut v = Vec::new();
let mains = self.mains().len();
let asides = self.asides().len();
if asides > 0 && mains == 0 {
v.push("asides>0 but mains==0 (no primary, no companion)".into());
}
match &self.active_main_id {
Some(id) if self.role_of(id) != Some(Role::Main) => {
v.push(format!("activeMainId '{id}' is not a main"));
}
None if mains > 0 => v.push("mains exist but activeMainId is None".into()),
_ => {}
}
if let Some(f) = &self.focused_surface_id
&& self.get(f).is_none()
{
v.push(format!("focusedSurfaceId '{f}' does not exist"));
}
let mut seen = std::collections::HashSet::new();
for s in &self.surfaces {
if !seen.insert(&s.id) {
v.push(format!("duplicate surface id '{}'", s.id));
}
}
v
}
pub fn is_valid(&self) -> bool {
self.check_invariants().is_empty()
}
pub fn derive_layout(&self, size_class: SizeClass) -> DerivedLayout {
let main_count = self.mains().len();
let aside_count = self.asides().len();
let switcher_form = if size_class != SizeClass::Compact && main_count > 1 {
match size_class {
SizeClass::Expanded => SwitcherForm::Sidebar,
SizeClass::Medium => SwitcherForm::Rail,
SizeClass::Compact => SwitcherForm::None,
}
} else {
SwitcherForm::None
};
let split_form = if aside_count > 0 {
match size_class {
SizeClass::Expanded => SplitForm::Split,
SizeClass::Medium => SplitForm::Collapsible,
SizeClass::Compact => SplitForm::FullScreen,
}
} else {
SplitForm::None
};
DerivedLayout {
size_class,
switcher_form,
split_form,
bottom_owner: BottomOwner::App,
layout_tree: self.canonical_layout(size_class),
}
}
pub fn presentation_plan(&self, size_class: SizeClass) -> LayoutPresentationPlan {
let derived = self.derive_layout(size_class);
let asides = self
.asides()
.iter()
.map(|s| PlanAside {
id: s.id.clone(),
edge: s.placement.edge,
preferred_size: s.placement.preferred_size,
})
.collect();
LayoutPresentationPlan {
size_class: derived.size_class,
bottom_owner: derived.bottom_owner,
switcher_form: derived.switcher_form,
split_form: derived.split_form,
mains: self.main_ids(),
active_main_id: self
.active_main_id
.clone()
.or_else(|| self.main_ids().first().cloned()),
asides,
floats: self
.floats()
.iter()
.map(|s| {
let spec = s.float.clone().unwrap_or_default();
crate::layout::PlanFloat {
id: s.id.clone(),
anchor: spec.anchor,
dismiss: spec.dismiss,
modal: spec.modal,
}
})
.collect(),
tree: derived.layout_tree,
}
}
pub fn canonical_layout(&self, size_class: SizeClass) -> Option<LayoutTree> {
let main_ids = self.main_ids();
if main_ids.is_empty() {
return None;
}
let aside_ids: Vec<SurfaceId> = self.asides().iter().map(|s| s.id.clone()).collect();
let active = self
.active_main_id
.clone()
.unwrap_or_else(|| main_ids[0].clone());
let tabs_of = |ids: Vec<SurfaceId>| {
if ids.len() == 1 {
LayoutTree::Leaf {
surface_id: ids[0].clone(),
}
} else {
LayoutTree::Tabs {
active_id: active.clone(),
children: ids,
}
}
};
if size_class == SizeClass::Compact {
let mut ids = main_ids;
ids.extend(aside_ids);
return Some(tabs_of(ids));
}
let main_node = tabs_of(main_ids);
if aside_ids.is_empty() {
return Some(main_node);
}
let mut children = vec![main_node];
children.extend(
aside_ids
.into_iter()
.map(|id| LayoutTree::Leaf { surface_id: id }),
);
let n = children.len();
Some(LayoutTree::Split {
axis: Axis::Horizontal,
weights: vec![1.0 / n as f64; n],
children,
})
}
}
fn pick_successor_main(surfaces: &[Surface], removed_pos: usize) -> Option<SurfaceId> {
surfaces
.iter()
.skip(removed_pos)
.find(|s| s.role == Role::Main)
.or_else(|| {
surfaces
.iter()
.take(removed_pos)
.rev()
.find(|s| s.role == Role::Main)
})
.map(|s| s.id.clone())
}