use dashmap::DashMap;
use serde::{Deserialize, Serialize};
use std::path::{Path, PathBuf};
use std::sync::OnceLock;
use thiserror::Error;
#[derive(Debug, Error)]
pub enum SettingsError {
#[error("I/O error: {0}")]
Io(#[from] std::io::Error),
#[error("JSON error: {0}")]
Json(#[from] serde_json::Error),
}
#[derive(Debug, Clone, Default, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct Settings {
#[serde(default, skip_serializing_if = "Option::is_none")]
pub download_dir: Option<String>,
}
static SETTINGS_CACHE: OnceLock<DashMap<String, Settings>> = OnceLock::new();
fn cache() -> &'static DashMap<String, Settings> {
SETTINGS_CACHE.get_or_init(DashMap::new)
}
fn settings_key(app_data_dir: &Path) -> String {
app_data_dir.to_string_lossy().to_string()
}
pub fn settings_path(app_data_dir: &Path) -> PathBuf {
lingxia_app_context::app_state_file(app_data_dir, "settings.json")
}
pub fn load(app_data_dir: &Path) -> Result<Settings, SettingsError> {
let key = settings_key(app_data_dir);
if let Some(entry) = cache().get(&key) {
return Ok(entry.value().clone());
}
let path = settings_path(app_data_dir);
let settings = match std::fs::read(&path) {
Ok(bytes) => serde_json::from_slice::<Settings>(&bytes)?,
Err(err) if err.kind() == std::io::ErrorKind::NotFound => Settings::default(),
Err(err) => return Err(SettingsError::Io(err)),
};
cache().insert(key, settings.clone());
Ok(settings)
}
pub fn save(app_data_dir: &Path, settings: &Settings) -> Result<(), SettingsError> {
let path = settings_path(app_data_dir);
if let Some(parent) = path.parent() {
std::fs::create_dir_all(parent)?;
}
let bytes = serde_json::to_vec_pretty(settings)?;
std::fs::write(&path, bytes)?;
cache().insert(settings_key(app_data_dir), settings.clone());
Ok(())
}
pub fn get_download_dir(app_data_dir: &Path) -> Result<Option<PathBuf>, SettingsError> {
Ok(load(app_data_dir)?
.download_dir
.filter(|value| !value.trim().is_empty())
.map(PathBuf::from))
}
pub fn set_download_dir(
app_data_dir: &Path,
path: Option<impl AsRef<Path>>,
) -> Result<(), SettingsError> {
let mut settings = load(app_data_dir)?;
settings.download_dir = path.map(|value| value.as_ref().to_string_lossy().to_string());
save(app_data_dir, &settings)
}